
《Claris the Princess Knight》 is a cute style RPG game. Claris is the best mage and swordsman in the kingdom. One day, she is possessed by the robber who killed her. His mission is to manipulate and kill her, till she has fallen. Knight Claris’s fate is depending on you !
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, Japanese, English, Thai
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
OK GAME
你这全屏模式有点自欺欺人了吧?这全屏和人家小窗差不多大,看得难受,兄弟们购入慎重。少买个黄油苦一苦牛子没什么,要是苦了眼睛和颈椎以后可有你受的。
玩就對了
Claris the Princess Knight, developed by Circle Fairy Flower and published by BokiBoki Games and BokiBoki Game, is a narrative-driven indie JRPG that blends classic turn-based combat with branching story paths and anime-inspired pixel art presentation. At first glance, it presents itself as a traditional fantasy adventure, but its core identity is rooted in player choice and moral divergence. The game revolves around Claris, a gifted princess knight known for her magical and martial prowess, whose journey is shaped not only by external threats but also by internal struggle. The central narrative hook emerges early: Claris becomes entangled with a hostile spirit tied to an assassin from a previous conflict, creating a layered story about identity, control, and fate. This possession dynamic serves as the backbone of the game’s branching structure. Player decisions in dialogue and key moments influence Claris’ moral direction, steering her toward multiple possible endings. Some outcomes depict redemption and strength, while others explore darker or more morally ambiguous paths. This alignment-driven system adds replay value, as different choices unlock alternate scenes, character interactions, and conclusions. Gameplay follows familiar JRPG conventions. Exploration unfolds across towns, castles, and dungeon environments rendered in colorful pixel art. Players interact with non-playable characters, gather quests, and advance the story through event triggers. Combat is turn-based, with Claris and potential allies selecting attacks, spells, and abilities from menu-driven interfaces. Battles require strategic use of magic and physical skills, though the system remains accessible rather than deeply tactical. Enemy encounters provide steady progression without overwhelming complexity, maintaining a rhythm that balances narrative advancement with combat engagement. Character development is another focal point. Claris’ abilities evolve through leveling and stat growth, while certain narrative routes may affect available skills or events. This intertwining of gameplay progression and story alignment encourages thoughtful decision-making. However, some routes require deliberate stat-building or repeated encounters to meet conditions for specific endings. While this may appeal to completionists, others may find the grinding necessary for certain outcomes slightly repetitive. Visually, the game adopts a nostalgic 2D aesthetic with anime-inspired character portraits and sprite animations. The environments are colorful and charming, evoking the feel of classic RPG Maker-era titles. While the pixel art is not highly detailed by modern standards, it maintains consistency and reinforces the game’s light fantasy tone. Character expressions during dialogue sequences enhance emotional beats, helping compensate for the relatively simple animation style. The soundtrack is modest but fitting, providing unobtrusive background music that supports exploration and combat without dominating the experience. Narrative pacing can vary depending on player choices. Some paths emphasize character relationships and introspection, while others shift focus toward external conflict and darker thematic elements. The game includes mature content and themes that may not appeal to all audiences, adding a layer of intensity beneath its colorful exterior. This contrast between bright visual style and heavier narrative possibilities creates a distinctive tonal duality. Despite its modest production scale, the game succeeds in offering a focused and replayable fantasy adventure. Its strengths lie in its branching storylines and character-centered progression rather than in complex combat systems or expansive world-building. While certain aspects, such as pacing and mechanical depth, reflect its indie origins, the game maintains a cohesive identity built around choice and consequence. Ultimately, it stands as a compact JRPG experience tailored for players who enjoy narrative experimentation and multiple endings. It does not aim to rival large-scale RPG epics but instead provides a contained fantasy journey where player decisions meaningfully alter Claris’ fate. For those who appreciate indie role-playing games with branching paths and anime-styled presentation, it offers a thoughtful and replay-friendly adventure defined by its emphasis on moral direction and character transformation. Rating: 7/10
Bra tänkt skaparen, Princes knight är ett roligt och (sensuellt) underhållande spel, som vinner på en och får i alla fall mig att skratta.. Kan inte finna ut hur man gör storbild ännu, men Alt + Enter ger en större bild fast inte helt.. Ger spelet fem av fem lägereldar, jag rekommenderar detta spel då det är både spännande och sexigt, att man kan byta kläder på Prinsessan ger också plus i kanten..
整體一般,內容不多。
首先讲一下语言问题,这个游戏是有繁中的,具体是在steam里面右键设置……然后关于窗口大小,我是直接调的显示器分辨率,桌面右键设置的……这就算勉强能玩了。问题是我明明第二语言设置的繁中,怎么还默认的是英语?吐了
очень много одинаковых сцен с минимальными различиями которые поддаются как новые
[h1]前言[/h1] 由Circle Fairy Flower开发,BokiBoki Games发行的像素RPG涩情游戏《骑士姬库拉莉丝》于2022 年 5 月 6 日在steam发售,目前好评率79%。游戏讲述了骑士姬库拉莉丝被山贼附体后与命运和敌人抗争,在堕落边缘挣扎的故事。游戏虽小,但是主角库拉莉丝却拥有十多种的服饰,同时还有上百种的涩情事件,绅士直呼过瘾,欲罢不能。 [h1]正文[/h1] 游戏的开篇会提示玩家观看或者是跳过剧情,这个建议看一下剧情,对故事的起因有一个大致的了解。 之后,库拉莉丝在自己的房间醒来,此时会将游戏中所有的按键操作以及说明为玩家一一讲解一番,尤其是有一些按键的操作需要玩家记住,方便在后面直接切换。 虽然玩家可以按下“Esc”按键来查看主角库拉莉丝的状态,比如携带的物品、武器装备、强力技能、魔法技能等等,以及进行存档和读档。特别需要注意的是,游戏本身虽然有全屏选项,但是游戏本身还是会是固定支持,只会将窗口铺满整个屏幕,另外玩家可以按下“F1”调整游戏的一些设置。 [h1]一点建议[/h1] 由于游戏本身语言设置隐藏的比较深,部分玩家反馈找不到,此处会影响到用户体验,建议将语言设置放在主菜单,体验会好很多。 [h1]总结[/h1] 虽然是款像素游戏,但是游戏的剧情量还是蛮大的,再加上有丰富的服饰可以更换,还有各种各样的涩情剧情,让人非常上瘾,根本停不下来,但是也要多注意一下交互体验。相信这样,会吸引更多的玩家来购买和体验游戏。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
为什么改不了语言,
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