
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a cosy, quirky game that gives me a laugh with just enough thinking to stay engaged while still being a nice calm game to get lost in.
喜欢的部分: √美术好优化好 √文案轻松幽默 √砍树放松大脑 √手动拼家具其实还挺好玩的 √少量的探索部分很有趣 不喜欢的部分: ×中后期很无聊,没有新元素加入,肝度高,化身砍树做订单机器(跟开头的盖章机器有什么区别呢 ×自动化系统爽感不足 ×背包、列表部分缺少分类/排序/筛选等功能 玩到中后期剩一堆订单的时候经常砍两趟树回来然后对着电脑想“好无聊,我为什么要玩这个游戏”,于是保存关闭,过一会儿有空闲了又想“反正就是砍树而已”然后打开,如此往复,也算是很防沉迷了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I felt like the game kind of wanted to rush me but actually that was just me. It's really quite laid back. The tutorial was good and presented me with the basics to get going in the game. 3 hrs in and I feel like I'm ready to go and dive into the meat of the game!
Outstanding game 10/10
Had a great time with this one. Not through with it yet, but loving the humor, progression, characters, controls, music, ducks... what else can i say? :)
Somehow made it to the evil guys base heh
싱글게임인데 노가다 개 심하누.. 하루죙일 나무만 패다가 인생 마감하겠네 ㅠㅠ
It's a pretty okay game with some humor and good progression, well balanced most of the way trough. Towards the end it flattens out a little bit, with more grinding to meet the larger order demands. The automation mechanics towards the end is not very good, there is a tree cutting automation, but it is not very effective since its slow and only one tree type, and you need to micro manage everything a lot when you have built the last buildings. This, in my opinion, could be better if you had the possibility to automate more tree cutting towards the end and the item production controls could be better if you had the possibility to set a "produce if lower than x" on items in storage.
I'm enjoying the strange humor and and gameplay loop of this game.
sehr schöner lustiger Zeitvertreib
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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