
An anthology of 7 horror tales within a connected universe. Join a murderous marshmallow bound by their past down an atmospheric descent, brought into question by an odd game show host. Follow a Witch trying to seduce her love with sweet things. Plus 5 other surprisingly twisted yet emotional tales.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
I have never actually written a game review before, but I am willing to give it a shot if it means more people get to experience this game. I feel like this game serves as a great introduction into the Yai Gameworks games, or into RPG horror games in general. Nothing is too intense that the game can't be beaten (except maybe Girl's Graveyard, which was super rough but an equal amount challenging) and many of the game's scares are psychological and rely on building the right atmosphere, as opposed to cheap jumpscares for the sake of cheap jumpscares. The story is engaging and surreal, making it an interesting game to play and formulate your own theories for afterwards. The gameplay itself is a nice mix between exploration and puzzles and it rotates between them enough to keep your play through interesting. When comparing this to the original, I am extremely excited for the new content yet to be released. This was my first time playing Girl's Graveyard, but I have played through the original Close Your Eyes before the remake's release. I enjoyed the improved sprites and visuals, like the glowing eye on dialogue boxes instead of the default RPG Maker arrow and the personalized colors for each character's dialogue. The orginal music is great as always, and some of the added sound effects were a great touch, such as the piano note when saving (which I believe is new compared to the original). If I could suggest a change, I think it would be interesting if instead of having all of the songs unlocked in the Annex at once, have them gradually unlockable when the player completes a specific task or as they appear in-game. Overall, it's a great game that's worth the price, and I am eagerly awaiting the content yet to come.
10/10 would let it trigger my ptsd again (seriously tho, love the game)
Close Your Eyes was one of my first games on STEAM. So when this remake came out I thought: 'Huh...how can you improve on a game that's already so perfect?" Well I got my answer and man oh man it does not disappoint!! There's so much new stuff to the game I don't even know what to do first! I eagerly wait in anticipation for next part of the game to update and see what else is in store for our Little Marshmallow :)
I look forward to the completed product of this game. The old version of Close Your Eyes is without a doubt one of my favorite indie games out there, especially in terms of story. I am happy that this remake, which also contains so much more than the original game to the point that one could call this a sequel (which it may be, who knows!), was made. I am more than happy to buy this game (while the old one was free, I would have absolutely paid to play it) and as said before, I am eagerly anticipating the next update to this game.
I think Close Your Eyes is a hugely underappreciated game and doesn't get enough recognition, out of all the horror RPGmakers I've played, this is definitely one of my favourites. I'm looking forward to the full version of the remake and other future games Yai is planning to release (and I'm waiting for the return of my son, Marshmallow Monk).
So far, this game is a lot more polished than the last one, and the last one, in my opinion, is awesome! I hop eit gets updated soon though
Are you a murderer? Yes Yesn't No but actually yes Of course
I can't update it but the parts i've played through so far are very very cool and atmospheric 10/10 would reccomend
This game is great to play!
I hope it will be finished one day
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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