
Follow the trip of Luna, a wanderer looking for her monkey, Tom, who's lost in the Cesspool, a world of strange and psychedelic ruins. In this minimalist JRPG, actions are done through mini-games!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Well, this one's hard to review. The game is buggy. The translation is clearly unfinished. I've had to restart the game at least 3 times to finish my initial playthrough. I had to *stop* playing because there was a CTD on a major boss. I honestly think the game is partially unfinished, because I can see UI elements out of screen, there's a lot of sound effects missing, and between my initial start and me finishing the game, I noticed the dev's added in some missing stuff in the patches. So, why, despite that, do I recommend it? It is probably the only RPG I played in the last year to consistently keep me engaged throughout the entire game. I haven't done all of the variations in the story, but supposedly there's a decent amount of variation between each playthrough. I outright didn't meet one of the party members in my playthrough, so I can confirm that much is true. I love the setting and general writing. The gameplay is pretty good: the emotion system actually has effects (unlike some indie RPGs with a similar system...) in combat - and the Warioware minigames are all short and are satisfying to pull off. The story is decent with what you can understand, the existing music and sound effects are solid. Not only that, but it's short and cheap: it took me 4 hours to finish my first playthrough, and for $5, it's not much of a high price. It's overall a decent game, just marred by bugs, translation problems, and missing effects. There's an incredibly good game underneath that, and if you can look past it, you will have an enjoyable experience. I'm planning to replay it once the new translation is out, and I imagine a lot of the problems mentioned here would've been fixed. If you simply cannot get past the translation and bugs, the dev has (as of 24/01/2023) consistently been updating the game and has used the profit of the game towards a new translation. Give it a few months and then check back - a lot of the problems would've likely been fixed by then.
I'm the composer for this game and the voice for Arthur so I'm just going to tell nice things about it. Else, I'm gonna get killed by Tryton. Wow, this game really got some good looking characters and monsters. I love the environments and the weird aesthetics. I'm enjoying the gameplay with all the rhythmic elements! The story and lore is cryptic. You really got to be a genius for such worldbuilding, wow! I'm trying to escape this room, I can't compose anymore, my eyes are bleeding and... Oh crap, it seems Tryton is on its way to ask for more tracks, I need to open the window and escape - BUT IT SEEMS THE WINDOW IS LOCKED I JUST CAN'T ESCA
j'avais jouer au démo et j'avais adorer. Je viens de l'acheter en complet et c'est vraiment excellent un retro rpg et il a été fait seulement par une personne donc je vous le recommande fortement
This game is a horribly buggy mess. Also you must speak French to understand what's happening even if you're playing the English version because the translation is incomplete. There's a lot of promise in this game, and if some issues get resolved it could be a spiritual successor to the Mario and Luigi Superstar Saga game franchise.
Tres bon jeu je le recommande l'ambiance est vraiment TOP ! les musiques accompagne bien cette aventure . Je risque de modifier mon avis au fur et a mesure de l'aventure .
CESSPOOL is a nice little indie RPG with decent graphics, a brilliant soundtrack, and a simple-yet-fun battle. I've had a great time going through this game so far even after multiple playthroughs, as my hours spent on it will attest, and I'd happily recommend it to those looking for something just a little bit different. The game's battle system is very much reminiscent of various Mario RPGs, yet still manages to feel like its own thing as well. Characters take part in turn-based battles, with timed button presses serving to bolster the power of the party's moves. Enemy attacks can also be reacted to and avoided...which is kinda necessary, since party members generally go down after just a handful of player mistakes. The game also provides plentiful access to healing items, however, so the difficulty is fairly forgiving overall. The plot of the game is simple enough, following a collection of travellers through a post-apocalyptic kingdom, though the less-than-stellar English translation will hold it back on occasion for those who don't know French. Also holding the plot back, at least as of writing, is that no-one on the forums has yet worked out how to access the true final boss - and, hence, the true ending. The developer has announced plans to address this within the next few days, though, and I'll certainly update this review accordingly in the future. The developer, incidentally, has been very active on the forums and has been quick to issue fixes in response to bug reports...which is just as well, since the game was notably buggy when it first launched. The situation is markedly improved at this point, though some lesser bugs/oversights remain as of writing. Of course, given the rate of patches, the situation will surely improve further in the future, and I might well update this review to reflect that at some stage. All in all, CESSPOOL is a solid entry into the RPG genre. I've had a good time with it so far, and I look forward to seeing how it ends.
A game with novel operating systems and pleasing pixel art,let me regain the joy of childhood. but hope that we can have chinese.
https://youtu.be/sibeJDnK-n0 So you've read the description and now you're down here in the comments trying to figure out what's it all about. Click the video above to see some of the gameplay, mechanics and hear my thoughts on the game. CESSPOOL is minimalist JRPG set in a crazy psychedelic world where not everything is as it seems. Join our hero as they try to find and save their companion ORION (a monkey). Along the way you'll make new friends, kill tons of enemies, learn new skills and become who you were meant to be. The art style (pixelated) is done very well and gives you the feel of a retro JRPG that you played from consoles old. The music is done wonderfully as well. From eerie to upbeat with times making you feel like your mind is slipping. The enemies are unique and odd which I love. The combat, defense, and skill mechanics take a bit to get use to, but in time are easily mastered. The story is rich and keeps you wondering what will happen next. I highly recommend this game to anyone who is a fan of JRPGs, retro style games or enjoying themselves. I am not to sure what the negative review(s) are about as I didn't encounter any issues with the game at all in my playing. Pick it up today as the price is well worth the content and quality; Def wishlist it for future consideration if you are unable to at the moment.
(before notice : this was a kickstarter project and i participate in the funding, so my review is based, but i'll try to be honest tho. Also, i write this review in english and not in french for creating some visibility for the dev, even tho english is not my first langague, so be indulgent ^^) [b]TL;DR[/b][u]The game is good and enjoyable. It's a hour or two well written with replayability if you want all the lore. Plus it's done by one or two person, so let's encourage small indie dev :) [/u] For more detail about the game : first of all, i won't spoil too much even if the game is pretty short. Secondly i don't know about the english version since i played on the french one, maybe it's not perfect, i didn't try, but i wont review that. [u]The story :[/u] You will embody Luna in a desert-like place, as she try to find her lost monkey friend. In her quest, she will meet various character with their own will and motivation as they'll help each other. I won't spoil too much since the game is VERY short and i will spoil you too much to just talk about mid-boss, all i can say is it's very well written and each character is attachable, if you play mutiple time with alternative road, you will understand them better and all will make more sense. The dev even add a feature where the fire for checkpoint indicate you wich road you are on. [u]Sound and music[/u]: The theme song and background noise are generaly good, boss fight are intense and calm place are calm, overhaul the music fit very well the theme of the game. If i can find something bad to say about it, the visual and the music doesn't not match perfectly. I never get out of the immersion because of it, but if you play with the CRC filter, you won't understand why the music is like that. Also the character speak a little french in game, but from a french person, it's doesn't add much, it's just sound cool in game. [u]Gameplay[/u]: Pretty soon, you'll understand that the game require reflexe to dodge every ennemy attack and timing to attack with max damage. You can also add mini game of DDR and ufo catcher, and combat will never get boring (expect if you redo the game for the 120 times ...). And because the dev did a good job, even if you don't like the fight system, you can flee in combat (like normal RPG) but also flee before the fight since the monster appear in the map like zelda 2. Also, because an RPG won't be an RPG without a complexe mecanic, you need to take pill to not loose life. If on paper it's look stupid, it's pretty fiting the game theme and you won't regret this chose later in game. Long story short, if the game dosn't shine by his length, his gameplay loop is very enjoyable and is worth trying. [u]Visual[/u]:well, i can't spoil much since the image in the steam page tell you pretty everything you can see lol. The only thing you can change, is the CRC effect that make your game look like an old television video game. For the rest, the game look pretty decent for a single person art, every one look in place and fiting the desert theme of the game. Bonus for level design that make the land very hostile and not very navigable, like a real desert. It's not an open world, far from it, but you will have the lost yourself to find you way, wich is cool. For my detail review : the game have some flaw, item won't indicate properly what they will add or remove in your stat (and for your first run it's important), you'll have soon too much item if you redo too much time the game, the first ending is cruel af, i still didn't have find all the ending within 8h of game because the game doesn't come clear where you're choice are, BUT i had a great time. i love playing the game and the story is very cool and the gameplay is divers enough to not bored me easely. i have an attach to the game because of the kickstater that make me wait, but the final product is time worthy
It's a cool game, it has interesting pixel art effect.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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