
In this absurd co-op horror game you are medieval monks--and the only chefs who can prevent the apocalypse. Feed enormous monsters with a catapult, evade supernatural enemies, and navigate a reality-bending labyrinth with up to 4+ players!
Modeled estimate, not a reported figure. How we estimate →
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About
Co-Op Kaiju Horror Cooking is exactly what the name suggests.
You and your friends are medieval monks, chefs--and walking liabilities.
In this absurdist online multiplayer horror game, 2-4 of your favorite people (or more, if you want to risk your computers/sanity) must use traps, proximity voice chat, and Gregorian chanting among other tools to feed giant monsters known as 'kaiju', gather treasure, and prevent the apocalypse.
You have 10 minutes.
Don't stay in the Larder.
Don't get caught.
Flexible tag-based cooking system. Chop ingredients, salt them, burn them--and then fire them into a kaiju's jaws!
A story about grappling with your faith as your leaders begin to die off, leaving you to carry the torch, told across 13 levels.
The first-ever multiplayer project from the developers behind Clickolding and I Am Your Beast.
Dramatic medieval soundtrack by award-winning composer David Mason (Dredge, Creepy Redneck Dinosaur Mansion 3).
Run away from monstrous creatures--and when necessary, turn them into food.
No tomatoes, since they were only introduced to Europe in the 16th century.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
10/10 game, would sacrifice my friends again
A fun time with friends. We ran in and died many time, many man many time before preventing the apocalypse. We're looking forward to getting in and playing more. It's fun exploring the dungeon and figuring out where things are that we can work with.
fun game. has a dedicate chant button and the kaiju are cute. can't wait for the upcoming update that lets you play as pope leo from chicago.
Extremely fun concept for a game. While some of the jank is endearing, I feel some QoL improvements wouldn't hurt, like a way to end a level early, and removing the rats (or at least making them less aggressive and easier to kill.) It's very unfair to try and kill a rat, get your weapon stolen, then not be able to do anything anymore.
Edited after the Molotovs and Trained Rats update: A game that's pretty fun for going around dungeons, killing rats, zombies, and minotaurs, and then feeding them to oddly picky kaiju that sometimes only like garlic and oil or salt. Netcode's a little jank though, so expect items to sometimes just... vanish for everyone but the host.
A PILE OF KAIJU SUPER FECES.
Games a lot of fun, nothing better then running around clubbing my friends to death with a rolling pin. Rats are my new number one enemies, still followed by dogs. It's silly and fun, and the more I played the more I started to see there is a story under all of it. By mid chapter 2 my friend and I where honestly interested in what was going on. Trying to optimize how we did things to push a little further to uncover the story. 100% recommended, it's a good time.
Super cheesy, super fun with friends. I enjoyed what's happening with what little "story" they have so far and can't wait to see what else is added, whether it's food or more kaiju to feed. Not as scary as I thought it would be but still got jumpscared here and there. Only problem is a couple of times, either my friend or I's game crashed but not as much as we would've thought for a newer game. Overall, I enjoyed it! Can't wait to see where this goes.
Cool game to play with friends! mic gets a little weird but the game is very very fun (Cooking go brrr)
Giant Rats take your rolling pin. 8/10 cause it makes me mad.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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