![[Chilla's Art] Inunaki Tunnel | 犬鳴トンネル](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1185160/header.jpg?t=1662351834)
Inunaki tunnel (or Inunaki village) is a famous Japanese horror spot where people have been killed or burnt to death.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Spanish - Spain, Thai*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Très bon jeu de simulation de marche paranormale, honnêtement c'était très oppressant à plusieurs moments avec des éléments pourtant anodins, mais placés avec un bon timing et une bonne situation. Trois fins sympathiques et des décors très immersifs, c'est un excellent Chilla's Art, surtout pour leurs débuts. Le seul bémol serait peut-être la luminosité ridicule, ce qui ajoute certes à l'immersion mais qui rend parfois les déplacements difficiles.
Inunaki Tunnel is another great example of a horror narrative adventure ("walking sim") that actually plays like a walking sim rather than a survival horror game. While the atmosphere is dark, disorienting, foreboding and creepy, you are never really running from any monsters or in danger of dying and having to start over. It takes a lot of effort and craft to make the player feel this scared when they are not in any actual peril, and Chilla's Art is pretty universally good at this across the board. Compared to some of their later work, Inunaki Tunnel is not the most inspired game in their catalog. There is really only one major puzzle and the rest of the game has to do with just navigating the space and finding the right items to get one of the three different endings. Personally, I like to play these games with a guide open on my 2nd monitor so that I do not get too lost or turned around, and so that I can always make sure that I'm not missing anything important. I really do not think that it takes much away from the experience; the vibes and atmosphere are still extremely unsettling, even with a guide. After your first playthrough, it is fairly easy to blast through this game in fewer than 15 minutes if you really focus on what you are doing. My 2nd and 3rd sessions were a heck of a lot shorter than my first, but they were worth it to see all three endings. Still, by the time that I had seen everything that there is to see, I had played for fewer than 90 minutes in total, so you may want to keep that in mind if you are concerned with the dollars-to-hours value proposition.
It was alright. The ambiance was spooky at least.
имбуляяяяя
4.2 Another 'ghost story' esque feeling narrative by Chilla's Art and it's okay at most. The initial run had a spooky tense atmosphere but it never fully goes anywhere with it.
A short game with a creepy atmosphere that works well, even though there are very few shock moments. Still perfectly playable and worth a look for fans of slow-burn horror. Feels a bit like the older days of Chilla’s Art games; simple, focused, and atmospheric.
I went into this expecting a tense horror experience, but what I got was mostly slow exploration with very little payoff. The game leans heavily on atmosphere, yet the constant darkness makes it more annoying than scary. Movement feels sluggish, so progression often turns into holding the run button just to reach the next point of interest. The puzzles are simple and don’t add much tension or creativity, which made the overall experience feel flat. I’m a fan of Chilla’s Art and have enjoyed several of their other games, but Inunaki Tunnel didn’t live up to that standard for me. It lacks the scares and polish I usually expect from their work. Unfortunately, this one was more frustrating than frightening.
Je suis un très grand fan du tunnel d'Inunaki donc j'ai forcément adoré ce jeu ! Let's all love Lain !
это ♥♥♥♥♥♥
советую сИльно, особенно если раздумываете, что купить для первого раза, и хочеца именно.. испугаться по сравнению cо stigmatized property, от этого же разработчика, эта игра гораздо сильнее в атмосферу, пугалки и задачки (хоть и вышла вроде раньше, поправьте если что) тут, например, можно не "подыгрывать" игре, чтобы получить пугалку тебя буквально может начать "есть" атмосфера, додумывания и прочие страхи хд (имхо) и скримеры, на мой взгляд, здесь дают навалить гораздо лучше, чем в stigmatized property
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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