
Play as the mythological Chimera in this action-packed rogue-lite. Make your escape from a deadly tower filled with unrelenting enemies as you uncover its dark secrets. Enter this fantasy world and overcome intense challenges, find hidden lore, and discover the true reason behind your imprisonment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Good. recommend
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this game is GREAT its fun and unique, its kinda like furry tboi i hope for more floors and more major enemies in the future i love it uwu ps: i didn't beat it yet XP
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Trends
Modeled estimate over time.
Hours played at review time, across 26 reviews with recorded playtime.
Экшен-рогалик с элементами фэнтези и мифическими существами. Плюсы: Уникальная механика — возможность перенимать силы поверженных врагов; Проработанная вселенная — погружение в мрачный мир подземелий; Реиграбельность — каждый забег уникален благодаря случайным элементам. Минусы: Сложность — игра может быть слишком сложной для новичков; Однопользовательский режим — нет мультиплеера; Повторяемость уровней — некоторые элементы могут повторяться. Итог: Chimera предлагает захватывающий опыт для любителей экшен-рогаликов с мифическим уклоном. Уникальная механика и проработанная вселенная делают игру увлекательной, несмотря на возможные сложности и однотипные элементы.
In almost one hour I got stuck in a wall, in a root, in a space but most frustrating - in the exit door at the second boss (jumped near the door and got elevated and bosses were running near the door). Chimera took many bugs from bugs to play further. But idea is fun
Combat is not very good, with poor feedback and enemies not really telegraphing their attacks. It just doesn't feel very good. The core idea of the game where you use enemy body parts is really cool in concept, but not quite fleshed out enough to hold up. The game has poor support for ultrawide monitors (3440x1440) with many text fields going out the bottom of the screen. There are no options to adjust the resolution to force something more normal. Toggling fullscreen merely puts the game in a window with the fullscreen resolution.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.