
You enter a quiet church, and what begins as a simple sound check becomes a ritual you didn’t mean to join.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Clapism is an incremental narrative game set in an empty church. A woman’s voice drifts through the speakers, asking you to clap — just to test the sound...
Clap as loud as you want — you won’t wake the neighbors.
A working boombox featuring tracks from independent artists such as Emily Magpie and Mike Indest to accompany your journey. No copyright music.
A rhythm of claps that becomes yours — and you’ll keep clapping long after the story ends.
Automatic progress saving — explore at your own pace, no need to start over.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
My hand hurtz
10/10 would clap again
*clap* me baby one more time
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
Interesting concept. Unique. The ending is a bit of a let done, it does seem like it has an alternat ending but its too much for me to clap 10000 times again to find out.
Clap
Ending is kind of disappointing imho, but the vibes are enough to for me to give a thumbs up.
Annoyingly long for what it is. You just clap, as advertised, but it gets tedious quick. Maybe a cool idea but ultimately it didn't live up to the ending, which isn't even a true ending and it seems it will require you to go on for at least twice as long. If the game was shorter or if the story felt more rewarding, then maybe.
An interesting lead up with an unsatisfying ending. Music is good and the clapping is satisfying, but the end of the game is a let down.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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