
Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Russian, Polish, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
„Chivalry: Medieval Warfare war zu seiner Zeit extrem populär und hat das Genre der mittelalterlichen Multiplayer-Spiele stark geprägt. Die Kämpfe sind wuchtig, chaotisch und machen besonders im PvP enorm viel Spaß, auch wenn das Balancing nicht immer perfekt ist. Gerade damals sind im Online-Modus viele unvergessliche Momente entstanden. Heute muss man allerdings sagen, dass das Spiel kaum noch aktive Online-Spieler hat, was den Multiplayer stark einschränkt. Trotzdem bleibt Chivalry ein wichtiger Klassiker seines Genres. Wer es früher gespielt hat, wird sich gerne daran erinnern.
This game showed me that I would probably be the first to die in a medieval melee.
10
This game is so much Arcady fun! The servers are empty but its so much fun to play with friends or with bots. I prefer this game over Chivalry 2! Pick up your blade and have some fun people!
multiplayer is hard as donk. buy skyrim
Резня, резня и еще резня. Но это с ботами. Онлайн низкий, но ночью на одном сервере может быть 30 человек. Мастерская есть, что не может не радовать. Максимально рекомендую.
Good.
4 adet çakı fırlatma simülasyonu
Интересная игра
On m'a dit que je m'amuserai, bon bah ce n'est pas le cas
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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