
This is a moderately challenging single-player 2D puzzle game with approximately 100 levels. You control your piece to evade or capture other pieces, ultimately reaching the target point. Different pieces follow distinct movement logic. You must deduce these patterns through exploration.
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This is a moderately challenging single-player minimalist 2D puzzle game with approximately 100 levels. In the game, you control your piece (an hourglass) to evade or capture other pieces according to game mechanics, ultimately reaching the target point. Different pieces follow distinct movement logic that isn't explicitly revealed - you must deduce these patterns through exploration and observation.
Most levels are grouped in series of 10. Within each series, difficulty gradually increases: earlier levels serve as tutorials for core mechanics, while later levels present greater challenges that may require extended problem-solving.
Although appearing turn-based (with enemy pieces reacting after your moves before awaiting your next action), the game actually operates in real-time. Each piece enters a cooldown period after moving, creating dynamic puzzle scenarios where enemy pieces might execute multiple moves in response to your actions.
While the compact game allows free selection of any level (no progression locks), sequential play is recommended for optimal experience progression.
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Languages: English*, Simplified Chinese**languages with full audio support
Reviews
有趣,相较于以往的提前规划,本作采用即时,无限制的方向设定,改变勾引,吃等操作的方向优先级,并且设定给了敌方而非受控者,极大提高了操纵空间 不得不说有点像刺客的思路,但是设计成类似推箱子的背景也算不错
Bu, yaklaşık 100 seviyeden oluşan, orta zorlukta, tek oyunculu, 2 boyutlu bir bulmaca oyunudur. Taşınızı kontrol ederek diğer taşlardan kaçabilir veya onları ele geçirebilir, sonunda hedef noktaya ulaşabilirsiniz. Her taş farklı bir hareket mantığını takip eder. Bu kalıpları keşfederek çıkarmalısınız.
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Concurrent players on Steam, sampled daily since tracking started.
关卡有趣有创意,但是画风瘆人,就没有那种玩下去的欲望
[code] [b] At first glance at the menu I was pleasantly surprised! Just for the simple reason that I saw that the entire menu is in a language other than English, but still the menu is big and has an "English" button! And is not a nightmare to switch to English!! But the gameplay... I think this developer has something against humanity!... the first levels were ok... then, damn... they follow me every move! Every path... damn, this game is hard! [/b] [/code]