
The game is inspired by ancient Chinese concepts about five elements. In the game, a single tile may release up to five single tiles. A green tile means wood, and it releases red single tiles, which means wood generate fire. As fire restrains metal, a red tile can remove a while tile.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 8 | 62% | Free | |
| approximately $65.7K | 458 | 90% | $5.99 | |
| approximately $3.9K | 30 | 80% | $4.99 | |
| approximately $2.3K | 88 | 98% | $1.99 | |
| approximately $218 | 3 | 100% | $2.99 | |
| approximately $171 | 1 | 100% | $4.99 |