
Champs TD is a typical Tower Defense Game as you know and like. Slay thousands of Minions in randomized Waves. Summon powerful Champions with 28+ unique Abilities. Earn Experience, Level Up and choose from 100+ Talents to improve your Champs just the way you want.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
One of those games the devs haven't bothered playing. An hour of quality control would reveal numerous problems with the game. Here are my two favorite: 1. Champs can be upgraded with currency during a given mission. On the longest missions that reward the maximum payout, you *literally cannot purchase the top tier upgrades for your Champs*. Even if you play ONLY A SINGLE CHAMP and put 100% of your earnings into them, you wont be able to max them out by the last wave. What? WHAT? Are you kidding me? This is bone-headed idiocy and would be painfully obvious if the programmer(s) had bothered playing their own game. Typical Diablo III early dev approach (eg, negligent and terrible). 2. Minion priority in your Champs could probably be worse if it had been programmed by a stick with googly eyes, so, congrats, you've passed that bar. Tons (tons) (TONS) of other issues but basically, don't waste your time.
good towerdefence game :D it can be hard but when you upgrade you favorite units with talents the game become easier
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 37 reviews with recorded playtime.
Fun tower defence game
Sooo. at the time of review I'm 23 hours in. I really can't recommend this game. There is minimal strategy, and everything that points towards replayability instead makes every level seem samey. If you decide to play, pick one tower. Load its talents excluseively. If its not working, Respec into another tower until you find the one that works. Oh, and the Talent Points are an awful grind. You will likely beat the game before you get far enough into a talent tree you are looking for. Also, Even on the hardest difficulty where you earn the most gold. you cannot upgrade a tower to the highest level.
Fun and well done. Worth the price by far!
Lack of control, can't manage ur towers - just auto target and auto cast spells No bonuses for income Can't start game on hard difficulties, firstly need to clear ez modes... Gems that u need to evolve ur account can't be wasted on "reset talents" even if u have 0 talents learned... Rly overpriced game with so many weeknesses. Try smth else that much better and almost free for example Element TD or YouTD (map from warcraft3)
abandoned game, waste of money, still parts of the game that is unfinished
6/10
짱 재밌음
I like the game so far, did all begginer levels on easy and one on normal too. It reminds me of all the Warcraft III Custom TD maps I used to play, will update the review after I did the harder maps too.
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Players by region
Where this game's players are, estimated from review languages.
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