
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Прикольна гра, раджу всим
bockt sich
An Absolute Gem With Devs Who Actually Care! I rarely write reviews, but this game completely deserves it. The core gameplay loop is incredibly fun, highly addictive, and polished to perfection. I have already sunk so many hours into it and I’m still not bored.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is so much fun to sit back and relax and play. I will say the end game does get tedious at times though the gameplay and different biomes and missions make up for it. The only issue I had is I wish there was more than one auto chopper and that there was no search bar for crafting
Right funny until it gets to automation, which is very buggy (crafter often get's stuck without any reason and you have to remove all recipes and pin them again). Since there is no filter- or find-system for the inventory and the crafting station it's a mess to find the right recipe.
macht spass
Fun at first, then becomes very grindy after about 8 hours or so, which seems to serve no purpose other than to make it take ages to 100% the game. Lots of funny little easter eggs once you start looking. Recommended improvements: Mixed tree types for automation, rather than only one type at a time, so that recipes that need different types of wood can be more easily automated. Add more upgrades into the tree lab (can't remember the name), seems like a good area for quality of life upgrades, like you find in incremental games. This would help to power through the seemingly endless and tedious missions.
Simple game, but very funny. Came after seeing Floydson play it. Thought that might be my thing and it was. No bugs, minor adjustments needed, awesome price. Nicely done.
Very fun! All the references to other games made it that much better. Give it a shot for a casual play. :)
메타유머, 노가다, 크래프팅을 좋아하는 사람에게는 추천, 자동화 요소 거의없음, 만들다 만 ux 를 싫어한다면 비추천. 브금은 매우 좋은데, 특정 위치에서만 들을수 있는게 흠 추가로 2개항목 이상 상점에서 구매할때 무료로 구매할수 있는 버그가 있으나 남용하면 게임이 매우 재미없어짐. ---- recommended for if you enjoy meta humor, grinding, and crafting. not recommended if you dislike games with almost no automation and half-baked ux. soundtrack is really good, but it's a shame you can only hear it in certain areas. and theres a glitch where you can buy two or more items from a shop for free. you can abuse it, but i wouldn't.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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