
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito bom, mas sinto que podia ter sido mais bem aproveitado, porém confio que vem dlc e enche bastante o game com mais história e funcionalidade pra alguns itens, quem sabe comida ser mais útil, sistema de combate, inimigos, e coisas pra poder gastar o dinheiro, a e a comida ser mais útil, ale´m de itens qeu vem de monte e não usamos quase nada, tipo coco, cogumelos, ovos, peixe e iscas nem fizeram falta. Mas ótima hisória e ambientação, senti que algumas histórias de personagens foram rushadas, tipo o pato mau, mas aguardarei uma DLC pra enriquecer e manter o game. No mais, bem gostosinho de jogar, valeu a platina ( o final pra platina é rushado e monótono mesmo) enfim, valeu!
Great game but definitely buggy. There is a big issue with the furniture auto crafter, it will just delete your items shortly after crafting. But besides that and occasional performance issues needing optimizations its a super fun game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super funny game, got some dark humor stuff in there but really love the game even during some of the moments of just grinding
sračka co není špatná.
Leider in derzeitigem Zustand nicht zu empfehlen. Fängt zwar Top an, aber sobald es zur Automation kommt ist es fast unspielbar. Es gibt keinerlei Suchfunktion, wodurch man 70% der Zeit nur in einer Liste heumscrollt, Verschiedene Produktionsschritte sind komplett getrennt und es ist meist schneller alles per Hand zu craften. Auch das Inventar hat keinerlei Sortierungsfunktion. Das spiel macht daher ab midgame keinen Spaß mehr und fühlt sich mehr nach Arbeit an. Falls in Zukunft noch ein Patch mit den dringend notwendigen Funktionen kommt werde ich vllt es nocheinmal anschauen, aber ansonsten brech ich es leider ab :(
Скучный симулятор добычи ресурсов. Сборка мебели руками просто бесит.
Played this after work to chill a bit and just follow the story and missions. Took me around 33 hours to 100% the game, including some exploring and messing around on my own. You explore, chop wood, gather resources, build machines, and slowly progress throughdifferent zones of the map, don't forget to chop more kinds of wood in between. :) The endgame does get pretty repetitive, though. You basically do the same missions over and over: chop wood, put it into the machines, and repeat. The inventory also needs some QoL improvements, like showing how many resources you currently have, it drives you crazy have to walk left and right just to see how much you have. I’d still recommend it, especially on sale, i paid €8 and felt that was worth it, but I’m not sure if i would pay full price. Im excited for some DLCs or Extensions, since the game might offer some more missions and more depth story defeating another city.
loved it up until i got softlocked before even hitting 50% completion with no way to fix the failure of a certain building to spawn in no response from devs on email about the issue and apparently being literally unable to complete the game doesn't count as a "major failure" so can't get a refund either the gameplay is solid, i honestly do like the game, just wish i could finish it
It's like, fun for the first two thirds then the last third is a slog. Still though optimistic for new updates.
Wunderbar und soviel Witz...schöne Gameplaymechaniken! Sehr zu empfehlen. MFG Fuhrpark
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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