
Chains of Bondage is a BDSM-themed post-apocalyptic survival sim where you build a dungeon, train submissive followers, and explore a dangerous world. Manage resources, slaves and survive the day after tomorrow!
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About
Chains of Bondage is an adult BDSM survival simulator set in a harsh, post-apocalyptic world where domination is power—and submission is purpose.
Civilization is gone. What remains is a brutal, lawless wasteland full of danger, decay, and desire. In this world, the strong carve out their own empires—and you’re building yours one submissive at a time. Rule from the safety of your dungeon stronghold, train your devoted followers, explore the ruins of a broken world, and indulge in dark erotic fantasies built around control, structure, and sensual discipline.
This is not a story of cruelty. It’s a world where submission is freely given, and your subjects live to serve—eager to obey, eager to please, and eager to be claimed.
The submissives you bring into your world aren’t just NPCs—they’re central to your empire. Each one is unique, with their own limits, personality, and preferences. Some arrive eager to serve. Others need structure, guidance, and a firm hand to truly embrace their role.
Through careful training—or merciless efficiency—you’ll shape them into obedient assets ready to fulfill your needs, whether that’s service, display, or simple devotion.
Obedience and discipline systems that track behavior, loyalty, and routine
Assign roles: from obedient housemaids to field workers
Dynamic emotional and physical states affected by your choices and training style
Bond with your submissives—or keep them at arm’s length as tools of your power

Start with a crumbling shelter and turn it into a thriving base of operations—equal parts survival compound and personal pleasure palace. Every machine you place, every room you build, serves a function: obedience, comfort, punishment, or pleasure.
Whether you’re designing a strict, clinical training facility or a lavish playground of perversion, your base reflects your style of control.
Modular base-building with full room and layout customization
Place training machines, restraint stations, comfort zones, and more
Design distinct spaces for discipline, worship, work, or display
Upgrade your dungeon over time with new technology and utilities
Manage power, maintenance, and resource flow as your operation grows
Your dungeon is safe—for now. But out in the ruined world, supplies are scarce, threats are everywhere, and hidden opportunities are waiting to be claimed. Send yourself or your submissives out into the wild to explore abandoned buildings, fight off threats, and uncover resources.
Not everyone you meet will submit easily. But those who do may prove very… useful.
Scavenge materials from decayed structures and dangerous ruins
Encounter threats like zombies, raiders, and other survivors
Engage in light combat and manage risk/reward while exploring
Discover submissive survivors with potential for training and obedience
Expand your territory and uncover more about the world before the fall
Chains of Bondage isn’t just about systems and structure—it’s also a deeply erotic sandbox filled with fantasy, mood, and intimate control. Take your seat on the throne and trigger kink-specific scenes narrated by a voice-acted dominatrix. Unlock new fantasies, explore new fetishes, and build your own erotic story as your dungeon evolves.
Choose which kinks, scenes, and tones you want to experience
Voice-acted text scenes unlocked through gameplay and mood
New fantasies and fetishes added regularly with updates
Dynamic events based on slave behavior and dungeon activity
Immersive sound design and atmosphere built for dark roleplay

Chains of Bondage contains explicit sexual content and is intended for adults 18+ only. This includes:
BDSM themes such as bondage, dominance/submission, humiliation, and service
Nudity, sexual content, fetish gear (latex, collars, restraints, etc.)
Consensual roleplay scenes with a focus on power exchange
Post-apocalyptic combat with mild-to-moderate violence
All characters are adults (18+) and all scenes are rooted in safe, sane, and consensual kink dynamics
This is a fantasy space for players who enjoy the aesthetics and power of BDSM—presented with care, depth, and respect for the genre and its audience.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
Very much a game in devoplment, but I see a lot of potental in it. The BDSM theme is especially nice and actually kind of ironic. Looking at quite a few of the post apocolyptic media out it seems they all head down a BDSM themed road.
Very addictive, open world hunting ground for a dominatrix. That is the player in a various amount of outfits. Basically wandering the scorched earth picking up resources/slaves shooting enemies. Which providde resources so that your latex clad dom can fullfill her sadistic imagination. Early stages but easily the only NSFW which is replayable in my opinion and that's without a single update- genius dev.
Chains of Bondage is a post-apocalyptic survival and management game that blends exploration, action, settlement building, and mature role-playing mechanics into a distinctive package. Developed and published by Dark Tether Games, the title places players in a devastated world where survival depends on more than simply defeating enemies. Instead, success comes from building a thriving underground refuge, recruiting survivors, and transforming a fragile settlement into a self-sustaining stronghold. While its explicit themes clearly define its intended audience, the game also places considerable emphasis on strategy, progression, and resource management, making it more than just an adult-oriented experience. At the center of the gameplay is the construction and expansion of a customizable base that serves as both a sanctuary and the heart of all long-term progression. Every expedition into the dangerous wasteland provides materials needed to unlock new structures, upgrade facilities, and improve the efficiency of the settlement. Managing available resources becomes an ongoing challenge, encouraging players to carefully prioritize construction projects while balancing immediate survival with future growth. This constant cycle of gathering, crafting, and expanding creates a rewarding sense of development as the once-modest refuge gradually evolves into a complex headquarters capable of supporting a larger community. Exploration adds another layer of depth by sending players into hostile environments filled with threats, valuable supplies, and opportunities to recruit new followers. Every journey outside the safety of the base carries meaningful risks, as dangerous encounters can quickly punish poor preparation. The third-person combat mechanics provide an active element to exploration, requiring players to defend themselves while searching abandoned locations for equipment and resources. Although combat is not the primary focus, it successfully reinforces the harsh atmosphere of the setting and gives every expedition a feeling of tension and accomplishment. One of the game's strongest features is its management system, which extends far beyond simple construction mechanics. Recruited followers contribute to the settlement through assigned tasks, production, training, and specialized roles that directly influence the community's overall efficiency. Deciding how to allocate workers, improve facilities, and maintain productivity becomes increasingly important as the settlement expands. These strategic elements ensure that progression is driven by thoughtful planning instead of repetitive grinding, rewarding players who carefully organize their growing population. The game's mature themes are deeply integrated into its mechanics rather than existing solely as optional visual content. Relationships, character interactions, and progression systems all reflect the game's intended atmosphere, creating an experience specifically designed for players seeking this particular combination of simulation and adult storytelling. While this design choice gives Chains of Bondage a unique identity, it also means that the game is unlikely to appeal to audiences looking for a conventional survival adventure. Its specialized content is an essential part of the overall experience rather than a separate feature that can easily be ignored. Visually, the game presents a bleak and believable post-apocalyptic world filled with ruined structures, industrial environments, and weathered landscapes that effectively support its survival themes. Character models receive detailed attention, and the environments provide a convincing backdrop for exploration and settlement building. Lighting and environmental effects help reinforce the oppressive atmosphere, while the user interface remains functional enough to support the game's extensive management mechanics without becoming overly complicated. Progression is designed to encourage long-term investment by gradually introducing additional upgrades, expanded facilities, stronger equipment, and more advanced management options. Every successful expedition contributes to meaningful advancement, whether through unlocking new construction possibilities or improving the capabilities of the settlement's inhabitants. This steady pace of progression helps maintain player engagement and provides clear objectives beyond simply surviving each encounter. Overall, Chains of Bondage successfully combines survival gameplay, third-person exploration, base building, and simulation mechanics into a cohesive experience tailored for a mature audience. Its willingness to fully commit to its unique concept helps distinguish it from more traditional survival games, while its emphasis on strategic management and meaningful progression gives players plenty to engage with beyond its adult content. Although its specialized themes naturally limit its mainstream appeal, those who appreciate complex settlement management alongside survival mechanics will find a surprisingly substantial gameplay experience beneath its provocative premise. Rating: 6/10
It’s a pretty good concept, but it still has a long way to go. I have a few suggestions. 1. I’d like to see a larger map and more slaves. Also, instead of building a separate slave house, I’d prefer if it could be upgraded—like starting with a large house and adding rooms and sleeping bags as you go. 2. I’d like to be able to customize the slaves. To be more specific, I’d like to be able to change or add to their bondage outfits. In particular, I’d love to see restraints like chastity belts. 3. When the protagonist levels up, stats don’t really increase. I’d like leveling up to actually boost the protagonist’s stats, rather than just unlocking buildings. For example, increases in maximum health, maximum stamina, reload speed, and a slight boost to movement speed. 4. I’d like to be able to interact more with the slave. Sometimes, to deepen the relationship, it’s nice to go on dates rather than just engaging in BDSM. This was translated using a translation tool, so it may sound a bit odd.
I enjoyed my time with this. Got all the buildings, machines and upgrades but honestly I don't think any of those have much of an effect on the gameplay. Hopefully in future updates we'll see more utility in the progression and upgrades.
Great concept! Keep up the good work! We need male main character, too!
Will there be any development of this game? I liked the game.
"Я люблю свою лошадку, Причешу ей шёрстку гладко, Гребешком приглажу хвостик И верхом поеду в гости." Агния Барто Мне посчастливилось играть в демку данного шедевра, поэтому игру ждал и весьма рад ее выходу в "день дурака". Данная же игра является милым симулятором няшек-поняшек, которых мы тренируем, балуем морковкой и вместе катаемся по пустоши. Почти как Фаллаут Эквестрия. ^_^
题材很好,目前完善空间较大,加油再接再厉。看好你呦~ The theme is very good, and there is currently a lot of room for improvement. Keep up the good work and strive for excellence.I believe in you!
Though I bought during the latest sale so this game was cheap. Always love playing as a woman in games. The topic sounded interested. The tutorial is okay but could of made it easier where to go on the mini-map and main map with the exclamation marks. Not having the option to put away your gun to run faster would be nice. Running and walking is okay but a little clunky. After finally finding and rescuing the second slave to finish the tutorial. I was done! I have played better games with not that great graphics that have smoother movement and better tutorials. The developer/developers did have a great idea though. I will give them that. Uninstalling now!!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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