
In the world of City Eye, you’ll become an operator of the Central Monitoring System, who will try to prevent the effects of every single transgression in the game. Use city maps to track dangerous areas and don’t let the suspects run away from the Police.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Buen juego, pero aún le falta por mejorar, añadir nuevas misiones y escenarios, se vuelve repetitivo y al final terminas aburrido
moniör başı güvenlik simiülasyonu ilk başka güzel görünse de çok sıkıcı
The best part is that some of the criminals look like my ex. Easily the newest member to the 100% achivements club
It's barely a game. There is practically zero content and what there is looks like alpha, not worthy of a full release at all.
This had so much potential. I expected a crossover between 112 Operator and Orwell, and I got the german sim Security Desk Guard Simulator. [h2]Gameplay[/h2] You progress in the game by unlocking 4 city blocks, in which you can install/upgrade 3 types of cameras. The basic cameras will have you click between them, and watch for a helpful icon indicating an event, and then you look for something suspicious, and click on it to pop a circular menu to dispatch services (which nets you money for cameras) and tag suspects (which lowers crime rate, for unlocking new blocks). There is no intelligence required, the game won't let you dispatch the wrong units or tag the wrong people. The events always involve people, and sometimes a parked car on fire; there are moving cars on the road but they don't seem to have a purpose. There is no way to make a wrong move; the worst you can do is do nothing, and then you still get paid a lot. Probably the most effective way to progress is to leave the game open during the night, with an autoclicker to start the new shifts. [h2]Progression[/h2] Once you have enough cash to buy the semi-automated cameras, you will be notified of new events by a red dot on the map. The core gameplay loop then becomes: - wait for red dot to appear on map - click on it then pause the game - move the camera around until you locate the event (yes, cameras can move when the game is paused) - click on the event and click all the dispatch and tag buttons - repeat Unfortunately, the only next level of upgrade is the fully automated camera, which is 10 times more expensive. With the aforementioned tactic, you'll be able to afford about one every two shifts, for about 15 locations. The game time runs at roughly 100x, and time cannot be accelerated. Shifts last for 12 in-game hours, ao about 10 minutes of real time if you use the pause, meaning you are looking at a minimum of 10 hours to get fully automated cameras. Do you want fully automated cameras? No, they are a noob trap, as they will dispatch but not tag, meaning you need to monitor what the automated camera is doing, or you won't get any tags, and thus no progression for unlocking the city blocks. They also make one achievement impossible to get. [h2]Implementation and QoL[/h2] Let's talk about the events. There is a total of 9: - Building on fire - Dude set car on fire - Dude set trashcan on fire - Dude pissing in public - Dude making graffiti - Dude making a drug deal - Dude threatening another one with a gun - Dude punching another one - Dude collapsing from heart attack There is nothing procedural in these events; they always happen at the exact same places, with the exact same NPCs. For the events involving a perpetrator, the dude just hangs around. There's a system of special objectives over several shifts, which I could not figure out, and some wanted NPCs that give a very significant cash bonus if you spot and tag them, which you do by cycling through your cameras and clicking on every NPC you see (because they more or less all look the same), until you see a tagging button not greyed out. Did I mention that the circular menu can only be closed by choosing the close option in it ? Did I mention the circular menu doesn't implement the feature that makes circular menus fast (choice by direction only, instead of precise positioning ?) The game has potential for and deserves so many design and QoL improvements. Procedural events, consequences for wrong dispatch, tracking people across several cameras, tagging with the camera position instead of the mouse, crazy upgrades like unrealistically powerful zoom lens, locations only visible from some angles and actual camera placement strategy, events involving networks of people, moral dilemmas over reporting a crime or not... The best thing in this game is the sound and music, which are pretty ok.
It could be better, Graphic normal is not great, all missions are repeated
Wishlisted and waited for dunno maybe 2 years ? This application is a joke. Have you ever wanted to watch cyberbug2077 and its npcs in lowest quality with 200 dpi camera ? Thats the game you are looking for Seriously what is the point of trying to catch emergency situations when there is magic notification tells you: "there is some already just look around".(Basic 1st tier camera) Whole point of game is calling cops or firetrucks etc. to situations right ? You see someone guys fighting, you call cops, cop car came and puff they disappear. Not even officer came out of car. Dear dev i have a suggestion for you. Make it mobile, put ads after every game. Make candy crush energy system. Sell premium cameras for dollar each or gold, energy and monthly premium for no ad subscription. There you go the money you want Anyways pros: They ♥♥♥♥♥♥♥ stole letgo application notification sound lmao check it out.
kötü
[h1] City Eye [/h1] Mantık güzel ama oyun olmamış , basitçe tasarlanmış bi oyun. Oyun çok fazla tekrara düşüyor diyemeyeceğim çünkü oyunda tek bir şey yapıyoruz o da kameralara bakmak yani tekrara düşecek kadar içerik bile yok :D Tekrar etme yorumunu , incelemelerde bir arkadaş daha demiş .Oyunun geliştiricisi yanıt vermiş ve “daha fazla kamera alırsanız o kadar fazla suç var ve daha zorlu oluyor.” demiş. Tamam da oyundaki ana problem oyunun zorluğu ya da suçun az olması değil ki. Biraz daha geliştirilirse belki daha iyi bi seviyeye çıkabilir ama işte sığ bi oyun. Ne kadar iyi olabilir ki. İndirimde neredeyse bedava bi fiyata düştüğü için ve tadımlık bi oyun olarak baktığım için (uzun süreli oynanacak bir oyun değil) tavsiye ediliyor veriyorum.
The idea looks fun but it's really not worth the time or money.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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