
Embark on a covert mission to the dinosaur theme park Prehistoria, where you must explore the park's grounds to scavenge resources, solve puzzles, and fight your way through diverse biomes, underground tunnels and deadly enclosures. But beware, you are not the apex predator here.
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About
Embark on a covert mission to the dinosaur theme park Prehistoria, where you must fight to survive in this Action-Adventure Survival Horror game. Navigate diverse biomes, solve intricate puzzles, and uncover the secrets hidden within the park. With danger lurking at every turn, shoot, strategize, and escape before the park becomes your grave.
Play Classic Mode or Survival Mode
Explore a fully realized dinosaur theme park with two distinct gameplay experiences:
Classic Mode: The original Clawed survival horror experience.
Survival Mode: Survive against hunger, thirst, dynamic weather, a full day/night cycle, and random dinosaur encounters as you complete your mission.
EXPLORE THE PARK'S GROUNDS
Explore Prehistoria, a rundown dinosaur park that has seen better days. Brave deadly dinosaur enclosures, delve into the underground tunnels, and aquatic environments. The entire park is yours to uncover as you make your way through this action-adventure, survival-horror.
FIGHT DEADLY PREDATORS
Face off against terrifying dinosaurs, from the ruthless Deinosuchus to the swamp dwelling Spinosaurus, Prehistoria is home to many prehistoric creatures.
SOLVE INTRICATE PUZZLES
In traditional survival-horror fashion, your journey through the park will test your mind and wits as you work to solve challenging puzzles and difficult challenges
Co-Op Play!
Fight dinos, explore the park and solve puzzles with your teammates! Invite your friends to join you on your Journey through Prehistoria.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 552 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can respect the vision, but this game needs a LOT of work. If you die you lose your weapons, if you get stuck(which can VERY EASILY happen with the ability to jump over railings and various holes to get stuck in) you have to reload(or quit in multiplayer) and then you load in without a weapon which makes the game unplayable because the dinosaurs will murder you. You can easily get stuck in a death loop. There's no visible tutorial/objectives. The game is glitchy/buggy. I would potentially play in the future if much of this is resolved.
You can't go down the watersilde and i am disappointed
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Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
as if right now the game is hard. too hard. if you die you lose all your items. and if that die point is near savepoint you get spawncamped by the dino that just killed you. no other way than just to start over. theres not bullets enough for all the dinos you encounter and they even respawn. so when you turn back after getting the key you were looking for yeah no way to defend you. COOP is way harder cause the loot is just the same. so all the loot you find in solo is the same as in COOP. so all loot is split. even harder to defend your friend if they are low on ammo, uno reverse. when i dropped ammo for my friend that is the host. the bullets disappered. Demo was amazing, and have been looking forward to this game for years. review is getting updated when updates have fixed these issues, i might recommend it. for now it's not completeable in current state, especially when you die. then you F'ed. UPDATE: yeah when the non-host is crashed or leaved, they rejoin with an empty inventory as well. like come on. things like this should have been tested before it went live to have some playablility. but as in right now, i'm more worried that im gonna go hairless from all the hair pulls this game gives right now!
My family and I played this today, and while it is quite hard and you can't use the water slides, it ran smoothly, had a bit of minor bugginess which I'm sure'll be fixed quickly (name bugs, nothing big), it was so much fun. I mean super fun. However!! If you have any issues with motion sickness you'll want to play this in 3rd person. The head bobbing in first person can be triggering for it. It's AMAZING that we actually HAVE that option. (Thank you SO MUCH devs!!) I would like an option to turn down, or even cancel the head bob. All in all though, this is a good game. We played over an hour before I and another had to quite due to the motion sickness and it really was surprising that we played that long--it felt like maybe 20 minutes it was that fun. The puzzles are hard, but easy enough to not be frustrating too.
I'm only a few hours in, and while it has some small jank here and there, I really love it. It's not perfect, truly an indie release. I hope they can work out some bugs others have run into, but so far I've had no issues. Runs great for me, though I have a 5060.. Gameplay is fun. I love the crafting system. I've also noticed crafting mats respawn so I don't think I'll have an issue running out of ammo or healing. The save and inventory/storage system is very classic Resident Evil. Manual saves only, but the phones you can save at are found pretty frequently so that hasn't been an issue. I don't fully understand why it's getting so much hate, to be honest. I'm a bit biased because I adore dinos, and we're starved for survival horror games with dinosaurs. I can forgive small issues if the overall experience is fun, and I'm having a blast.
This game is an absolute disaster. The graphics look like they were scraped from a mid-2000s budget title, the controls are stiff and unresponsive, and the whole experience is riddled with bugs that constantly break immersion and progression. Clunky, unfinished gameplay that feels like an early access build someone decided to full price. Completely not worth the asking price bro. This thing should not have been released in its current state.
not there yet. 6 hours in and the most frustrating part is still just selecting anything. You have to solve puzzles but the inability to accurately select something or open a door or grab an item is beyond frustrating. If the Dev can fix this issue which I have not had in any game I can remember since the late 90's it could be a good game.
[h1]🇬🇧 English Version[/h1] [h2]⚠️ Fun Game, But Currently Extremely Buggy[/h2] So, I just finished the game, and I can clearly [b]recommend playing it[/b]. It's genuinely fun and definitely [b]not basic or boring[/b]. But you might be wondering: [b]Why did you say you don't recommend it on Steam?[/b] Well, let's put it this way: while the game itself is fun to play, [b]the bugs can be game-breaking.[/b] I didn't play it in Co-op because none of my friends own the game [i]yet[/i], but I encountered several issues that seriously hurt the overall experience. Two of them happened often enough to become really annoying. [hr][/hr] [h2]🐛 Bug #1 — Memory Leak / Severe FPS Drop[/h2] This happens [b]every time after completing the first Herbivore main task.[/b] The moment you finish the first Herbivore main task, your FPS noticeably drops — and we're not talking about just 5–10 FPS. In my case, I went from a maximum of around [b]110 FPS on Ultra down to roughly 70 FPS.[/b] And it gets progressively worse with every main task. By the time I finished the game, my maximum FPS had dropped to around [b]40 FPS.[/b] That's a [b]massive performance degradation[/b] over the course of a single playthrough. [i](My hardware is listed at the end of the review.)[/i] [hr][/hr] [h2]🐛 Bug #2 — Automatic Doors Not Opening / Trolling You[/h2] This one doesn't need much explanation. Sometimes automatic doors simply [b]don't open at all.[/b] Other times, they only open a tiny bit — just enough for them to close straight back into your [i]f***ing face.[/i] 😂 It's funny the first time. It's not so funny when it keeps happening. [hr][/hr] [h2]⭐ Overall Score[/h2] [b]4/10[/b] The game itself is fun and has a lot of potential, but the current bugs and especially the severe FPS degradation made the experience much worse for me. If these issues get fixed, I'd definitely reconsider my rating. [hr][/hr] [h2]🖥️ My Hardware[/h2] [list] [*][b]GPU:[/b] RTX 4090 OC [*][b]CPU:[/b] Ryzen 7 7800X3D [*][b]RAM:[/b] 64 GB DDR5 5600 MHz [/list] [hr][/hr] [h1]🇩🇪 Deutsche Version[/h1] [h2]⚠️ Macht Spaß, aber aktuell extrem verbuggt[/h2] Ich habe das Spiel gerade beendet und kann ganz klar sagen: [b]Ich kann empfehlen, es zu spielen.[/b] Es macht wirklich Spaß und ist definitiv [b]nicht langweilig oder zu simpel.[/b] Aber ihr fragt euch wahrscheinlich: [b]Warum sagst du dann auf Steam, dass du es nicht empfiehlst?[/b] Nun, sagen wir es so: Das Spiel selbst macht Spaß, aber [b]die Bugs können das Spiel teilweise unspielbar machen.[/b] Ich habe es nicht im Koop gespielt, da bisher keiner meiner Freunde das Spiel besitzt – [i]noch nicht[/i]. 😏 Allerdings sind mir mehrere Probleme aufgefallen, die den Spielspaß teilweise erheblich beeinträchtigen. Zwei davon treten häufig genug auf, um wirklich nervig zu werden. [hr][/hr] [h2]🐛 Bug #1 — Memory Leak / Starker FPS-Einbruch[/h2] Dieser Fehler tritt [b]jedes Mal nach Abschluss der ersten Herbivoren-Hauptaufgabe[/b] auf. Sobald man die erste Hauptaufgabe der Herbivoren abgeschlossen hat, sinkt die FPS-Zahl deutlich – und wir reden hier nicht von gerade einmal 5–10 FPS. Bei mir ging es von maximal etwa [b]110 FPS auf Ultra auf nur noch ca. 70 FPS[/b] herunter. Und mit jeder weiteren Hauptaufgabe wurde es schlimmer. Als ich das Spiel schließlich beendet hatte, lag meine maximale FPS-Zahl nur noch bei etwa [b]40 FPS.[/b] Das ist ein [b]gewaltiger Performanceverlust[/b] innerhalb eines einzigen Spieldurchlaufs. [i](Meine Hardware steht am Ende des Reviews.)[/i] [hr][/hr] [h2]🐛 Bug #2 — Automatische Türen öffnen sich nicht / trollen dich[/h2] Hier gibt es eigentlich nicht viel zu erklären. Manche automatischen Türen [b]öffnen sich einfach überhaupt nicht.[/b] Andere öffnen sich nur einen winzigen Spalt – gerade weit genug, damit sie sich direkt wieder [i]in dein verdammtes Gesicht schließen.[/i] 😂 Beim ersten Mal vielleicht noch lustig. Wenn es ständig passiert, eher weniger. [hr][/hr] [h2]⭐ Gesamtwertung[/h2] [b]4/10[/b] Das Spiel selbst macht Spaß und hat definitiv viel Potenzial. Die aktuellen Bugs und insbesondere der massive FPS-Einbruch haben mein Spielerlebnis allerdings deutlich verschlechtert. Sollten diese Probleme behoben werden, würde ich meine Bewertung definitiv noch einmal überdenken. [hr][/hr] [h2]🖥️ Meine Hardware[/h2] [list] [*][b]GPU:[/b] RTX 4090 OC [*][b]CPU:[/b] Ryzen 7 7800X3D [*][b]RAM:[/b] 64 GB DDR5 5600 MHz [/list]
I like the idea of the game itself
Let me preface this by saying that this game had SO MUCH potential. 4/10 Yes I also beat it with friends as it was a gift. Let's begin shall we. This hot mess of a game, one of which should have been at least Early Access, is littered with an absurd amount of game breaking bugs and glitches. Whoever play tested this either lied to the developers or simply were delusional when they green lit it. Fire them. Bugs: (THERE IS A LOT) 1. When you die in CO-OP, whoever isn't host, the players have a high chance to spawn at the very beginning of the game regardless of progress. Solution for players: Have the host travel to a checkpoint and have them stay there and have the other player(s) leave and come back and hope for the best. 2. When you re-join the game in CO-OP, joining/reoccurring players inventories always despawn. Solution: Beat the game in one sitting OR place your inventory into a nearby storage to collect later. 3. The Quetzalcoatlus can attack and fly through structures. Upon death it appears alive still. Solution: Speed run the Aviary. Avoid LOS of the dinosaurs in it. 4. Grapple hooks are way too janky and unpredictable. Cannot grapple mid air sometimes. The marker itself also GETS STUCK in the middle of your screen. Solution: Reload the game. 5. Dinosaurs respawn way too fast despite area secure tasks being completed. Solution: Just don't die. That way you don't have to go through it again. If you do die though, simply ask for help or hope you had reserves in your nearby storage. 6. The amount of rocks that you can fall through are everywhere within enclosures. Solution: Avoid large rock formations. Do not try to glitch past areas not designed for traversing. 7. The oxygen tank that's supposed to give you extra air is null after reloading the game. Solution: Beat the game in one sitting. 8. Tasks constantly reset regardless of single player or CO-OP run. Solution: Beat the game in one sitting. 9. Infrastructure is incomplete in the Dilophosaurus Den, so you can just skip a whole area by going to one of the viewing pens. You can't miss it. Solution: There isn't one. It's just a big hole. 10. Health Stims that you find do not work after reloading the game. Solution: There isn't one. 11. Park Maps from information booths do not stay with you after leaving the game. Just do not bother with maps to be honest except your current area map. Map Kiosks are your friend. Solution: There isn't one. 12. Monorails are unpredictable and you can glitch out of them if positioned poorly. Solution: Stand in the middle or at the front. Avoid the back. 13. Gate doors that appear closed are actually open and doors that are actually open are in fact closed. There is no way of telling until you run into them. Hosts can see what is what though. Solution: Like I said, just run into them and hope for the best or simply ask whoever's hosting. 14. The golden statues do not count sometimes and are unpredictable if they'll actually show up on the stands resulting in loss progress and campaign being stuck due to it being essential for continuation. Solution: Finding another golden statue seems to make the other ones appear again. 15. Dinosaur animations are inconsistent. Having a sleeping dinosaur sliding at you at full speed, although hilarious, is rather annoying when trying to shoot it or see it in the first place. Solution: Max out your volume and do your best to hear the dinosaur snore. 16. The Baryonyx absorbs grenades and causes said grenades to disappear entirely, especially the two in the maintenance area within the Deinosuchus underwater tubes. Solution: Save your grenades, just shoot them. 17. Resource regeneration respawn way too often. Although nice to have an abundance of crafting materials, the sheer amount you collect as you progress, makes the game less challenging and breaks immersion. "Oh no my steaks too juicy and my bread is buttered". Solution: Just ignore them when they respawn. Or just don't care and go crazy. Pro's: 1. Dinosaurs, marine reptiles, and pterosaurs. What more could you ask for. 2. Compelling story with beautiful graphics. Side Notes: To everyone in the art/coding department. The art direction, mechanics, and story were phenomenal. Thank you for making and being apart of such a nostalgic game that itched my inner childhood. The models were great. To the lead executives/producers. Please do some self reflection. I'm disappointed. This game could have been gold and you rushed it. Plus pricing it at $20 at the state that it's in? Get over yourselves.
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