
A fast-paced multiplayer twist on the classic rock-paper-scissors game! Shape-shift in real time, outsmart opponents, and clash in colorful arenas. Easy to learn, fun to master—perfect for quick battles with friends or smart AI.
Modeled estimate, not a reported figure. How we estimate →
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About
Get ready for the ultimate twist on the classic game! Clash of Rock Paper Scissors is a fast-paced, shape-shifting arena brawler where quick thinking and strategy rule the battlefield. Transform between Rock, Paper, and Scissors in real time and outplay your opponents in chaotic multiplayer showdowns.
Real-Time Battles – Outsmart friends or bots in intense 1v1 or free-for-all matches.
Instant Shape-Shifting – Switch between Rock, Paper, and Scissors with perfect timing to counter and strike.
Online & Offline Modes – Play solo, with friends locally, or online.
One-Button Controls – Easy to pick up, hard to master—perfect for players of all skill levels.
Party Game Vibes – Quick rounds, hilarious moments, and unpredictable fun.
Vibrant Visuals – Colorful characters and arenas bring the chaos to life.
Whether you're a casual player or a competitive strategist, Clash of Rock Paper Scissors offers fast, fun, and clever gameplay that keeps you coming back for more.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I downloaded this as a joke and somehow ended up enjoying it way more than I expected. The concept is simple, but it works.
Not every game needs to be complicated. This one takes a simple idea and turns it into a genuinely fun experience.
The concept alone made me laugh, but the gameplay kept me playing. Definitely worth checking out if you want something different.
Matches take way too long. Because everyone is terrified of getting killed, nobody actually engages. I just watched a lobby of 12 people run away from each other for 15 minutes until the timer ran out. Pacing is terrible.
A good idea that desperately needs to be fleshed out. Currently feels unfinished.
Nothing in gaming brings me more joy than watching a Scissors try to do a cool jump-kill on a Rock, miss by an inch, and fall off the map. The ragdoll physics when you die are chef's kiss.
Got to have good Potential, just hoping devs know about this gem
It’s basically high-stakes 3D hide and seek. The best moments are when you spawn as Scissors, hide in the tall grass/arena props, and wait for a Rock to roll past so you can jump out and snip them. Stealth mechanics in an RPS game, who knew?
I make YouTube videos and this is going to be my next series. The proximity chat when you're hunting someone as Scissors and they are just screaming in terror as a Paper is pure gold. Content machine.
Once a Rock gets a speed boost from rolling downhill, it's game over. There's no way for a Paper to fight back if the Rock has momentum. You just get run over from across the map and there's literally nothing you can do. Needs a dash or shield mechanic.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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