
Clockwork cleanup is a auto-battler game where your actions are dictated by tiles of various shapes placed in a grid. Defeat waves of enemies to save the factory!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Goo creatures are running amok in the spell factory and its up to you and MAC (Magical Automatic Custodian) to stop them! Guide MAC through five waves of creatures with a boss at the end of each wave. Choose a reward after each fight to craft an unstoppable spell arsenal!

Clockwork Cleanup is an auto-battler where MAC's actions are defined by spell tiles placed in the central grid. The spell tiles are powered by elemental sources located on the perimeter of the grid. You must use pipes and splitters to route the energy to the tiles. Some tiles require multiple elements which can quickly create congestion. Space is limited, but there will be opportunities to expand the grid as you progress.

Modifier tiles can be attached to spell tiles to modify their behavior. A tile that may seem weak could shine with the right mods. Mix and match to find useful combinations.

Once per wave, the workshop offers you a chance to further modify your grid and tiles.
Fuse two elements together to create a dual-element tile.
Cut a tile into two smaller tiles.
Re-arrange the location of input connectors on tiles.
Increase the mod limit
Heal up
or just scavenge for resources in the recycling bins.
You must manage the grid space carefully to craft the right mix of offense, defense, and routing to save the factory!
34 spell (action) tiles
17 modifier tiles
5 special routing tiles and 4 pass-through tiles
35 fights split into 5 waves with a total of 22 enemy types
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really cool concept, great game. If it wasn't free, I would say that it feels a little short/limited, but honestly, I'd be happy if I'd paid 5 or 10 bucks for it. Hopefully an expanded/polished version is coming - I would definitely buy it.
backpack
good game! simple yet fun!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game!
ts tuff game make me think hard in my head
peam
this sets me alight!
Fun little tile puzzle rouge like
"Clockwork cleanup" prezentuje wyjątkowe połączenie gry logicznej i typu roguelike, których syntezą jest przemyślany i pełen niuansów system samodzielnej walki. W ciągu piętnastu godzin grania w nią udało mi się odblokować i pokonać wszystkie poziomy trudności, każdy z nich zaś wymagał ode mnie lekkiej modyfikacji mojego dotychczasowego sposobu przechodzenia gry, chociaż niektóre z ulepszeń, chociaż kreatywne, nigdy nie wydały mi się na tyle dobre, by rezygnować z już poznanych strategii. Są one jednak znakomitym przykładem tego, jak wiele pracy włożono w tą grę - od projektu poziomów i przeciwników, przez estetyczną, lekko pixelartową grafikę po multum możliwości, jeżeli chodzi o dobieranie, układanie i modyfikowanie kafelków, ta gra sprawia wrażenie czegoś, co można by sprzedać za chociażby 18 zł.
Absolute ♥♥♥♥♥♥♥ masterpiece. Only downside is there isn't more, and a supporter pack. Oh, and mild language errors.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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