
In the world of City Eye, you’ll become an operator of the Central Monitoring System, who will try to prevent the effects of every single transgression in the game. Use city maps to track dangerous areas and don’t let the suspects run away from the Police.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's hard at first to figure out what you're supposed to do but overall fun and entertaining to watch people do funny things on the camera's in the city. I played it several times during the week and watched some video's on what to do. once you figure out stuff it goes by pretty fast and you have to stay focused. it's only recommended for people who love a challenge, anyone who doesn't will write a negative review and only play it for 5 minute's.
It's barely a game. There is practically zero content and what there is looks like alpha, not worthy of a full release at all.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Turkish*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buen juego, pero aún le falta por mejorar, añadir nuevas misiones y escenarios, se vuelve repetitivo y al final terminas aburrido
The best part is that some of the criminals look like my ex. Easily the newest member to the 100% achivements club
moniör başı güvenlik simiülasyonu ilk başka güzel görünse de çok sıkıcı
This had so much potential. I expected a crossover between 112 Operator and Orwell, and I got the german sim Security Desk Guard Simulator. [h2]Gameplay[/h2] You progress in the game by unlocking 4 city blocks, in which you can install/upgrade 3 types of cameras. The basic cameras will have you click between them, and watch for a helpful icon indicating an event, and then you look for something suspicious, and click on it to pop a circular menu to dispatch services (which nets you money for cameras) and tag suspects (which lowers crime rate, for unlocking new blocks). There is no intelligence required, the game won't let you dispatch the wrong units or tag the wrong people. The events always involve people, and sometimes a parked car on fire; there are moving cars on the road but they don't seem to have a purpose. There is no way to make a wrong move; the worst you can do is do nothing, and then you still get paid a lot. Probably the most effective way to progress is to leave the game open during the night, with an autoclicker to start the new shifts. [h2]Progression[/h2] Once you have enough cash to buy the semi-automated cameras, you will be notified of new events by a red dot on the map. The core gameplay loop then becomes: - wait for red dot to appear on map - click on it then pause the game - move the camera around until you locate the event (yes, cameras can move when the game is paused) - click on the event and click all the dispatch and tag buttons - repeat Unfortunately, the only next level of upgrade is the fully automated camera, which is 10 times more expensive. With the aforementioned tactic, you'll be able to afford about one every two shifts, for about 15 locations. The game time runs at roughly 100x, and time cannot be accelerated. Shifts last for 12 in-game hours, ao about 10 minutes of real time if you use the pause, meaning you are looking at a minimum of 10 hours to get fully automated cameras. Do you want fully automated cameras? No, they are a noob trap, as they will dispatch but not tag, meaning you need to monitor what the automated camera is doing, or you won't get any tags, and thus no progression for unlocking the city blocks. They also make one achievement impossible to get. [h2]Implementation and QoL[/h2] Let's talk about the events. There is a total of 9: - Building on fire - Dude set car on fire - Dude set trashcan on fire - Dude pissing in public - Dude making graffiti - Dude making a drug deal - Dude threatening another one with a gun - Dude punching another one - Dude collapsing from heart attack There is nothing procedural in these events; they always happen at the exact same places, with the exact same NPCs. For the events involving a perpetrator, the dude just hangs around. There's a system of special objectives over several shifts, which I could not figure out, and some wanted NPCs that give a very significant cash bonus if you spot and tag them, which you do by cycling through your cameras and clicking on every NPC you see (because they more or less all look the same), until you see a tagging button not greyed out. Did I mention that the circular menu can only be closed by choosing the close option in it ? Did I mention the circular menu doesn't implement the feature that makes circular menus fast (choice by direction only, instead of precise positioning ?) The game has potential for and deserves so many design and QoL improvements. Procedural events, consequences for wrong dispatch, tracking people across several cameras, tagging with the camera position instead of the mouse, crazy upgrades like unrealistically powerful zoom lens, locations only visible from some angles and actual camera placement strategy, events involving networks of people, moral dilemmas over reporting a crime or not... The best thing in this game is the sound and music, which are pretty ok.
Une catastrophe, impossible de mettre les commandes en azerty, le jeu est traduit à 10%, les animations sont pitoyables, aucun enjeu, alors que le principe était super intéressant et plein de possibilités, une vraie arnaque
Au bout de 2heures tout pile de jeux, je le termine. Manque cruellement de contenu. On s'ennuie très vite. Les évènements se répètent en boucle et aux mêmes endroits. Le jeux est trop facile mais pourrait être amélioré.
It could be better, Graphic normal is not great, all missions are repeated
Really bad - avoid if it's worth anything to you. Repetitive and needlessly broken.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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