
Deliver goods with your friends in open-world city. Manage and upgrade your delivery point, acquire new ways of delivery and become the best.
Modeled estimate, not a reported figure. How we estimate →
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About

You are the owner of a delivery point in a small district.
Give out parcels to the coming people or deliver them to their doors. The only rule - be fast, nobody likes to wait.
Upgrade yourself and your delivery point to be effective, hire people to work for you or play with friends.

Door-to-door delivery - take the parcel and get it to its destination. There awaits lots of obstacles in your way so be careful, you can easily trip and damage the package
You are free to choose your own way of delivery - drink energy drinks and run as fast as you can or try to find the shortcuts in sandboxes and garbage chutes!
Play solo or make a group of 4 with your friends, so you can be the most efficient delivery point in district! But keep them in check - they can sabotage your work!
Try not to do anything illegal or lawman will catch you and put you to jail (there is nothing to do, honestly)
Earn money, buy short-time power-ups or save up for more valuable upgrades in the shop that will less your struggles! (Or buy your teammate out from the jail)
Take care of yourself - watch out for the dirt so you won't damage customers' orders
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, Russian, Spanish - Spain, Japanese, Spanish - Latin America, French, Portuguese - Brazil, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Bardzo fajna gra, kolega na mnie sika 10/10
While this game is very fun It has lots of bugs like when you use the tape table or go near it you just get stuck and when your truck crashes the small packages cannot be scanned or be found. EDIT I am blind the small packages are right in front of the door!
топ, добавьте машину пожалуйста
I wish I could uninstall a memory from my brain in the same way I uninstalled this creation
круто но нужно играть вдвоём-втроём одному очень сложно
its an amazing game i played it for 6hrs straight after i bought it
like. i wanna recommend the game, however its difficult to say dont play it. its fun and has its quirks, however its also kind of dead like the developers just said hahaha, this is your fault you gave us money and we're not giving you a better game. there are a lot of things id love to be able to do in terms of adjusting difficulty based on players in game. also fix some of the bugs like missing packages button giving you completely broken boxes that nobody wants. and if you cant fix the missing packages button, then let us delete packages that arent being picked up. id also love to see a pick up box, like you have a list of packages you have to put into a pick up box for after hours pick up. or even a solo gamemode and then also a co op gamemode. i have a lot of ideas for this game XD if the devs would just pick it back up
Map design really does not feel natural for what you are basically expected to do, crossing the traffic instead of looking for catwalks, crosswalks or pedestrian type bridges you are expected to walk across signage scaffolding and or piping which felt unatural and unintuittive as well as just simply finding ones that you are able to cross. multiple times I found it just easier for my character to cross the traffic and "die" to get put back a the home base to then do what I needed too instead of making the trek back. There are a lot of cool ideas to the game, but many of the level components and visual fidelity are off putting and make the game off putting or when moving around the map jarring or difficult to simply navigate. One piece of advice I would give is add more detail the the basic 'notepad' map or even where you can draw/add notes to the map yourself to aid in ones own means of navigating the map.
Я обоссан, посылка обоссана, пункт обоссан 10/10
abandoned by developer, no updates for almost a full year and well past the date planned for release
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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