
Slash, stab, and shoot your way through a multi-tiered museum filled with corrupted automata, customizing your weapon with the scraps of the fallen. Clockwork Sword is a thrilling isometric hack and slash, in which you utilize combinations of weapons and elements to conquer your foes.
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Slash, stab, and shoot your way through a multi-tiered museum filled with corrupted automata, customizing your weapon with the scraps of the fallen. Clockwork Sword is a thrilling isometric hack and slash, in which you utilize combinations of weapons and elements to conquer your foes.



Genres
Stats
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I feel like the gear system in this game is a bit basic. They only provide stat boosts, so making builds is just what gives you more damage. If they had conditions to activate and you could make crazy Rube Goldberg machines that break the game like in Balatro or Nubby`s Number Factory that would be good. It would fit the theme of gears too I used the rifle, exclusivly after i got it. It deals a ton of damage and can pierce. Pair that with Weapon Switch Lock and First Strike and you give it 450% more damage, dealing an entire notch of the hydra`s health bar in one shot. Other weapons that arent the rifle arent worth using at all once you get it. And there is weapons that come after it. I think the intention is that your supposed to use two weapons. But after you use your max you can switch back immediately. The bosses were good, but they get boring after a while because all of the minions are frontloaded at the start of the fight. If they summoned the minions periodically then it would make things much more exciting. I really liked the tesla coil boss in particular. It forces you to keep moving and you have to time your attacks perfectly to hit. Imo the tesla coil was actually harder than the hydra. I beat the hydra first try but for the tesla coil it took me like 4 tries to beat him The performance isnt very good in some places. I`m not sure this game uses LOD or if it has extremely detailed models viewed from afar where you cant even notice the details but that would explain it,
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2010 called, they want their game design back, if it came out then it would be an average game, there is no home base, no story, no progression.
Clockwork Sword was a short yet fun game. These are the pros/cons/opinions for me: PROS: Weapon customization tailored to your style with interesting ways to combine and buff your player. Smooth movement mechanics. - While stating that it wasn't designed for controller support, I actually loved the default controls of dual analog for aim and movement and the R2 L2 for attack. The art style is very cool and consistent. Cons: The Length, I was left wanting so much more. Enemy tracking: In certain places, enemies like the train would only follow you to a point, making it possible to sit back and snipe them. Enemy variety, not so much in how they attack, but how they move, while the shield mechanic is cool, most mobs can be herded and made to move in 1 fluid wave making them easy to kill. Opinions: Understanding that the game is short, I would have like to see them lean into that, Incorporating a time attack mode as well as some new game + unlockable weapons or gears. Making the replay value higher. Staggering the enemy movement styles. Would like to see enemies that move in x patterns like jumping spiders, or flying enemies that can interrupt herding the mobs and increase the difficulty. Conclusion: Worth the money and a fun break from the new standard format of 80+ hour open world titles. If you are a fan of dungeon crawlers, speed runs, and quick plays this is the title for you.
Loved this game. Adding it to my favorites.
great game if optimised, graphics isnt something i care about but it should probably be reworked if possible to make it seem more smooth
Great gam
Абсолютно сломанная и неоптимизированная игра. Нет возможности выключить дебильную хроматическую абберацию (Вот эти разноцветные полоски по контуру на краю экрана), лагает даже с низким разрешением (сравнивал 1980х1080 и 1280х720). Следующее я, скорее всего, поймал из-за своей криворукости, но всё же, протыкав всю клавиатуру, я не смог подобрать ничего, кроме синей шестеренки из обучения. Красный барьер, кстати, никула не делся, не смотря на то, что я зачистил всех врагов. Может быть, через полгода-год всё пофиксят, но пока так, как есть(
感觉内容不够丰满啊,好简陋。有点意思可以。加油吧!
Nunca me diverti tanto com um jogo grátis. Espero que lancem outro como esse só que mais longo e com mais modificações.
Really boring. Isometric SHMUP. There's nothing except an endless loop of shooting clockwork robots.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.