
Defend the last citadel on a dying alien world. Summon a gacha collection of bio-engineered defense towers, forge a custom loadout, and conquer three modes, story-driven Chronicle, roguelite Contracts, and 1v1 PvP Ascension. Tower defense meets deck-building meta-progression.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
DEFEND THE LAST CITADEL
The last human citadel stands alone on a dying alien world, watched from the ruins by mutated sentinels. You command its defense. Summon an arsenal of bio-engineered towers, forge a custom loadout, and hold the line across three distinct game modes.
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Languages: English, French, German, Spanish - Spain, Simplified Chinese, Russian, Portuguese - Brazil
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Awful gacha-esque game built on ai slop that will regularly give you impossible maps for no other reason than the game was made to take your money and nothing else.
This is a very well made tower defense game, it def should have a bit more attention. it has that nice retro style, and you can get addicted pretty fast. the first like chapter i wasnt sure how to get new troops, but when i fought the boss, and completed it i saw how to get the currency. overall i would give this a 7/10 (also its very satisfying to kill the monsters) --Rapidz YT
ui的廉价感,一股AI味,老实说很难受
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Hours played at review time, across 21 reviews with recorded playtime.
Это очень скучно. По факту всего один уровень, который немного меняется при перезапуске. Много разных башен, но играть вы будете максимум двумя, при этом всего можно построить только четыре башни на уровне. И напоследок убивает всё желание играть внутри игровой магазин, в котором как обычно нужно покупать разные кристаллики за реальные деньги чтобы стать сильнее и пройти дальше. Т.к. игра бесплатная, попробовать конечно можете, но лучше не тратьте своё время.
Citadel Zero is a free to play strategy game that mixes tower defense, deck building and creature collecting. You play as the person in charge of defending the last human citadel on a dying alien world while using different bio engineered towers to stop waves of enemies. The main part of the game is building your tower setup. You can collect different towers and create your own loadout before going into battle. This gives you some room to experiment and work out which towers work best together. There are three different modes to play. Chronicle is the story mode, Contracts gives you a roguelite style experience and Ascension lets you fight against another player in 1v1 battles. Having different modes gives the game more variety than just playing the same tower defense levels over and over. The creature collecting system is also an interesting idea. Instead of only placing normal towers, you are collecting bio engineered creatures that act as your defenses. This fits the strange alien setting and gives the game its own identity. The deck building side adds another layer of strategy too. You have to think about what you bring into each game instead of simply using everything you have unlocked. Making a good loadout can make a big difference when dealing with tougher enemies. The pixel art style works well with the game. The isometric view makes it easy to see the battlefield and manage your towers while still giving the world a nice sci fi look. The biggest problem is the free to play and gacha system. Collecting towers through a gacha system can make progression feel less straightforward, especially for players who do not like that type of system. There are also in app purchases, so this will probably be an important part of how players feel about the game long term. The game is also still very new, so it is difficult to judge how much content will be added in the future. It has already received balance updates since release, which is a good sign that the developer is working on improving the game. Overall, Citadel Zero has a pretty interesting mix of tower defense, deck building and creature collecting. The different game modes and custom loadouts give it more depth than a basic tower defense game, although the gacha system may not be for everyone. Rating: 7/10
[h1]守城还得抽卡♥[/h1] 外星废土上最后一座人类堡垒,变异体一波一波涌过来,我得在城墙上摆炮塔、配装备、卡着时间放技能。Citadel Zero的底子是塔防,但塔不是直接造的,得从卡池里抽,抽到什么摆什么,有时候手里捏着一堆辅助卡就是没有输出,只能干瞪眼看着怪啃城墙。 三个模式我主要打了Chronicle战役和Contracts生存。战役有剧情推进,节奏比较稳;Contracts更像roguelike,每局条件随机,资源紧巴巴的,容错很低。Ascension的1v1我试了一把就退了,匹配等太久,人少了这个模式基本是摆设。 塔防加卡牌这个组合不是不行,但抽卡的不确定性和塔防需要的规划感天然打架,运气差的时候体验很割裂。喜欢塔防的可以试试,但别指望每局都能按自己的想法布阵。 [h1]黄沙百战穿金甲,不破楼兰终不还♥[/h1]
O jogo me travou no primeiro capítulo, só consegui usando toda a árvore de ataque pra me ajudar e a primeira torre até o talo. Dica pra quem for jogar, após isso o jogo continua. Achei que seria um jogo fácil mas não é devido a esses desafios, mas depois melhora. O jogo é bom.
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| $459 | 3 | 67% | $6.99 |