
A time paradox battle arena. Up to four mixed local / online players compete for victory while round after round their time compresses. Chaos and hilarity abound as rounds pile up, weaving time and players together.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
So far, i love it. And i will keep lovin´ this game. The gameplay is at the least what i call original. The commands are a bit awkward, since you do not get a tutorial. So there is a lot of trial and error around the corner. But if you invest time into this little treasure, you will get a lot in return. I only played survival mode so far. And this was not what i call a walk in the park. Survival is a tower defense mode. You have the choice out of three character, builder, mage, knight. Defend your crystal by walking around and get the horde of enemies out of your garden. Succes not guaranteed. Support this dev. He is talented... With a tutorial, this game could do more than just one nomination. I played using an xbox controller
Solid game. Arena is where this game shines. I have failed as of yet to not enter a histarical laughing fit when a small army of ghost dudes are inexplicably blown up by a bomb that was placed three rounds back. The number of times I've been killed by someone from a past round because they "out played me" is delightfully rage inducing. I don't think I've ever been so mad and laughed at the same time. Get it, play it on the couch with your friends (or hamster minions).
Wonderful game, have played before greenlit, one of the more original and replayable games i have seen in a while. Admittedly more freinds is better, however the charm is not lost in single.
Knight: Fun and tanky but SLOW! Great for first timers. Mage: Class cannon style. My favorite. Builder: Reminds me of Minecraft + TF2. BUG: In the tutorial you can map the same button for multiple actions. But easy enough to figure through. Should be fixed though. BONUS: The tutorial shows an old school NES controller. It helps you figure out how to navigate, what to do, etc. Thumbs up for old school retro style! I won this game (and 3 others) on a give-away. Glad I did, this game looks great!
The time mechanic is cool but I've seen it in flash games that were honestly more fun. I mostly played the single player challenge mode as I didn't have any friends to play with. Moving slow moving characters around the screen to hit stationary targets is really not very exciting. It also takes forever to restart when you fail just adding to the frustration. This game is really punishing right from the beginning, and not in a fun way. I dont mind being thrown in the deep end but this is a bit much. Also what's with T and Y being the default action keys? Probably more fun in multiplayer.
Oh man I used to love this game. It may just be me but the new update just feels awful. It takes so long to get into a match, the controller settings barely seem to work anymore. I like that they're trying to do new things but I just want my old version back, please.
It's a really interesting local multiplayer game! There's nothing like it out there, or at least nothing quite as refined. If you're a fan of local multiplayer or time shenanigans, get this game. Edit: From what I can tell, with the Online update, this game has become unplayable. Quick Play and Server browser are the only options left, the cursor goes diagonally no matter which way you move it, and Chrono Castle is apparently the only map left. The interface is a mess now... and quite honestly, it's laughable to assume that a small indie game would be able to support actualy servers. What happened to the quirky couch multiplayer game I could at least partially understand? I can't even figure out how to start a game now.
This game have potential. But from the controls alone I wont be able to recommend this game. The question is whether or not it will get an update to upgrade the game to what it can and should be. Fun.
Kindof enjoyable diversion but won't come close to joining Duck Game, Towerfall, or Samurai Gunn in my go-to local multiplayer classics library. The time travel mechanic is cool but lacks strategic depth. Worth a try but not a buy at the moment. Haven't tried single player and don't plan to.
Probably fun as a local multiplayer game but I got it cause I liked the art style and thought the time mechanics would be cool. Not so. Instead it's boring poorly explained and often frustrating. The pixel art style is a nice redeeming feature and kept me playing as long as I did. I kept waiting for something cool to happen but eventually got tired of waiting.
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