
Craft your culinary adventure in a beautiful pixel art world. Manage your restaurants, forage and hunt for ingredients, befriend locals, and grow your culinary empire. What kind of chef will you be?
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As someone who loves hoarding materials in games and collects everything eyes can see, I adore chef rpg. The game feels little off beat, needs work on smooth experience as a player but overall its amazing, the recipes are amazing. theres all kinds of options for what kind of chef i want to become. its not limited till a restaurant management game but more than that. I love spending time in game. its relaxing, unique and really fun to play.
amazing game, It'll be my favorite after Stardew Valley
yummy art yummy food
Amazing game. Big and no boring at all!
Very addictive
If you like stardew valley you will like this too! very cozy and task oriented
hell yea
Cozy cooking game. Can't wait full release in this year.
BLUF: I love this game, and you should buy it and support them. The game took me a minute to figure it out because of who I am. Chef RPG is one of the more unique "cooking" games that I have played. (I am a professional Chef by Trade). I normally can't play these types of games as they are too similar to real life. I find that very stressful and anxiety inducing. Chef RPG is different, it has a relaxing quality to it, and the amount of customizability to menu, decor, and method make it endlessly fun to try new things. The cooking minigames are fun enough and the ability to switch between playing those games and just banging out the food. I love that you can cook more than one thing at a time! if I could make a request about staff; it would be super helpful to be able to assign them to a specific station. I have been enjoying the festivals as well. The Spirit's night during Autumn was a favorite, and overall they were all fun in their own ways. The social element is shaping up really well and I am looking forward to seeing it expand. Each NPC is unique fun to talk to, and they each have different affectations of speech. The design of each of them is great too, I personally love them, and they fit the world beautifully. Now for my one beef. I am infuriated by the cooking research puzzles. I had tried using flavor profiles to guide my hand (as in real life) however; I had to remind myself this is a game and that the game mechanics have to reflect that. Rant over. Overall I think that this game is worth your time already, and the road map going forward looks interesting. Now I am going to play some more. Join me!
快跑,不管谁推荐的都快跑 换图会卡顿只能上下移动过一会才好,一捡垃圾就从奔跑切换成走路,想捡垃圾要不停按空格切奔跑……一点都不爽快 类似杏林物语的不规则拼图解锁菜谱很无聊,不能筛选属性,只能每个材料一一看过去找要什么属性,想要贵的菜谱只能耐着性子一层一层解锁……唯一比杏林好的是交任务给钱/材料 做菜小游戏很微妙,不喜欢玩,也不想每个菜都玩破小游戏,自动做菜有几个厨具会卡住不让人离开,只能眼睁睁看着前面的菜烧糊白做 晚上2点晕倒扣钱,晕倒后不能触发新剧情,必须在家睡着才能触发 解锁了自动贩卖机也没见到哪里有卖,家具店的自动贩卖机只能看不能买 最雷霆的是餐馆升满了冰箱都不能扩大啊啊啊啊找修冰箱的也没选项什么bug搜了下别人是一升级就扩大冰箱的……血压上来了卸载 还不如回去种地当村子工具人
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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