
In the aftermath of catastrophic global warming, humans live in conflict with their new, not-so-human neighbors... and three "Alices" must fight against humanity to ensure the survival of their race.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
乙女ゲーマー視点でレビューを書いています。 メインストーリーは公式でも言われている通り、世界観をしるためのストーリーとなっています。この作品を全く知識なしでプレイするという方は、公式のキーワードのページを見ながら読み進めると理解が深まります。 乙女ゲーマー的には、メインストーリーよりもアナザーストーリーがメインのように感じました。メインでアリス視点で見てきたノアは嫌味なキャラだったのですが、視点が変わると印象も大分かわります。呼鳥と呼ばれた人物に執着をほんのりみせる彼に、ときめきを覚えました。惜しむらくは、スチルがほぼない、ボイスがない、エンディングリストがないと言ったところでしょうか。ただ、お値段のことを考えますと良い具合のボリュームではあります。フルプライスでよかったので、もっとこの世界観に浸っていたいと思える作品でした。今後も新たなパッケージが発売されるとのことなので、楽しみです。開発者の方がもしもここをみていらっしゃいましたら、ぜひ次のパッケージでもアナザーストーリーは今回の形式で続けていってほしいです!!
数木太太的立绘人设实在太香了,画风更加成熟了 [u] (数木夜音的代表作:薄樱鬼、众神的恶作剧、绯色的欠片) [/u] 建筑内部构造和人物穿着大部分是中国风,没有中文实在太可惜了。 红爱丽丝的故事:爱丽丝艰辛建岛记·序幕,如果能把这一段做成经营SLG也挺不错的。 [spoiler]会变狗狗的爱丽丝好可爱,跑到溟的饭店求助,回头发现开船的都被自己真身吓跑成空船了www, 而且霸总又宠自家仆从,该隐性格太软妹了,虽然另一个形态是御姐[/spoiler]。 我怀疑溟的真身[spoiler]要么是龙要么是乌龟(送给爱丽丝的月饼上画着乌龟)… [/spoiler]好羡慕爱丽,我也想骑独角兽撸毛绒绒(furry控是吧!),[spoiler] 盲猜爱丽的种族极有可能是人鱼 [/spoiler]。 诺亚主线故事给人一种愉悦犯既视感,红爱丽丝视角他就像小怨妇般给主角使绊子,到了他的番外变得沉稳许多,虽然和爱丽丝相处方式并没有变化,还是一股争锋相对的火药味,他对人的态度因人而异… 全成就后,诺亚番外这对也太好磕了!![spoiler] 猎人与猎物,一年的追逐狩猎,十五年的执着寻找,诺亚在狩猎呼鸟的那一年日日夜夜无时无刻都在想着呼鸟,直到呼鸟中诺亚的一枪在鸟居消失灭迹,诺亚得到消息来到无人岛的鸟居继续追寻呼鸟的踪迹,找寻呼鸟早已融入他生活当中,我认为诺亚对呼鸟的执着已经超越爱情了(这作设定人外种似乎不拥有像人类般的感情,有的只有对生存的渴望)…… [/spoiler]end4甜到心坎里了!!此番外开始可选呼鸟性别和称呼,代入感比较强,无语音的唯一好处可能就体现在这儿,文字上的自由度相对变高了(无论是选项还是剧情发展),[spoiler] 最后如果在诺亚和爱丽丝之间选择爱丽丝的话,诺亚会恋恋不舍伸手摸上呼鸟的脸,“明明终于找到了你,你却又要从我身边逃走了…”,还有如果中期没有获得诺亚信任时(让他认为你不像人类),会有早知道把你锁起来的类病娇发言,[/spoiler]嗷嗷太带感了! [hr][/hr] 诺亚番外结局达成小tips: end1[spoiler] 第二次抉择选爱丽丝(不确定条件:有可能需要前面选择害怕恐惧不信任诺亚等选项)[/spoiler] end2[spoiler] 选择找有栖,回来好像就能进入另类私奔(?)结局[/spoiler] end3[spoiler] 前面有姐妹评论写得很详细,可能需要让诺亚不信任你为前提(第二天最好不找他或者不正面回答他的问题),然后选择想要被诺亚杀后可进入这路线,然后选择杀诺亚进入结局。[/spoiler] end4[spoiler] 一路狂刷诺亚好感,信任诺亚很容易就能达成,后面得知身份后向诺亚坦白并表示不想被他杀,最后抉择选诺亚。[/spoiler] end5[spoiler] 很简单,end4最后抉择那里读档,选择爱丽丝即可。[/spoiler] [hr][/hr] 去年关注到现在终于出了,对目前内容很满意,剧本娘挺会写故事的,非常期待后续白和青两位爱丽丝主人公的故事。
Normally I am pretty forgiving with visual novels that are reasonably priced, but Romanesque: Chronicles of Refugia is that trying. The short version: The prologue takes about 30 minutes to read. The steam achievement says fewer than 50% of players managed to get that far. The prologue is deeply off-putting because it throws you right into the action. Taking place in a future where much of the coasts have been flooded due to rising sea levels and non-humans have either evolved or have come out hiding (it isn't clear which after my two hours of play time), the story revolves around a territory dispute on Hourei Island. On one side stands Alice, a werewolf who runs a casino-resort, and on the other are a group of horned, red-skinned non-humans (I think they are supposed to be oni but are never explicitly named as such) who claim to be the original inhabitants of the island. The prologue is chaotic and confusing as heck as we are given little context or breathing room as we are rapidly introduced to a bunch of characters and have to puzzle out what is going on as both sides get into a skirmish on the beaches. I made it into the first proper story chapter, and that is where I gave up. It explains what was going on in the prologue a little better by going back in time to when Alice and her associates first arrived on the island. The reason the locals are fighting with Alice and her casino is because she purchased a vast quantity of land to eventually establish a colony for her werewolf clan and has been trying to years to force the locals out of their homes. This may sound interesting, but it is very, very boring as Alice attempts to negotiate/threaten the various residents of the island to get them on board with her casino/ethnic cleansing project. She wants the oni out, but she needs other non-humans and humans for labor for building and running her casino/colony. So we have a massively unlikable protagonist in a boring story. I'm honestly not even sure what genre Chronicles of Refugia is shooting for. About the only good thing I can say about it is the character designs by Hakuoki artist Yone Kazuki are stunning. But beautiful character sprites don't a good visual novel make, and it is a shame they are wasted on a game where fewer than 50% of the people who bought it could make it through the 30 minute prologue. Really think about that less than 50% stat. I usually try to give VNs a few solid hours before I dip, but this one was just an exercise in endurance.
The art is pretty. Game system is smooth and easy to use. I can skip pretty fast. This game is an introduction for a game series, so not much info has been revealed. The setting is pretty exciting so I'm pretty excited for later content. I prefer the other story than main story. It's more like visual novel to me
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [Kawaii/Otome/VN] The story around human and not-so-human neighbors in near future Asia. Greatly rich story for the price, no voice, a few visual pics, means worth grabbing. [ADV/乙女] 人類と非人類にまつわる近未来話。イベントCGは少なくボイスは無しだが、それを補ってあまりあるシナリオの「読ませる」魅力が随所に感じられる。プロローグは存在するものの、メインストーリーがある意味導入部で、その読了後が本番かなと個人的には感じた。価格を考えると大いにありな作品だと思う。
Yone Kazuki never disappoints. The story is quite refreshing so far and the price is dirt cheap even without discount, so why not?
目前不推荐购买。除非以后发布的两章能够精彩到扭转我的评价。 无语音无CG,主线纯粹是在铺陈世界观,女主的岛建过程无聊无比。更要命的是在无语音的基础上,文本还很难读。编剧仿佛是在按照有语音的预期来写作,但实际上并没有,再加上现阶段世界观和人物关系都还没解释清楚,出现各种神秘人谜语人,感觉自己八百年没有看过这么难懂的日文了。 说到底最大的问题是,女主搞岛建这一段,真的适合放在主线第一部分吗?这难道不是前传性质的东西?暴言:整个第一大章就不应该出现在主线剧情里,就应该先写主时间线上的故事(假如后续真的有剧情的话),以后有钱有空了再把岛建当个外传做出来。把最没意思的部分先拿出来卖,确定能让我坚持到第二大章发售吗?
This game is quite nice for the first entry for this episodic series. 7/10 The main story and prologue was pretty decent with a lot of confusion here and there. For what you are paying, you get a really good price for the stories you get. I really enjoyed the story but the Another Story was a whole other league better. I personally preferred Noah's another story > Main Story. Nonetheless, this game is quite promising and I am looking forward to more from the developers! Maybe more Noah content and maybe a part 2 of the another story please?
万恶的分割商法第一部分:赤之爱丽丝篇(一共三位主角,爱丽丝,有栖,爱丽,名字读音相近)。 カズキヨネ的立绘和いとうかなこ演唱的op质量都挺好,虽然没有配音而且cg也只有两张,结合十小时以上的体量和首发二十多的价格来说来说性价比还是不错的。 游戏分为四部分,第一部分是prologue,无选项,这部分时间点在主线之后,一下出来一堆人看的我脑子嗡嗡的,完成后解锁后三部分。 第二部分是以爱丽丝为中心的main story,只有一个选项(不影响结局),大致讲述了立志成为家族首领的人狼小姐姐爱丽丝带着仆人カイン来到岛上,“这个岛被我承包了所以你们是立马走还是给我打工”这样的建岛之路,然后碰上的各种糟心事,前期看着就普普通通吧……好不容易剧情变得有点意思了,然后没了。 第三部分是玩家视角的another story,这部分可以说算是个恋爱养成游戏,写的还不错,对方是ノア(黑色长卷发男),选项较多,有成就的结局有五个,但也有别的比较短的结局(我打出来两个),建议多存档多尝试选项。 第四部分是有栖中心的日常故事,主要是为了侧面介绍游戏内容,讲述了苦逼打工人有栖医生好不容易从爱丽丝老板那拿到了两天假期却被同事以团建的名义拉去加班的故事,选项较多,不同选项信息量不同,建议存档全都选一遍。 游戏里中国元素还挺多的,从服装到建筑再到各种中国食物(月饼小笼包春卷桃酥担担面……),总之希望后两部早点出吧……
Main story definitely feels like a 'part one of ?' but with the other stories padding it out after it doesn't feel too jarringly cut off. Well written, a ton of ominous vibes, I ended up caring about just about everybody, and I'd eagerly buy any future content for the series.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Kitchen Simulator 2015 | $4.8K | 206 | 41% | $0.69 |
| Gachi Revenge | $4.9K | 291 | 91% | $0.99 |
| The Mermaid of Zennor | $4.9K | 77 | 99% | $4.99 |
| Fostering Apocalypse | $4.9K | 77 | 94% | $4.99 |
| Fairy of the treasures | $4.9K | 161 | 46% | $1.99 |
| Haegemonia: Legions of Iron | $4.8K | 102 | 69% | $1.79 |