
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Most likely between $69.7M and $197.4M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $29.50 on Steam · China (−41%). Compare 15 prices in 15 markets →
Reviews
Themes across 2896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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WHY THE HELL WON'T MY CITIZIENS GET A JOB I HAVE 19 FACTORIES AND 600 PEOPLE
Having extensively played Cities Skylines 1, I was quite excited to finally get into the 2nd release of this game. I do remember quite some mechanics from the previous version but in my first 5 games I have been unable to find any way of building an income stream or any type of production flow. Every city ends up losing heavily against high service costs of literally every grass sprinkle you place, so far. I have watched 2 different tutorials unable to cover how to create a profitable city. I would love to recommend the game but think they could have worked out these features a lot better as it seems a bit like a fun game with a broken economy to me. The only nice addition is that water and sewage pipes are built into the roads, since lately, apparantly
垃圾,玩一半闪退,我草泥马
рекомендую,мені подобається реалистика,але в мене багає гра іноді
The new devs have really made a lot of effort to improve the game, and with the trajectory it's on i feel assured that there is more of it to come.
喜欢玩 挺好的 不断优化吧
♥♥♥♥♥♥♥♥♥ optimization ever. I'm lucky to even hit 30 FPS it mostly runs at 10–20 FPS, and the game keeps crashing with a city of only 400k population. The game can't even run on a 3060 and struggles on a 4090
非常好的游戏,就是每次更新小蓝鸟都弹出来
GG