
CLUBX is a global social metaverse platform where users worldwide connect and interact in real time. Featuring stunning 3D environments with high-quality voice and text chat, it offers endless activities including avatar customization, live music parties, and dynamic combat battles beyond the limits
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 45 | 60% | Free | |
| approximately $0 | 0 | 57% | Free | |
| approximately $5.5M | 12.6K | 38% | $19.99 | |
| approximately $4.2K | 11 | 73% | $14.99 | |
| approximately $2K | 9 | 78% | $11.99 | |
| approximately $903 | 5 | 60% | $9.99 |