
Cinderella is back with a new goddess power. Ready to fight for her innocence and reveal the secret plan of the Prince. Will she get her revenge? Will she accept her destiny?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Traditional Chinese, Russian, French, Spanish - Spain, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
臣本布衣,躬耕於南陽,苟全性命於亂世,不求聞達于諸侯。先帝不以臣卑鄙,猥自枉屈,三顧臣於草廬之中,諮臣以當世之事。由是感激,遂許先帝以驅馳。後值傾覆,受任於敗軍之際,奉命於危難之間,爾來二十有一年矣!先帝知臣謹慎,故臨崩寄臣以大事也。受命以來,夙夜憂歎,恐託付不效,以傷先帝之明。故五月渡瀘,深入不毛。今南方已定,兵甲已足,當獎率三軍,北定中原。庶竭駑鈍,攘除奸凶,興復漢室,還於舊都;此臣所以報先帝而忠陛下之職分也。至於斟酌損益,進盡忠言,則攸之、禕、允之任也。願陛下託臣以討賊興復之效;不效,則治臣之罪,以告先帝之靈。若無興德之言,則責攸之、禕、允等之慢,以彰其咎。陛下亦宜自課,以諮諏善道,察納雅言。深追先帝遺詔,臣不勝受恩感激。今當遠離,臨表涕泣,不知所云。
Got a cat here. Friends passing by can touch her and click Like to pet her once. Award for good luck, Take My Points for infinite pets :) ⠀⠀⠀⠀⠀⠀⠀⠀⠀ __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Cinderella Escape 2 Revenge takes inspiration from a legendary fairy tale and reshapes it into a fantasy action adventure centered around combat, personal growth, and uncovering hidden truths. Developed and published by Hajime Doujin Circle, the game moves far away from the familiar image of Cinderella waiting for fate to change her life. Instead, it presents a far more aggressive interpretation of the character, transforming her into an active protagonist who faces danger directly while navigating a world filled with mystery, conflict, and larger forces working behind the scenes. The story builds upon events established in the original title and introduces a version of Cinderella who has evolved beyond simply surviving difficult circumstances. Empowered by newfound abilities, she becomes determined to challenge the forces responsible for shaping the world around her. Questions surrounding destiny, trust, and hidden motives gradually emerge throughout progression, creating a narrative that feels much larger than a traditional fairy tale adaptation. Rather than following familiar story beats, the game uses recognizable foundations as a starting point before moving in a much more ambitious direction. Combat becomes the centerpiece of the experience. Cinderella Escape 2 Revenge adopts a hack-and-slash structure focused on fast movement, aggressive encounters, and building efficient attack combinations. Battles emphasize timing and adaptability rather than relying entirely on simple button mashing. Players can combine attacks together to create smoother offensive sequences while balancing defense during increasingly dangerous situations. Combat remains approachable enough for newer players while offering room for improvement through practice and experimentation. Defensive mechanics strengthen the overall gameplay loop significantly. Dodging incoming attacks and protecting against enemy pressure becomes just as important as dealing damage. This creates encounters that encourage awareness rather than reckless aggression. Special abilities add another layer to combat variety by giving players stronger offensive options when situations become overwhelming. These additions help maintain momentum while preventing battles from becoming repetitive. One particularly interesting system involves equipment durability. Armor does not function as permanent protection but instead gradually breaks down under pressure during combat. Players who ignore defensive maintenance may suddenly find themselves exposed during difficult encounters. This small but meaningful mechanic introduces additional strategy and creates tension during longer battles where survival depends on managing resources carefully. Customization also contributes heavily to long-term progression. Multiple visual options allow players to personalize Cinderella through different cosmetic adjustments and appearance choices. These additions create a stronger sense of ownership while helping progression feel more rewarding. Character growth becomes tied not only to combat effectiveness but also to personal expression, strengthening player investment throughout the adventure. The fantasy setting expands beyond Cinderella herself by introducing additional characters inspired by familiar storybook worlds. These interactions help create a broader universe while adding additional personality to progression. The world feels larger and more interconnected because multiple characters contribute to the larger narrative rather than existing purely as background decoration. Story presentation receives support through cinematic moments and real-time narrative sequences that strengthen pacing throughout progression. Character relationships gradually evolve while mysteries unfold at a steady pace. The game balances storytelling and action effectively enough to maintain engagement without allowing either aspect to dominate the experience entirely. Quest progression adds structure while encouraging continued improvement. Beyond major story objectives, optional challenges and additional tasks provide incentives to strengthen abilities and continue exploring gameplay systems. This extra content helps extend longevity while giving players opportunities to refine combat skills over time. Visually, Cinderella Escape 2 Revenge embraces an anime-inspired style that complements its fantasy setting effectively. Character designs emphasize exaggerated action and colorful presentation while environments reinforce the magical tone driving the adventure. The visual direction supports both combat and storytelling successfully, helping maintain a consistent identity from beginning to end. The game's unusual premise naturally shapes expectations. Players approaching it expecting a faithful retelling of Cinderella may initially find its action-heavy direction surprising. Likewise, players searching for highly demanding combat depth may discover mechanics designed more around accessibility than extreme complexity. However, the willingness to completely reinvent familiar material becomes one of the game's strongest qualities. Rather than simply retelling a story audiences already know, Cinderella Escape 2 Revenge transforms familiar ideas into something entirely different. The focus shifts toward empowerment, discovery, and taking control of one's own future rather than waiting for circumstances to change. That change in direction gives the experience personality beyond its inspirations. Hajime Doujin Circle succeeds by fully embracing reinvention rather than nostalgia. The result is an independent fantasy adventure that combines fast-paced combat, customization systems, and larger narrative ambitions into a package that feels both familiar and unexpected. For players who enjoy anime-inspired action games, fantasy worlds, and reinterpretations of classic stories built around combat and progression, Cinderella Escape 2 Revenge offers a distinctive adventure filled with energy, style, and enough personality to stand apart from more conventional fantasy experiences. Rating: 8/10
У меня ностальгия по этой игрушке, я на неё наткнулся когда-то давно, и сравнительно недавно её увидел в стиме и взял. Это приятный слешер, с небольшой глубиной. Простой, но с повышением сложности игра вынуждает учиться использовать ещё одну механику(их немного). Приятная боёвочка, модельки. Уровни маленькие, и проходятся быстро, но их много, поэтому есть где разгуляться. Есть r18 патч) Я остался доволен, закрыл на 100% с удовольствием
I had a lot of fun with this one. love the style and was entertained the whole time. BDSM theme is cool and the combat is satisfying. its simple and dirty.( but not to dirty) I like it! definitely going to try more games by Hajime Doujin Circle. :D
you can adjust the breast size, definitely a yes for me
Tenho que dizer que o primeiro jogo me agradou mais, devido ao fato de ser quebra cabeça. Essa sequencia focada em Hack and Slash não é de toda ruim, mas o primeiro ainda é melhor.
La verdad es que esta muy divertido jajaja no salen escenas H pero las fisicas estan bien, hay variedad de atuendos y el juego es super simple sin mecanicas engorrosas, los enemigos son repetitivos y la historia muy corta pero por el precio esta bien.
Trying to remember this since it was so long ago when I actually played it. Can't believe I actually played it to completion. There were so many weird things about it. Like I wasn't sure if it was trying to be sexy and failing or just making jokes I didn't get. Anyway... whatever. It is kinda sad that the only thing I remember about it is finding a room full of interactive torture equipment and not being able to work out why it was there.
ok
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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