
Dive into non-stop battles against endless waves of enemies. Use a variety of weapons and powers, customize your character, and discover new strategies.
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Languages: English**languages with full audio support
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Unbalanced and unplayable mess with no progression system what so ever. Just feels like a throw away idea. When you hit the 2 minute mark ,there are too many enemies and you deal too little damage. Needing one or two specific builds to clear it is terrible design . Lack of permanent upgrades and a progression system make this a forgettable experience that is not worth playing .
Sonsuz düşman dalgalarına karşı durmaksızın savaşlara dalın. Çeşitli silahlar ve güçler kullanın, karakterinizi özelleştirin ve yeni stratejiler keşfedin. Çerezlik ve keyifli.
Поиграв пол часа,могу скачать плюсы и минусы этой игры,а также рекомендации автору Плюсы: 1)Хороший саундтрек 2)Неплохой выбор оружий и скинов Минусы: 1)Каменная анимация ударов,также выбора твоих скиллов 2)Игра пока-что ничем не выделяется 3)Слишком много наносит ударом зомби(при прикосновении к твоей модельке ударяет мгновенно,прошу исправить) 4)Зомби ходят по деревьям и это выглядит как-то странно 5)Нету босса на локациях(к примеру на 10 волне) Предложения: 1)Сделать модельку зомби не черной 2)Убрать возможность зомби ходить по деревьям 3)Убрать плохую анимацию удара спиной,и сделать как минимум с замахом 4)Уменьшить удар зомби,невозможно выжить на 8-10 волне
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This game is interesting needs some work still but overall I enjoyed the experience it gave. Here is some gameplay of it including character customization. https://youtu.be/yy2wnp-aqMQ?si=QE9tuE3m0XwHLwqz
Игра пародирует другую инди-игру, которая выстрелила полгода назад. Тут разница лишь в том. что се перенесено в 3Д.
Survivors-like with some nice cosmetic character customization at the start and a decent art style. I think it has potential but there are some things I would recommend to be improved: [b][u]No stats after match.[/u][/b] Maybe this is planned for the future, but it's pretty helpful to know what kind of damage/DPS the individual abilities from your build are doing against the enemies. [b][u]No persistent progression.[/u][/b] Perhaps this is intentional, but it's generally something that exists in these games. [b][u]Death to screen is so fast and the mouse hovers over the try again button the player can insta-start another match before realizing what happened.[/u][/b] I think the biggest thing here is since the player is likely going to be spamming the LMB in general, having the cursor pop up right on top of the button to start over will almost guarantee they die and then restart the match before they can react. [b][u]Not sure why there's no keybind changes available.[/u][/b] The default keybinds for keyboard and mouse are a bit awkward. Moving with WASD and then having "E" as dash is a bit sub-optimal. [b][u]Needs an auto-sprint option... There is no stamina mechanic so not sure why anyone would want to non-sprint move.[/u][/b] Maybe this is on purpose, but again, using WASD, then having to hold down shift is a little much for me. [b][u]All the upgrades appear to be AoE attacks. Not a variety like most games in this genre.[/u][/b] I suppose this is just personal preference as there's technically nothing wrong with AoEs, it just jumped out at me that there didn't appear to be any other styles of attack. [b][u]Doesn't appear to be away to change or get different manual attacks.[/u][/b] Since there aren't heroes or classes in this game, was hoping there was a way to get a different starting attack besides a 360 degree melee swing. [b][u]Too many obstacles to run into and too many tall trees with a lot of leaves that obstruct the screen and make it difficult to navigate without bumping into something.[/u][/b] [i]NOTE[/i] - this is already being worked on.
Game is good but it does have a few flaws. Firestone is the best spell in the game there is no contest it spawns in before that last iteration of the spell ends, After the 300th level up i was getting annoyed with the level ups and wanted nothing more then to automate the system, I got to over level 800 by the way, And at some point the shard merchants bugged out and stopped spawning.
Alon’s pretty fun. The combat feels good, and trying out different builds keeps it interesting. You can just jump into for a bit, end up playing for few hours and game is complete.
Bad...
Игра интересная, но к сожалению сырая, много чего нужно доработать, особенно зомби, которые ходят по деревьям. Видимо разработчик забросил проект, а так интересный бы получился продукт. Достижения красиво оформлены. Моя оценка 8 из 10.