
It's a simple roguelike game that gets stronger by winning a fight against clones.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
"Clon War" is a game in which you have to survive a fight against an influx of clones.
How long can you survive?
Let's fight enemies and be strong
The game is played in a roguelike genre, and as the stage progresses, the enemies become stronger.
Clearing the stage will give you a reward and you will grow too.
Let's dress ourselves up
After the game, you can get the goods based on the results, which you can use when you visit the store.
Let's decorate ourselves with individuality, not only the appearance of the character, but also accessories and effects.
Let's keep a record
You can check various records, such as the highest stage level and the number of enemies defeated.
Some records will appear on the leaderboard for others to see, so aim for high scores.

You can click the ? icon at the top of the title screen to see how to operate it.

You can change the language in the game from Option > Language.


On the Steam Library page, you can check the ranking by clicking View My Challenges > Full Ranking Table.
Genres
Stats
Languages: English, Korean
Reviews
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Clone War is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is just a bunch of Unreal Marketplace assets/character generated assets dumped on a third person brawler game blueprint, with very little other effort put into it. The game involves surviving a fight against a growing number of clones. The game progresses by stage difficulty. You fight enemies, and gain strength as the stages progress. You can also acquire items to customize your character.... but all of that is incredibly shallow, as you'd expect from an asset flip. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Clone War". The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Klonlara karşı mücadeleyi kazanarak güçlenen roguelike bir oyundur.
I probably have the top score in this game and I don't even read chinese
[h1]Felky Fun Meter[/h1] [h1]|-------|---| [7/10] Pretty fun![/h1] Nice timekiller but also pretty fun to try to finish :D
amazing game
Игра 'Clone War' – это динамичный и увлекательный шутер, который точно понравится любителям жанра. Сюжет хоть и не блещет оригинальностью, держит в напряжении благодаря постоянным битвам и неожиданным поворотам. Арсенал оружия разнообразен и позволяет применять разные тактики в бою. Особенно хочется отметить проработанный AI противников, которые не стоят на месте, а активно маневрируют и используют укрытия, что делает сражения захватывающими. Графика, конечно, не самая современная, но стилистика игры приятна глазу, а оптимизация на хорошем уровне. Есть некоторые проблемы с повторением локаций, но это компенсируется интенсивностью геймплея. В целом, 'Clone War' – это достойный представитель своего жанра, который предлагает много часов увлекательного времяпрепровождения. Рекомендую всем, кто ищет простой, но в то же время динамичный и захватывающий шутер. Соотношение цена-качество – отличное.
Najlepsza gra polecam maciej musiał
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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