
Gather resources and explore to help lost settlers build a new home in this relaxing, foraging RPG.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
are they not teaching children about the mouse as the other main control method on pc anymore? not even in gamedev classes? though by know it's evident how bad the level of education is at digipen. zero mouse support here, should work at least in the menus. wasd/arrows to move, e/x/space to interact, i for inventory, esc to pause, none of these are rebindable. a single volume slider is not enough, since there's sfx and sound, plus a few louder-than-everything-else noises during dialog (if you can call an exchange of emojis and punctuation that). windowed mode, toggles for vibration and water motion. it's fetch quest: the game. collect mushrooms, wood and stone for lazy-ass people who can't even do the first, so they can improve their living conditions. unskippable dialog/cutscenes, slow movement and uncomfortable controls drag it down though. 'i' is really out of the way if all you need otherwise is within left hand range but you won't use it much, as there are progress indicators for the quests and you'll hoover up everything in your way anyway, just in case. it saves on exit and it's fine for what it is, which isn't much, but it's one way to pass 20 minutes. shortcuts can be opened and there are no metroidvania elements otherwise, you can walk around from the start, grab everything in spades, then turn in all the quests and build everything. and if you speed it up with cheat engine to make movement faster, even better. weak recommendation. despite the thumbs up, anybody involved with this project (teachers too) might want to skim this here guide I put together a while ago: https://steamcommunity.com/sharedfiles/filedetails/?id=3329695276
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short but very fun and cute artstyle game. Worth the play, it's free, why not?!
I finished in 20 minutes but before I head over to finish the wizard tower I just questioned myself whether I should have returned the teddy bear to the kid or later. I fcken knew it! Game ended and I got my a$$ handed over me lol. Anyway had to play extra 10 minutes to get that last achievement schabang. Wholesome little game. Good job and I wish the developers great success in their careers!
착한 골렘 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 항해중 난파된 선박의 탑승객들이 어느 섬으로 흘러들게 됩니다. 그곳에서 생존에 대한 걱정을 하던 중 갑작스럽게 한 골렘이 깨어나게 되죠. 플레이어는 이 골렘이 되어 섬의 자원들을 모아 사람들에게 전달하면서 그들을 돕게 됩니다. 섬에는 식량으로 사용할 버섯들과 건물 건축에 사용되는 나무, 돌들이 존재합니다. 인접한 위치에서 스페이스바를 눌러 수집이 가능하며 이를 필요로 하는 수만큼 모아 사람들에게 전달하면 되죠. 물품을 전달하면 필요로 하는 건물들이 건설되고 여기에 나무와 돌을 가져가 다른 재료로 가동할 수 있습니다. 일부 구간이나 섬들은 넘어가기 위한 발판이 필요합니다. 마법이 깃든 돌을 작동시켜 발판을 만들 수도 있고, 재료들을 사용해 다리를 건설할 수도 있죠. 진행중에 곰돌이 인형을 발견하여 울고있는 소녀에게 돌려주는 작은 스토리도 존재합니다. 최종적으로 마법사의 탑을 건설하면 게임을 클리어하게 됩니다. 골렘을 홀로두고 떠난 마법사가 돌아와 재회하게 되고, 도움을 받은 사람들과 오래오래 행복하게 섬에서 살게되죠. [아쉬운 점] -교환이 1개씩만 가능해서 조금 불편함
ŚWIETNA GIERA PANY POLECAM
It's a very short game, but I love the cute pixel art. Just wish that there was more to do and see.
Well, it is short, you can literally beat it in 15 minutes, so there isn't much to write a review about. It's pretty sweet for what it's worth. I can clearly see that there has been effort put into it. I think it was made for some sort of game jam, but the developers decided not to improve the idea they made. It's free, and all the achievements are easy, so if you're looking for something to add to your 100% list, or just feeling whimsical, definitely give it a try.
Nice
Wasn't expecting a lot from this game tbh, but it was comfy.
it's a decent game but has no content. I was bored looking for a game, but didn't expect this game to finish in 16 min. Nothing to write about, not bad of a game but wouldn't recommend it to anyone tbh, find a better game and play it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.