
Christmas Rampage is a 2D twin-stick shooter game. A fun adventure of Rudolph v2.0 in a shooting rampage eliminating evil Santa and his minions from ruining the spirit of Christmas. May the spirit of good buffs and useful weapons be with you in defeating Santa's diabolical creations and minions!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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[h1] TL:DR [/h1] [b] Christmas Rampage is not worth buying for $5; it can beaten within an hour, it has optimization issues, the resolution cannot be changed at all, and the navigation in some worlds is too perplexing. Skip this game.[/b] My Livestream Video: https://www.twitch.tv/videos/848566233 ~(00:20:00) [h1][b] Analysis [/b][/h1] [h1] Characters [/h1] [list] [*]You play as a two-legged, robotic Rudolph on chicken-bone legs with a snowball gun and health regeneration. That's it. [/list] [h1] Atmosphere [/h1] [list] [*]Game has 13 levels with 13 different environments; each one has its own unique style [*]Cartoon style for each enemy, level, and boss [*]Some level design is questionable; there are areas where map assets should be but there is nothing, confusing the typical player when navigating through each area (Mistletoe room, Volcano Room, Santa's Workshop[WORST ONE]) [*]Enemies can become stuck outside of the boundary for no reason [/list] [h1] Gameplay [/h1] [list] [*]Poor optimization: game runs poorly on window and full screen at a performance of less than 30FPS, and gets lower when more assets are shown on the screen [*]Enemies are bullet sponges, their projectiles are easy to destroy and barely hurt you. [*]Getting enough bullet-sponge shots allows for you to regenerate your health, then you fill the bar again [*]Looking ahead of your location is useful but enemies can spawn near your position without warning [*]Items that you can pick up are presents; they don't add benefits to gameplay, just for high score [*]Bombs are traps lying around; just shoot them until they silently explode [*]Climbing stairs that look too narrow in levels act like teleporters to the next area [/list] [h1] Enemies [/h1] [list] [*]Each level has their own unique enemy [*]Each unique enemy fires their own projectiles [*]Rundown: Carrots and broccoli; Big Brother TV's; penguins with cannons; present raccoons; 3-eyed yellow-teethed wolves(?); squirrels in trees; finches with pentagram shields; penguins on cloud, shooting-coal tanks; sonar-shooting pig-bats, hell hounds that shoot magma out their behinds(?), baboons that shoot realistic carrots(?) [/list] [h1] Story [/h1] [list] [*]Simplistic; defeat Santa and their diabolical creations and minions (and try to keep up with your sanity--Editor Note) [/list] [h1] Bosses [/h1] [list] [*]Unique one for each level; sponge-bullet bosses [*]Easy to defeat; point and shoot and avoid getting hit, and if you get hit more keep bullet-sponge-shooting until you regenerate your health [*]Rundown: Evil Turkey, Bob the Salesman, Snowman, Future Elf (Heat Miser?), Polar Bear, Evil Tree, The Mistletoe, Evil Deer (looks bad), Granny Bat, Krampus (bullet-hell boss), Evil Santa [/list] [h1] Graphics [/h1] [list] [*]Simple, unique, cartoon-ish [*]Sprite for projectiles hand in Cave Room disappears when running [*]Map assets sometimes fail to load, leaving maps like a complete, confusing guessing-game maze until the player explores every possible direction; exploding bomb textures in Cave Room are gone [*]Baboon's butt texture is lazy [/list] [h1] Music [/h1] [list] [*]Each level and boss battle have their own music track, sometimes repeadly, except Polar Room; okay variety [*]Music can be somewhat repetitive, depends on how long the player takes to complete the level [/list]
Highly don't recommend. With the optimization issues it has, I wouldn't even recommend for free- just a waste of time. Yeah it only goes for $5, but $5 doesn't mean a game has to be half broken. It's been out for two years and issues haven't been fixed. Played for a little bit but with the issues with optimization and resolution options, made me just say naw
Tagchen. Eigentlich mag ich Karotten und Brokkoli ja ganz gerne. Aber nach diesem Spiel habe ich den Appetit verloren. Außerdem bin ich der festen Überzeugung, dass die Entwickler uns Gamer hassen müssen - wieso sonst wurde ich im Sekundentakt mit FLASHBANGS überschüttet? Oder sie sind Boomer. Seit den Milleanials nutzt niemand mehr den Lightmode. Nicht, dass ich was gegen Boomer hätte. Ich hab nur was gegen den Lightmode. Zudem hatte das Spiel zu wenig Fleisch. Schade. 2/5 Sterne
Roughly one hour long twin-stick shooter. Honestly, it looks and handles like someone's first game creation project, glitchy as hell wth the terrain, and so simple I tried to die by standing still and never did. I had to keep exiting and loading the game as backgrounds refused to load in, so large chunks of the game were shooting to find walls and navigate that way. The only reason I'll be putting in two hours with this one is to clean-up the achievements. All that said, i had this sitting in my library for I don't know how long. I kept excusing the aforementioned problems with the mentality of "Hey, it was free." To my horror, the devs want five USD for this, and I changed my tone to "holy ♥♥♥♥ I hope i got this in an indiegala bundle!" Cannot recommend if you go in expecting a game with replay valure beyond achievements or something your two-year-old might enjoy, but even they would scream, cry, and pout.
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