
+ follow the white rabbit + hop, skip, and jump to become one with joyeuse, until you are no longer you +
Modeled estimate, not a reported figure. How we estimate →
About

CICADAMATA" is a fast-paced first-person [?platformer, %shooter, $speedrunner] - deployed into CASCADE under the "INITIATION SEVEN" CORE retrieval protocol - you have been enlisted as a CICADA. this is who you are now.
disconnect. obligations no longer bind you.
proceed. tear flesh from bone.

↳ ▣ my light in dark. my white rabbit.

+ become FAWN-A2 - assert control over numerous threats and dispatch them with [$ease/?needless_brutality] +
+ utilize a maneuver sandbox using your MATA" and enter ZONE TIME to increase traversal efficiency :: / Hop, Skip And Jump To Save The World! " +
+ complete incursions in 15+ freeform levels across 6 spheres - i feel most alive in this {WONDERLAND} +
+ increase your █ clearance level, run out the clock, and compare records with other CICADAS globally % ONE OUTLIER. THAT IS ALL IT TAKES +

▫ i am joyeuse. i am not the weapon that failed.
i have given everything to masters who forgot my name. "
what will you be? █


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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 789 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Как обдолбанный бегаю по платформам. Нраица :)
Щас бы ещё 333 гриндить
beautiful
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Languages: English**languages with full audio support
Hours played at review time, across 789 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ive been killing two birds with one flower for the past 3 hours trying to get the stupid ultimata achievement, its an amazing game in every other regard though
It is not the same as Neon White, but it does scratch the same itch for optimization and speed that Neon White does for me, allowing me to play it a lot and still find it really fun and interesting. I think both competing for points and competing for completion time could be fun, though I have only done points so far. Coming from neon white, I was initially just playing for fast and not really getting the point system, and initially I was skeptical about the points being the way the leaderboards work, but I kind of get it after playing for a while, though I wish some of the time leaderboards existed in-game rather than having to go to external sites for categories like that. I can't help casual players really know if this is for them, though I think it would be fun for that audience too, but if you like competing on leaderboards, I think this is a really fun game to do it in, especially since it isn't an older game with more established leaderboards, allowing for competition to still exist for right now, especially in the full game rushes.
Cool game, this is what cool people play I think
Simple loop, endless potential, visually attractive all neatly wrapped with an ost that just keeps you locked in.
又玩了一会,这地图给我真笑了,就是毫无逻辑根本看不懂要怎么走,就单单作为一个美术场景来说确实非常好看,非常有创意 但是你是一个速跑游戏,你一点地图动线都没做你这创意也完全没用,然后你这怪真的就是瞎b放了,还玩不玩了 就我不踹我都看不懂你要我往哪儿走,路经常不是断了的就是得走回头路,真给我气笑了 ----- 很踹,特别踹,踹的不得了 你要是随便玩玩那倒是无所谓,但如果你稍微追求一点评价,哈哈那就得恶心死你了 他这个神人地图动线加上这个让人玩不爽的怪物放置,本来地图就大,你还喜欢莫名其妙左一个右一个怪中间一个坑,我都不知道要往那个怪走,配合上这个美术,我还以为是来一只回一只(对,他的地图设计大量使用回头路),寻思了半天发现就是莫名其妙瞎放恶心人,看不到有最优解,然后还大量这样设计,并且你的地图本身就很大然后还喜欢把怪还放的散,只能说纯粹的享受 然后你这个分数要求还特别踹,加上你的时间分占比还不高,就基本上不特别去钻研打法+路线就不可能dmnd(还有,因为地图大,如果失误了一小段那恭喜你可以直接F重新再来了,说是时间占比不高但是你得规划你的双倍分数持续时间,说白了还是得时间管理) 我目前玩到4-1,我有点受不了了,只有美术是和音乐令人赏心悦目的,地图设计得实在是令人无法爽起来,太失望了
fast and shoot. Me like :)
SEE YOU SOON
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| $455 | 4 | 50% | $4.79 | |
| — | 0 | — | — | |
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Related
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| $366.5K | 1K | 72% | $12.99 | |
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| $366.7K | 977 | 78% | $9.99 | |
| $366.8K | 1.4K | 86% | $9.99 | |
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| $366.3K | 490 | 59% | $29.99 |