
Basically tic-tac-toe games from classic 3x3 three-in-row to challenging 11x11 five-in-row. Designed for kids and adults to develop logical thinking while playing relaxing game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Basically tic-tac-toe games from classic 3x3 three-in-row to challenging 11x11 five-in-row.
Designed for kids and adults to develop logical thinking while playing relaxing game.
Genres
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Languages: English**languages with full audio support
Reviews
Temel olarak klasik 3x3 üçlü sıralardan zorlu 11x11 beşli sıralara kadar üç taş oyunu. Çocukların ve yetişkinlerin rahatlatıcı bir oyun oynarken mantıksal düşünme becerilerini geliştirmeleri için tasarlanmıştır.
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] Just when you thought the AI slop infestation on Steam couldn't get any worse, "CheeseCatToe" is a basic noughts and crosses/tic-tac-toe game, but made worse with AI slop, and carrying a pointless cats, cheese and mice theme. What do you do in the game? Tic-tac-toe, the turn based 1v1 (vs AI) game of putting noughts or crosses on a grid. The objective is to make three in a row, or at least block your opponent from doing the same. The o's and x's here are replaced with AI slop pictures of cats paws and mice. There's also expanded game modes with larger grids and expanded goals like making 5 in a row instead of three. Yeah, that was what tic-tac-toe needed to break into the bleeding edge of PC gaming, AI slop and bigger grids. God help us all. The "game" here is of a pretty low technical standard. The implementation is basic minimum effort stuff, more like a weekend project rather than a serious, professionally made product... and it's bad even compared to most amateur made games. An experimental piece... and the experiment is "Can I spend on Steam Direct and then call myself a game dev?" While that $100 spend on Steam Direct probably made the developers feel good about themselves, we have to ask why this kind of thing is good for gamers. It isn't. As mentioned, this features really godawful, "wrong" looking AI slop instead of genuinely and sincerely created game assets. It's hard to say if this was because the developer didn't have the skill to do the job of creating real game assets or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision. AI slop sticks out like a sore thumb... and it comes across as insulting. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too, and that's glaringly obvious here. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. A peak of [b]3 concurrent users[/b] for a "free" game is a disastrous public reception. Out of 130 million potential players here on Steam, almost nobody was interested. Even though this is "free". That level of rejection speaks a lot for the quality of the product. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Not on a bet. I didn't have to pay for this, but I still feel ripped off. The use of AI slop is a direct insult to gamers and real, ethical content creators and artists everywhere.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
ㅤ
Норм, но выиграть у ебучего мыша нереально.
This is tic tac toe. Free. Minimal cat action. 3/5
666
치즈먹는 쥐 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 치즈를 두고 쥐와 경쟁하는 게임입니다. 치즈는 여러개의 타일로 이루어져 있으며, 원하는 크기의 치즈를 선택할 수 있습니다. 크기에 따라서 구성하는 타일의 수와 승리를 위해 연속 배치되어야 하는 수도 달라지죠. 치즈를 골라서 게임을 시작하면 쥐가 먼저 선공을 취합니다. 랜덤한 위치에 쥐마크가 생성되고 플레이어는 비어있는 타일 중 하나를 골라서 고양이 발 마크를 찍을 수 있죠. 다시 쥐마크가 찍히고 고양이 발이 찍히고를 반복하면서 가로, 세로, 대각선으로 승리에 필요한 수만큼 마크가 연속으로 찍는 쪽이 승리하게 됩니다. 쉽게 오목과 비슷한 원리이며, 필드가 모두 채워질때까지 승리 조건을 아무도 만족하지 못하면 무승부가 되죠. [아쉬운 점] -설정 없음 -매번 쥐가 먼저 함 -모든 필드가 채워지기 전에 아무도 승리할 수 있는 방법이 없으면 자동으로 종료되면 좋을듯
Игра "CheeseCatToe" – это восхитительный поворот в классических крестиках-ноликах. Заменяя стандартные символы на очаровательных котиков, охотящихся за сыром, игра обретает совершенно новое очарование! Графика простая, но при этом очень милая и вызывает улыбку. Правила остаются неизменными, что делает игру понятной и доступной любому возрасту. Но "CheeseCatToe" – это не просто переодетая классика. В игре чувствуется какая-то особая, легкая и непринужденная атмосфера. Музыкальное сопровождение, хоть и ненавязчивое, идеально дополняет визуальный стиль. Играть можно как в одиночку против компьютера, так и с друзьями, что делает её идеальным выбором для коротких перерывов или веселых посиделок. Единственный небольшой минус – отсутствие каких-либо расширенных настроек или режимов игры. Хотелось бы увидеть, например, разные уровни сложности или возможность кастомизации внешнего вида котиков и сыра. Но, несмотря на это, "CheeseCatToe" – это очень приятная и забавная игра, которая наверняка поднимет вам настроение! Рекомендую всем любителям казуальных головоломок и просто хорошего настроения.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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