
Become a cat! Cattails is a unique animal simulation RPG. Hunt for food, fight invading cats, explore to gather herbs, and socialize with other cats in an expansive open world. Get married and raise a family of kittens, befriend your neighbors, and learn to live in the dangerous wilderness!
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
genuinely such a wholesome experience, i love this game so much
ABSOLUTLYYYYYY!!!!!! this game is really fun, and pretty easiy to understand. Lots of fun with even the main story in genral!
I WOULD ♥♥♥♥♥♥♥ KILL FOR SCOUT OR EMBER (AND NILL MAYBE TOO) 10/10
Eu estava empolgadíssima, mas logo que entrei não entendi BULHUFAS e até esqueci de reembolsar de tanta raiva.
It could improve on some things, but you get to play as a cat, so it's a good game anyway.
Cattails | Become a Cat!, developed and published by Falcon Development, is a life simulation RPG that takes a familiar foundation—open-ended progression, relationship building, and resource management—and reimagines it through the lens of a feral cat’s life. Instead of farming or crafting in a traditional human setting, players are dropped into a natural world where survival depends on instinct, observation, and adaptation. This shift in perspective gives the game a distinct identity, even as many of its underlying systems draw from well-established simulation formulas. The experience begins with a simple premise: an abandoned housecat must learn to survive in the wild and eventually integrate into one of several colonies. From there, the game opens up into a largely non-linear structure, allowing players to define their own goals. Hunting becomes a daily necessity, requiring careful timing and positioning to catch prey, while exploration leads to the discovery of herbs, hidden areas, and new opportunities. Over time, players build relationships with other cats, forming friendships, rivalries, and even families, which adds a social dimension to the survival mechanics. This blend of personal progression and environmental interaction creates a loop that feels both grounded and engaging. One of the game’s strongest aspects is its atmosphere. The pixel art style is simple but expressive, giving the world a warm and approachable feel while still conveying the challenges of life in the wild. The changing seasons and day-night cycle add a sense of rhythm, reinforcing the idea that players are part of a living ecosystem rather than a static environment. The pacing is intentionally relaxed, encouraging players to take their time and explore at their own speed. This makes the game particularly appealing for those looking for a low-pressure, immersive experience rather than a highly structured or goal-driven one. However, this relaxed design also contributes to one of the game’s primary weaknesses: repetition. While there are multiple systems in place—hunting, gathering, social interaction, and light combat—they do not evolve significantly over time. The core activities remain largely the same from beginning to end, which can make extended play sessions feel predictable. Progression is steady but not especially dynamic, and the game rarely introduces new mechanics that fundamentally change how it is played. For some players, this consistency is comforting; for others, it may limit long-term engagement. The narrative elements are subtle and largely optional, centered around restoring balance to the world through interactions with a mystical force known as the Forest Guardian. While this overarching story provides some direction, it is not the primary focus of the experience. Instead, the game emphasizes player-driven storytelling—forming relationships, building a family, and carving out a place within the colony. This approach works well for those who enjoy sandbox-style gameplay, but it may feel lacking for players seeking a more structured or emotionally impactful narrative. Customization and progression systems add a layer of depth, allowing players to improve their abilities, specialize in certain skills, and shape their role within the world. Seasonal events and optional tasks provide some variation, though they are not enough to completely offset the repetitive nature of the core loop. The simplicity of these systems makes the game accessible, but it also means that they do not offer the complexity or variety found in more expansive simulation titles. In the end, Cattails | Become a Cat! succeeds by embracing its unique perspective and delivering a cohesive, relaxing experience built around survival and community. It may not offer the depth or variety of larger simulation games, but it provides a charming and distinctive alternative that stands out through its concept and atmosphere. For players who enjoy slow-paced, open-ended gameplay with a touch of role-playing, it offers a rewarding journey into a world where survival is simple, but meaningful. Rating: 9/10
Absolutely fantastic. Hunting, foraging, cat politics, living in a colony with all that entails but in cute pixelated form. Love it and high recommend. Even the music and the ambiance is great, and the story already has me hooked. Planning to get Wildwood asap!
If stardew valley and warrior cats had a baby :3
This game is so adorable. I needed a game to play because I was low energy, stressed and overstimulated this weekend and I remembered I bought this one on sale a while back. I enjoyed it so much! If you like Stardew Valley and games like it, you'll love this one. I beat the main story over my 3 day weekend but there's MUCH more to do if you're an achievement hunter or completionist. Definitely recommend for a cozy gaming session when your brain needs a break. <3
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| DAVE THE DIVER | $67.1M | 158.8K | 97% | $19.99 |
| Tabletop Simulator | $42.2M | 73.8K | 96% | $19.99 |
| My Time at Sandrock | $29.4M | 28.8K | 88% | $39.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Coral Island | $20.8M | 27.3K | 89% | $29.99 |
Related
| LOTUS-Simulator | $1.3M | 723 | 44% | $49.99 |
| Yomawari: Night Alone | $1.3M | 2.3K | 75% | $19.99 |
| STRIDE | $1.3M | 2.2K | 80% | $19.99 |
| Thomas & Friends™: Wonders of Sodor | $1.3M | 828 | 89% | $27.99 |
| Tales of Maj'Eyal | $1.3M | 7.4K | 95% | $6.99 |
| Builder Simulator | $1.3M | 2.2K | 72% | $19.99 |