
Take what you can, run if you must. Stuff everything into your backpack, make it to the edge of town alive, and sell it all to that dealer who buys anything. He might not pay top dollar, but it'll be enough to get you some new gear, a few painkillers, and turn you into the coolest guy on this street
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.4K | 25 | 92% | $2.49 | |
| — | 0 | — | — | |
| approximately $17.5K | 480 | 60% | $2.99 | |
| approximately $3.6K | 17 | 88% | $9.99 | |
| approximately $2.1K | 6 | 50% | $9.99 | |
| approximately $1.1K | 6 | 50% | $5.99 |