
"Celebrity Kombat" is a casual fan and indie made fighting game. It offers you a unique chance to fight as or against your favorite personality. With a diverse roster of characters, each with special abilities, prepare to battle. Are you ready to settle the score?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Celebrity Kombat is a casual fan game of fighting games made by indies. We are improving the game day by day.
In Celebrity Kombat, every character is famous and unique, and has its strengths and weaknesses.

Be ready to fight with the all-time most famous, richest, and extravagant people of this world. From Nicki Minaj to Cardi B, passing by Kanye West to Jay-Z, discover their style and secret techniques to win.
New characters added weekly!

Every character has its own style: sword, magic, close combat, karate... The choice is yours and there's a lots more to discover!

You can play offline or online: play with a friend on your computer with two controllers, or play with a completely random stranger online.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Arabic, Simplified Chinese, Japanese, Portuguese - Portugal, Russian, Ukrainian, Italian, Traditional Chinese +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Celebrity Kombat, developed and published by Celebrity Kombat Corp., is an unconventional fighting game that leans almost entirely on parody, cultural satire, and the sheer novelty of its concept rather than refined mechanics or competitive depth. The premise is immediately striking: a roster of recognizable, real-world-inspired celebrities—spanning politics, entertainment, and internet culture—thrown into chaotic one-on-one battles. It’s the kind of idea that feels engineered to grab attention instantly, inviting players to indulge in absurd “what-if” scenarios that no traditional fighting game would dare attempt. From the outset, it’s clear the game is less interested in being a serious competitive experience and more focused on delivering spectacle and humor. The combat system itself follows a familiar structure, with basic attacks, special moves, and character-specific abilities forming the foundation of each encounter. On a surface level, this makes the game approachable, as players can quickly grasp how to engage in fights without needing to learn complex inputs or systems. However, once the initial curiosity fades, the mechanics begin to show their limitations. Movement and attacks often lack the responsiveness and fluidity expected from the genre, making fights feel uneven and sometimes frustrating. Instead of building a sense of mastery, the controls can feel unpredictable, which diminishes the satisfaction of both winning and improving over time. The roster is arguably the game’s strongest feature, offering a wide variety of characters inspired by public figures, each with exaggerated traits and abilities that reflect their real-world personas. This diversity creates a sense of unpredictability, as each matchup feels inherently different, at least in concept. Watching these caricatured versions of celebrities clash can be genuinely amusing, especially in the early hours of play. However, the depth behind these characters doesn’t always match their creative potential. Many movesets feel similar or underdeveloped, and the balance between fighters is inconsistent, which further limits the strategic possibilities that the roster initially promises. Visually, Celebrity Kombat sits in a somewhat awkward space. The game attempts to present semi-realistic character models while also exaggerating features for comedic effect, but the results can be uneven. Some characters are immediately recognizable and contribute to the humor, while others drift into an uncanny or unfinished look that breaks immersion. The environments and user interface are functional but lack distinct personality, reinforcing the sense that much of the game’s identity is carried by its concept rather than its execution. Animations, in particular, can feel stiff or lacking in impact, which detracts from the intensity that fighting games typically rely on. Technical performance is another area where the game struggles to fully deliver. Reports of instability, including occasional crashes, frame drops, and general lack of optimization, suggest that the experience is not as polished as it could be. In a genre where timing and precision are essential, these issues can significantly affect gameplay, turning what should be competitive or exciting moments into sources of frustration. Even outside of combat, the overall presentation can feel rough around the edges, reinforcing the impression that the game is still closer to an experimental project than a fully refined product. Despite these shortcomings, there is a certain charm in what Celebrity Kombat is trying to achieve. It embraces its absurdity wholeheartedly, offering a kind of chaotic sandbox where the rules of realism and seriousness are deliberately ignored. In the right context—particularly in casual multiplayer sessions or when played purely for entertainment value—the game can be genuinely fun. The humor, while sometimes crude or over-the-top, gives it a distinct identity that sets it apart from more conventional fighting titles. It’s the kind of experience that works best when approached with low expectations and a willingness to enjoy its ridiculous premise. However, this reliance on novelty is also what limits its longevity. Once the initial amusement of the character roster and outrageous matchups wears off, there is little substance left to sustain long-term interest. The lack of mechanical depth, combined with technical inconsistencies and limited progression, makes it difficult for players to remain engaged beyond short play sessions. It’s a game that sparks curiosity quickly but struggles to maintain it, especially for those looking for a more polished or competitive experience. In the end, Celebrity Kombat feels like an ambitious idea that hasn’t been fully realized. It succeeds in creating a unique and attention-grabbing concept, but falls short in delivering the level of refinement and depth needed to support it over time. For players drawn to its satirical angle and unconventional roster, it can offer a few hours of lighthearted entertainment. For those seeking a well-crafted fighting game with strong mechanics and lasting appeal, it is unlikely to meet expectations. Rating: 5/10
W game
Control scheme is terrible, bad performance, lots of graphic glitches
Broken mechanics , game lags , never managed to play anyone online . It's only good to play 2 players on same pc with your mate just for a laugh , some stuff charachters do or say is pretty funny . I would recommend to buy it just to have this unusual game to maybe 1 day have a laugh with friends t a house party . At the end of the day it's cheap as chips so no harm to your wallet
peak
This game runs like ♥♥♥♥, even Crimson Desert is playable on my spec
The greatest game to ever surface this earth Nerf keanu reeves
Peak
마블 영화가 부럽지않은 라인업
Politic fight OG
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |
Related
| Corebreaker | $37.4K | 182 | 93% | $7.99 |
| Blobun | $37.4K | 197 | 99% | $9.99 |
| Reflection of Mine | $37.4K | 247 | 81% | $8.99 |
| Just In Time Incorporated | $37.4K | 247 | 74% | $4.99 |
| A Street Cat's Tale 2: Outside is Dangerous | $37.4K | 86 | 95% | $13.99 |
| The Long Journey Home | $37.4K | 1.3K | 58% | $0.99 |