
Roleplaying in the ruins of interplanetary capitalism. Live the life of an escaped worker, washed-up on a lawless station at the edge of an interstellar society. Inspired by the flexibility and freedom of TTRPGs, explore the station, choose your friends, escape your past and change your future.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 26 → 4/day in the week after.
About

One of 2022’s most acclaimed indies, the Game Awards-nominated Citizen Sleeper is a Tabletop-inspired narrative RPG set on Erlin’s Eye, a ruined space station that is home to thousands of people trying to survive on the edges of an interstellar capitalist society.
You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.

Inspired by Tabletop Roleplaying games, Citizen Sleeper uses Dice, Clocks and Drives to create a player-led experience, where you choose your path in a rich and responsive world. Each cycle you use the dice you are dealt to choose what to do with your time. Make or break alliances, uncover truths and escape your hunters. Survive and ultimately thrive, one cycle at a time, and sometimes against the clock!

The station plays host to characters from all walks of life, trying to eke out an existence among the stars. Salvagers, engineers, hackers, bartenders, street-food vendors, each has a history which brought them here. You choose which of them you wish to help, and together you will shape your future.

Eventually, you will learn to use your dice to hack into the station’s cloud to access decades of digital data, uncover new areas and unlock secrets. This is your unique power, and with it you can change your future. Corporate secrets, rogue AIs and troves of lost data await those willing to dive into the depths of the station’s networks.

Essen-Arp: to them you are just property, one more asset in a portfolio that stretches across the stars. You are the product of an abusive system, in a universe where humanity’s expansion is marked by exploitation and extraction. Escape the makers of your decaying body, and chart your own path in a richly imagined, deeply relevant sci-fi world which explores ideas of precarity, personhood and freedom.

Citizen Sleeper uses Dice, Clocks and Drives to create a player-led experience, where you choose your path in a rich and responsive world.

Each cycle you roll your dice. Assign them to vast range of actions available on the station. With every action, choose what, and who, matters to you, shaping the lives of those around you, and ultimately the future of the station.

Clocks track both your actions and the actions of others across the station. From becoming a local at the Overlook Bar to protecting a friend from Yatagan enforcers, clocks allow you to track your own progress and the influence you have on the world around you.

Follow drives not quests, allowing you to pick and choose the stories and activities that matter to you. As you do, you will shape your character's five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world.

Citizen Sleeper now includes all three post-launch DLC episodes FLUX, REFUGE and PURGE, which expand the game and introduce additional characters and locations to Erlin’s Eye in an exciting new late game storyline.


Jump Over the Age is a one-person game development studio founded by Gareth Damian Martin (they/them). Gareth is the winner of GDCA and Indiecade awards, and has been nominated for a Games Award, multiple IGF Awards, a GDC Award, and four BAFTAs. They have been named both “An accomplished world-builder” (Edge Magazine) and “one of the most exciting indie talents around” (Eurogamer).
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.6Kreviews | 92% | — | $3.7M |
| $19.99 | 3.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
To persist is to believe that any future at all is possible.
Banger
Just finished the game (main storylines + DLC) and this is honestly such an underrated gem. The mechanics and resource management are extremely easy to get down, plus the game rewards you alot for just doing things that initially seem inconsequential at that moment in time, but the payout is tenfold later. The score, rich chraracter stories, and the headcanon you can weave into the narrative for your own character are the things I'll fondly remember about my experience. I'm definitely playing Citizen Sleeper 2.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 22 → 5.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Simplified Chinese
| $19.99 |
| 2Kratings |
| 88% |
| — |
| not modelled |
| $5.99−70% | 216ratings | 86% | — | not modelled |
| $19.99 | — | 92% | — | not modelled |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 978 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game sets a great standard for cyberpunk sci-fi settings, and does what it sets out to do very well. If you ever want to run a cyberpunk TTRPG game, play this, and then buy MOTHERSHIP. The writing is, admittedly, not always perfect, but it never goes below "good". For the majority of the time, it's great. I was a bit annoyed with how limited the dialogue choices were, your PC often has their opinions and emotions predetermined, but beyond that, there's very few things to complain about here. The save system feels very strict, but for this game specifically, I believe it ends up working okay. The audio and visuals are fine, I don't feel strongly about them, but they fit the setting well. Ultimately, a great game to sink 3 or 4 long sessions into, and wonderful inspiration for anybody looking to do modern cyberpunk worldbuilding.
great 10/10
[h1]🎲 Citizen Sleeper: Supervivencia a base de dados y capitalismo espacial ★★★★☆ (9.3/10)[/h1] [i]Una de las obras de ciencia ficción más aclamadas de los últimos años. Inspirado fuertemente por los juegos de rol de mesa (TTRPG), Citizen Sleeper entrelaza una narrativa ciberpunk íntima con la cruda realidad de la precariedad y la supervivencia obrera en los márgenes de una estación espacial sin ley.[/i] [h3]🏗️ Jugabilidad[/h3] El [b]bucle de juego[/b] se divide en "ciclos" (días) gobernados por un ingenioso sistema de dados. Encarnas a un Sleeper, una conciencia humana digitalizada dentro de un cuerpo artificial que pertenece a una corporación. Cada mañana, el juego te otorga una reserva de dados según tu estado de salud; los valores obtenidos dictarán tus probabilidades de éxito para realizar acciones. La profundidad reside en cómo gestionas ese tiempo limitado: ¿trabajas en los astilleros para ganar créditos?, ¿ayudas a un vendedor de comida para ganar su confianza?, ¿o hackeas las redes de la estación Erlin's Eye usando tus dados para destapar secretos corporativos? Todo mientras luchas contra los relojes de progreso que marcan la descomposición de tu cuerpo o la llegada de cazadores de recompensas. [h3]🎮 Experiencia de Usuario[/h3] La interfaz es limpia, elegante y destila una identidad visual impecable que emula los manuales de rol modernos. La navegación se realiza de forma intuitiva pinchando sobre los diferentes nodos de la colosal estación espacial. Como acierto de [i]QoL[/i], el juego muestra con total transparencia las consecuencias potenciales y los riesgos de cada acción antes de que asignes un dado. Cabe destacar que el título funciona prácticamente como una novela visual interactiva con estadísticas; no hay acción directa ni combate de reflejos, sino una inmensa cantidad de texto excelentemente escrito que te atrapa por completo. El juego es cómodo, accesible y permite leer al ritmo que prefieras. [h3]🎨 Apartado Técnico/Visual[/h3] Visualmente, el juego es precioso gracias al magnífico diseño de personajes a cargo del ilustrador Guillaume Singe, cuyos retratos desbordan carisma y melancolía. La estación espacial se presenta como un modelado 3D estilizado que gira lentamente en pantalla mientras interactúas con ella. El apartado sonoro corre a cargo de una banda sonora de ambientación electrónica y sintética sublime que sumerge al jugador en un constante estado de aislamiento pero, a su vez, de extraña calidez urbana. Técnicamente es un título sumamente ligero, optimizado a la perfección para cualquier hardware y una de las experiencias más recomendables y placenteras para disfrutar en formato portátil a través de la Steam Deck. [h3]🏆 Desafío y Logros[/h3] Alcanzar el 100% de los logros es un viaje sumamente satisfactorio y orgánico. Al tratarse de un juego impulsado por la toma de decisiones, la lista de logros te exige explorar los múltiples finales de la historia y completar las líneas argumentales de los diversos habitantes de la estación. Aunque al inicio del juego la supervivencia económica y médica resulta tensa, hacia el tramo final los recursos tienden a estabilizarse, haciendo que el platino dependa más de tu curiosidad por explorar caminos alternativos que de una dificultad mecánica estricta. Con un par de partidas bien planificadas o gestionando los puntos de guardado antes de tomar decisiones críticas, es un 100% muy asequible. [h3]⏱️ Análisis de Tiempo (HLTB)[/h3] [list] [*] [b]Historia Principal:[/b] 7 Horas [*] [b]Historia + Secundarias:[/b] 10.5 Horas [*] [b]Completacionista (100%):[/b] 13.5 Horas [/list] [table] [tr] [th]✔️ Lo mejor[/th] [th]➖ A mejorar[/th] [/tr] [tr] [td]Una escritura de ciencia ficción de un nivel literario sobresaliente.[/td] [td]La tensión de supervivencia se diluye a mitad de la partida.[/td] [/tr] [tr] [td]El sistema de dados y relojes de facción es adictivo y tenso.[/td] [td]Carece de mecánicas complejas si buscas un RPG tradicional.[/td] [/tr] [tr] [td]Diseño de personajes y banda sonora excepcionales.[/td] [td][b]Nota:[/b] Es una experiencia de texto; ideal si disfrutas de la buena narrativa.[/td] [/tr] [/table]
Delightful
Phenomenal game
Awesome story game with interesting resource management and compelling story choices that really captures the feel of loneliness, space colonization and finding your place in a world that doesn't want you.
Amazing game, trully sucks you in and doesnt let you go! I had some troubles before I realised that I can move the map with WASD and from then on out it was smooth saling. at first the UI might be a bit confusing but you can figure it out with time. The only entry point I think is there is that you need to like alot of reading.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $841.7K | 2.9K | 79% | $14.99 |
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|---|---|---|---|---|
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| $3.7M | 8.1K | 92% | $24.99 |