
The game is a strategy simulation game where you start a family, raise children, infiltrate various industries in the city (13 industries, 70 professions), run for mayor to control the city's destiny, manufacture weapons to wage city wars, and ultimately establish your family empire.
Modeled estimate, not a reported figure. How we estimate →
About




Family Growth: Children and Industries
1. After creating your family, you marry, have children, and expand your family tree.
2. Your children start from birth, go through kindergarten to university education, gain workplace experience, take control of industries, accumulate reputation to run for city magistrate, and ultimately contribute to the growth of your family's power.
3. The game features 13 industries (70 businesses), unlockable through the tech tree. Your children can work in these industries, expanding the family's influence across the city.
4. As the family grows, you will encounter various family events, such as troublesome children, assassination attempts by other families, business competition, and betrayal by members.
5. You can mobilize your clan's forces to carry out the following actions: clan alliances, clan revenge, clan wars, uncovering spies, sending spies, clan peace negotiations, bribing magistrates, coups, impeachment, assassination, campaign support, defection, land grabs, looting, price manipulation, arms smuggling, human trafficking, and import/export negotiations.

Control the city: After electing your children as magistrates, the real fun begins
1. You will have the authority to engage in various activities: recruiting beautiful women (to improve family genetics), attracting talent, attracting investment, collecting taxes, meeting with individuals with special abilities, buying and selling official positions, looting treasures, engaging in free trade/forced trade, liberating/enslaving residents, conducting massacres, and constructing water conservancy projects, among others;
2. In order to govern the city well, you will also face many problems, such as: commodity shortages, rising prices, resident complaints, law enforcement disputes, resident resistance, increased unemployment, social unrest, spreading rumors, resident migration, neighbors seeking help, natural disasters, man-made disasters, emergency rescue, and more;
3. When you are unable to obtain the position of magistrate through elections, you can launch an army to attack the target city and subdue hostile families by force;

Rich events: family-related, other family-related, natural, city resident-related, and more.
1. Natural events such as epidemics, economic crises, production industry bonuses/penalties, and resident riots;
2. Family member events such as weddings, funerals, family member accidents, children causing trouble, children performing good deeds, children studying abroad, children dying, and city functionality defects;
3.Hostile families' schemes against you, including assassination, kidnapping, peace negotiations, alliances, robbery, and infiltration;
4. When your family's power is strong enough, various events will occur due to city governance;


Player-Loved Content
A high-freedom strategy and simulation game where you start as a commoner and rise to become Consul through trade, marriage, and political campaigns. Unlock 13 major industries and 70 businesses, mobilize your entire clan's power to engage in alliances, wars, espionage, and coups, and grow your influence through random events including natural disasters, family upheavals, and enemy conspiracies.

Ideal for Streamers, Videos & Articles
Beyond politics and war: enjoy our casual life sim! Build your clan from scratch, race horses, open mystery boxes, and rise to power. New mode coming June 2nd—share your thoughts!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Russian, Japanese, Traditional Chinese, Korean
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Reviews
“族长逆袭”的小游戏比本体的玩法要有意思
I did not enjoy this game at all. It's just pointing and clicking with minimalist graphics and ending turns with very little happening. You're just told this is how it works after ending turns. You're paying money to shape people's personalities, which is a dystopian thing to do. I'm not recommending that anyone try this game.
继续加油, 潜力很大!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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你帝国人口要有增长的阿,每年按百分比增加或者按照帝国三大数值增加。而且服务类的要求人口数值太多了根本建不了。还有打仗部队不能操控被人被防守部队莫名其妙消耗死太多了
国产像素游戏还是值得推荐一下的,毕竟国产很多游戏都是烂尾楼了,而且这游戏也就两杯瑞幸的钱。 游戏主线:落魄泥门一步一步地走向一统天下的教皇王室。前期在初始帝国建三座金矿就够前期用了,如果不能建,那就是这个帝国没有这个资源,可以点世界-其他帝国查看该帝国自然资源,从而投资建厂。 军阀路线是最容易统一的,发动战争的前提是你要打的这个帝国旁边有你的军队才可以犯边入境,到后期无脑特战就可以了,但是如果帝国守军很多容易被剿灭,因为特战部队只对建筑进行攻击,所以想对地面进行攻击,可以试试投放空降部队进行精准打击,条件许可的话可以配上轰炸机团压制地面守军,小心对面有防空炮。防守帝国的话也是同理,前期推荐3铁甲部队守城,中期推荐铁甲和火炮部队,后期可以在中期阵容上加防空炮部队对空中敌人进行打击。 政客路线比较麻烦,你想进行的家族行动,要在该帝国内的相关行业上有自己的人,才可以提高行动成功概率,适合家族内没有军队人才的时候走,建议先投资行业让家族子女或者教子拿到议会行业部长职务,再慢慢往执政官路线走。注意哦,帝国内话语权过低的话,容易被选举out!!!所以执政官能力低的可以考虑在选举前拆除该帝国其他家族的建筑来保证话语权,不过太独断专行容易被其他家族敌对或者宣战。 其他路线跟政客路线也是同理,需要相关产业有人才可以行动,也就前期没钱的时候进行过渡一下了,猥琐发育培养自己的家族。到后期子女多的时候,行业都是自己人。
产品还不够完善,玩法过于单调,但作者并没有固步自封,所以前景暂时还看好。 游戏内最缺的资源并非金钱,而是家族掌控的人力,进游戏立刻研究【暴力学】、【保镖学】、【典当学】、【银行学】科技,投资小混混,镖师、典当行、银行,快速【抢地盘】,抢夺其它家族的人力,同步扩充民用工业获得金钱。获得稳定资金后,开始研究文化与情报科技,最后逐渐扩充军事科技。后期扩张受家族成员人数和天赋影响较多,而玩家难以通过主动操作改变这一流程,需要极大的耐心才能继续游戏。整个过程较为单调,玩过一局就很难提起新开局的兴趣。 建议,把地图分割成包含不同人力与物资资源的网格地块(类似《文明》),同一家族内不同地块的人力可以统一自由分配,这样【抢地盘】的玩法才更直观。而NPC家族的初始实力,应该能在创建地图之前自由设置,方便新人上手,也方便老玩家挑战难度。
Old style like simulator with events and choices. It takes a bit to understand the gui and gameplay, but is easy once you grasp it. You can check some gameplay here. https://www.youtube.com/watch?v=v2jEj1nD6Po
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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