
Fight alone or with your friends, master the art of battle and bring peace back to the land in this arcade inspired epic brawler!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 25reviews | 76% | — | $7.8K |
| $14.99 | 53ratings | 56% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's just okay.
一款可以多人合作的動作遊戲,難度是有點高,也蠻硬核的,操作手感嘛,還行我是用手把玩的,所以還好,就是敵人一下子來的多,又會使用一些特殊攻擊讓我感到難打就是了~玩起來還行~有沒有那麼好玩就看個人囉,我是個人認為打發一點時間,跟朋友玩一下還可以~
Jogassssssso, principalmente se for COOP (remote play). Nostalgia RETRO.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Traditional Chinese, Turkish, Simplified Chinese
| $14.99 |
| 17ratings |
| 67% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo com amigo é sensacional. Eu passei um bom tempo com meu amigo baiano nessa lindeza. Eu super recomendo para jogar com aquele teu parça das antigas.
Pretty poor design. There are singeplayer bots that either follow you or go fight. They don't fight very well, and they don't go and grab items on their own. They also just fail all of the minigames. So by the start of LEVEL TWOm they will all be game overed and it's just singleplayer entirely.
el juego no se ve malo, solo tengo 10 minutos jugando, y hay un problema, cuando intentas jugar con teclado, el juego se cierra, sin embargo si tienes un mando (da igual si es genérico) el juego funciona sin problema alguno. Es más se lo regale a un amigo, que también tiene el mismo problema, pero no tiene mando. No lo voy a reembolsar porque le tengo fe a este juego, si no fue pe, ya no lo puedo reembolsar XD.
[h1]发售前满怀期待 发售后意兴阑珊的复古街机游戏——《Clan N》[/h1] 本文首发于bigfun游戏社区:https://www.bigfun.cn/post/521581 2020年还能看到《Clan N》这样的怀旧清版街机游戏实属不易,我个人只玩过很短一段时间的《热血高校》和《恐龙快打》,对于这作复古清版游戏谈不上什么情怀,不过我个人非常擅长这种上帝视角的砍杀游戏,也喜欢《clan N》的像素风格,偶尔玩玩类似游戏倒也不错。 [h1]忍者家族重拳出击 熟悉的剧情展开[/h1] 游戏的剧情演出跟古老的红白机游戏类似,全程没有任何文字出现,只以游戏的过场动画交代游戏剧情,实际上过场动画只在游戏开头和结尾存在,中间击杀boss都不会有任何剧情补充,显得有点偷工减料可能是为了营造怀旧氛围去刻意模仿老式清版游戏的剧情做派,老式街机游戏弱化剧情一是为了节约成本,二是因为当时的技术力还无法承载制作组想要表达的剧情。 《Clan N》为了给玩家那种古旧游戏去弱化游戏的剧情表现力(也可能是制作组讲故事的能力就这水平),我觉得大可不必剧情优秀只会让游戏更加出色,《clan N》的剧情尽管表达方式很复古,玩家还是能通过几个粗糙的演绎得知游戏的主线剧情。本作的中文译名是忍者氏族,游戏开局四位主人公的忍者村被敌对势力入侵,四人要过关斩将去消灭路上的所有敌人,最终到达罪魁祸首所在的宫殿来恢复村庄的和平,类似戏码老玩家基本都看腻了,《恐龙快打》《三国志》的剧情也没比《clan N》强多少,剧情确实有那个味道,不排除有玩家就喜欢这样的复古剧情,但这种剧情上肯定没法给人新鲜的刺激。 [h1]有着上世纪游戏性的现代游戏[/h1] 这话其实不妥上世纪也有很多游戏性极高的像素游戏,但大部分游戏的游戏性确实普遍落后于现代游戏,《Clan N》给我的感觉就是一个上世纪的游戏,完全没有一个现代游戏的应有水准,跟我之前玩的《怒之铁拳4》完全不在一个次元,甚至不如我童年在MP5上玩的《双截龙》 ,首先是游戏的角色设计游戏设计了四个可选人物,多人物设计在清版游戏中也很常见,《恐龙快打》也是四个可选择人物。 问题在于本作的四个人物攻击动作完全相同,我是第一次看到清版游戏的不同人物的基础动作完全一致,不同人物只有大招略有不同,《三国志》《三国战纪》《怒之铁拳》等游戏不同人物之间的动作模式都有很大差异,很多玩家会不断选择一个人物进行练习精通再去练习新人物,《Clan N》的人物只有大招不同意味着角色没有差异性四个人人物的体验基本一致,玩家缺少反复游玩的动力,制作组设计多人物的唯一目的应该是为了多人联机不至于选出四个一样的角色,《Clan N》也只有多人联机模式的时候才能让人意识到原来它是一款0202年发售的游戏,这个游戏多人游玩会比单人快乐许多,如果各位想尝试一下别忘了忽悠几个朋友跟你一起打怪,游戏最高支持四人同时联机,如果不是局域网会略有卡顿。 其次是游戏的关卡设计,游戏的主要战役分为短期竞赛跟全面战役,短期竞赛一关平均时长在30分钟左右,全面战争和短期竞赛的boss完全一致,中间增加了几个小关卡平均时长在40分钟左右,在时长方面30分钟一关已经显得很拖沓更别提40分钟一关的全面战役,关卡构成上是最为简单粗暴的战斗堆积,战斗堆积无可厚非清版游戏百分之90都是不断战斗打完boss皆大欢喜通关,可玩家不是机器人清版游戏的设计一般遵循多关卡每个关卡的流程不宜过长,《怒之铁拳》一关的流程在15分钟左右,游戏节奏要比《Clan N》快得多,另外《Clan N》中途失败后只能返回第一关重新进行挑战,如果你不小心倒在最后一关那可真是太惨了重打纯粹是折磨玩家。 最后《Clan N》不仅节奏慢还呈现出严重的内容匮乏,角色动作匮乏也就算了最不能让人忍受的是游戏的怪物重复度太高,全流程七关中出现的小怪数量可能还不到两位数,玩家的战斗体验是走两分钟就来一波重复的小怪,还有几个是前面小怪的精英变种充数(你可以想象一下倒在第七关会多么痛苦,还好我一次就通关了),几个Boss的设计也有很多重合之处,基本都是召唤小怪然后群殴玩家比如第一关的蜘蛛、第三关的狼人、第七关的大法师,第二关的火龙和第五关的海盗近战攻击模板几乎一致,boss也缺乏新鲜感和挑战性,全程重复一套固定的动作模板,打完之后索然无味完全没有再次挑战的欲望。 [h1]糟糕的键位分布和僵硬至极的动作[/h1] 如果你真的想玩《Clan N》强烈建议各位使用手柄游玩,这个游戏的键盘键位分布十分诡异,uiopjh分别对应不同动作,我头一次看见动作游戏会把键位放到这几个键上,看来欧洲的键盘和我们有很大差异,麻烦的是这个蹩脚的键位还无法进行更改,玩家只能用难受的键位继续自己的冒险,手柄的键位分布比键盘要合理的多。 《Clan N》的动作虽然简单上手却没那么容易,本作的动作设计被《怒之铁拳4》拉出18条大街,角色的动作只有基础四连击和蓄力四连击,大招只有吃到道具才能释放一次,只能连击四下就别想什么华丽连段了,不能让我理解的是游戏的攻击不能用防御和闪避取消,玩家的攻击还伴随一段不短的硬直时间,经常出现四连击完只能看着小怪攻击自己,游戏还没有锁定机制玩家需要自己手动控制攻击方向。 这游戏是上帝视角对玩家的方向掌控要比横版清版要求更高,玩家贴着脸都很难保证自己的四连击不打空,连段的低上限让游戏只有一种玩法,那就是无脑蓄力攻击敌人。蓄力状态的四连斩有很长一段无敌时间,所以培养计划里只要无脑点蓄力和力量就可以轻松过关,这里批评一下游戏的汉化,升级设施里的六种属性没有完全汉化,我自己琢磨了一会才明白这几个英文分别对应什么属性。 [h1]趣味的小游戏关卡[/h1] 《Clan N》的地图设计极为一本道,有的游戏会在打怪流程中加入解谜关卡或者隐藏关卡,《Clan N》选择在游戏中嵌套其他小游戏来提高游戏性,游戏中玩游戏在时至今日并不新鲜,但不得不说这种方式很有效果,游戏的趣味性肉眼可见的增长。《Clan N》的小游戏设计很不错,七关boss前玩家能体验到七种风格迥异的小游戏,比如一刀斩、神庙逃亡、忍者快跑等等,小游戏要比游戏本体好玩的多,玩家解锁小游戏后可以随时在主界面重新挑战小游戏,这个环节存在的唯一问题是小游戏挑战没什么实质性奖励,只是有概率获得一些粉丝和血药,这种迷你游戏还是给玩家一些奖励为好。 [h1]优美的和风场景[/h1] 游戏发生的背景应该是霓虹毕竟游戏中有忍者出现,所以游戏出现了很多和风景物,比如樱花跟田野还有富士山,早年大部分西方人眼中,东方应该就是这种桃花源般的存在。游戏第一关中途会触发火山喷发,之后场景都会有陨石不间断坠落,后面的关卡有很多类似陷阱,陷阱对敌人的伤害极高。游戏也做了一些场景互动,在一个关卡中有农民背景板,如果你对他攻击农民会仓皇逃窜,制作组在场景的细节构建上下了很多功夫,遗憾的是这些场景大都没有互动方式。 [h1]总结[/h1] 《Clan N》是今年我见过最拉胯的复古游戏,作为清版游戏他的关卡极为冗余走两边路就触发一次战斗,短期竞赛都需要三小时才能通关,这一过程还伴随大量无趣的换皮怪物和毫无挑战性的boss。游戏四人共用一组动作,打击感也稍显不足。唯一值得表扬的是《Clan N》可以四人联机游玩,一起玩游戏总是有趣的,中途插入的多个小游戏关卡也丰富了游戏性,让这个游戏起码没那么不堪。 [code]关注[url=https://store.steampowered.com/curator/31899806]纯白鉴黄师 [/url],[url=https://steamcommunity.com/groups/cbjhs]加入我们[/url] 社保是什么?黄油玩家,你本来就很纯洁 [/code] 宣个群:751560621
Recommended (OK game)
다좋은데 상점 구매할때 버그가 여간 짜증난게 아니었다. 빨리 고쳐라.왜 취소버튼 누르니 구매가 되는거냐 ㅡㅡ 다좋은것도 아니군.구르기는 아무효과가 없고 점프+공격을 거의 동시에 누르면 치트에맞먹는 공격이 가능함
A fun arcade style hack and slash/beatem up with light rpg elements. The game can 100% be beaten solo on the hardest setting with extra mobs turned on, did it myself. The secret is to upgrade your charge attack to almost max and strength asap since you got Iframe's for the entire duration of your charge attacl (at least on akira, the dude i played). Except for on the last boss, his lightening attack's bypass the iframe's. For him, just ignore the add's, and jump attack him non stop. I had str/endurance capped all but 1 point in charge attack and i think, 6 points in speed with nothing in special by the end with all the rest of my points spent on extra live's. You get 3 continue's during game play and start out with 2 live's. The game auto save's at the start of each new "section" aka when ever you zone into a new area. So if you exit, you will just start at the start of what ever section you were last in. The game can "softlock" in certain scenario's, but if you just go to the form's, you will find work arounds. Not hard to deal with (it doesint always happen, had it happen 3 times for me, but as i said, you can find work around's easely enough). I played this game solo only so i cant speak for multiplayer. But even solo, game is mad fun. It can be beaten between 3-5 hours depending on the difficulty setting and if you have extra mob's turned on. Now is it worth the price?....... for how long it take's to beat..... honestly, id say its best to wait for a sale. But over all, i really enjoyed playing it and it is a hidden gem in my opinion.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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