
Compete online against your friends and other players in this chaotic and fast paced 4-player game of tag! Race across different locations, jump through windows, electrocute the other players, or throw cats at them. (No cats were harmed in the production of this game.)
Modeled estimate, not a reported figure. How we estimate →
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About

Run, jump, and throw strange stuff into your friends' faces!
Use the whole world as your playground and discover in a new way why "Tag" excited you so much as a child.
Catch Me! is a competitive online platformer for 4 players and the most action loaded game of tag you have ever played with your friends. Use interactables to change the world. Close windows to stop your chasers, open up a new escape route or simply stun pursuers.
One player at a time has the goal to earn points by reaching certain locations on the map without being caught.
The other players are the chasers and try to catch the runner. If they do they become the runner. Simple but fun and as fast as it can be.
Jump through windows, climb onto house roofs or Ferris wheels or even surf on a subway. Each level plays like a racetrack in a racing game – absolutely unique!
Compete against others online to see who has the best scores at the end. Design your very own runner with the help of skins, emojis or animations and show that you are the fastest and best "tag player" in the world.

Online fun for 4 Players
6 Maps inspired by cities around the world
Many chaotic Interactables
A big selection of Character Skins
The funkiest soundtrack
Easy to learn, hard to master
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Spanish - Latin America, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 208 reviews with recorded playtime.
Reviews
Themes across 206 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A high-energy, parkour-infused game of tag that perfectly captures the frantic, friendship-testing fun of a classic 90s arcade brawler.
Fast-paced multiplayer tag with smooth 2D platforming that feels like a mix of classic Soldat and Flashback. Easy to pick up, but the varied maps, chaotic power-ups, and constant chase keep every match exciting.
Це просто неграбельна купа лайна. У цю ♥♥♥♥♥ просто неможливо грати. Вона не варта ні копійки. Навіть безкоштовно її брати не варто. У ній жахливо буквально все, що тільки можна уявити. Ось, наприклад: 1) Керування. Воно тут криве й нечутливе. Щоб спуститися вниз, тобі недостатньо натиснути «s + пробіл». За замовчуванням це робиться клавішею «e». Ви, звичайно, можете змінити її на іншу клавішу, але не більше. Те саме стосується підіймання по стінах і ковзання. Навіть це зроблено жахливо. 2) Візуальна складова. Великі карти, маленькі персонажі, за якими складно стежити. Це зроблено дуже примітивно, ніби на коліні. Навіть ігри 2010-х років у подібній тематиці були зроблені в сотні разів краще. А тут нібито намагалися створити атмосферу за допомогою безкоштовного ШІ. Геймплей тут теж повний відстій: 4 гравці в кімнаті. 1 з них тікає і намагається зібрати всі трофеї, поки 3 інших намагаються його спіймати. Той, хто спіймає його, займе його місце і намагатиметься зібрати всі трофеї. Перемагає той, хто збере певну кількість трофеїв 3) Підбір: оскільки онлайн у цій «смітниці» занадто малий, вам підбиратимуть взагалі будь-яких гравців, які теж шукають гру. Але навіть у такому випадку вам доведеться почекати. Вам можуть підібрати як гравця, який щойно завантажив гру, так і гравця, який грає вже не один десяток годин. Ви також можете грати удвох, але якщо один із гравців вирішить вийти через те, що програє, то другий нічого не отримає — його просто відключать від сервера. Відгук написано: 18.07.2026 Михайло Punkel Кенебас ▬▬▬▬▬▬▬▬Thank you for your attention. I hope you all understand. ᅠᅠᅠᅠᅠᅠᅠᅠᅠ Сторінка захищена авторськими правами. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠЄ ліцензії та сертифікати. ᅠᅠᅠᅠᅠᅠᅠᅠ Будь-яке копіювання карається законом. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠВсі права захищені © Punkel ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ2002-2026
All my friend does is spam the taser abosulty trash game
If you ever wanted to surf subways, jump through windows, and throw strange objects at your friends while playing tag, this is the game for you. It’s addictive, hilarious, and the best way to burn off energy online with up to three friends.
It's a poor knockoff of hit game speedrunners, the feel is not great so I don't reccomend. Is free atm but even still one game with my friends was more than enough.
Run fast, jump smart, throw cats.
Short: fun, simple and well made! I think all of us have played this as kids, and this is a fun "grownup" version of it! A lot of fun to play with friends, or even with random people online! Highly recommended : )
Catch Me! is a fast-paced one-screen platformer that captures the frantic fun of classic multiplayer games, with tight movement, clever level design, and chaotic games of tag. 🏃💨
I got this game for free and it still feels like a waste of my money. I understand it is unfinished, but there were a total of 4 people online including my friend and me. I don't understand how anyone could possibly charge $10 for this. The fact that this and terraria cost the same amount is mind boggling. 2.75 gigabytes of this game is not worth it. Please don't buy this game, I wouldn't even recommend anyone to play it for free
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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