
Run a cozy cat post office. Sort and deliver parcels from the daily boat, organizing everything your way. At night, the moon reveals hidden truths about packages. Clear a strange backlog, help locals, and unlock new abilities and destinations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

A quiet island. A forgotten post office. And a mountain of undelivered mail.
You arrive just in time… or perhaps a little too late. The former postman has vanished, leaving chaos behind: parcels piled to the ceiling, customers growing impatient, and a once-thriving postal service on the brink of collapse.
One package at a time, you’ll bring it back to life.

Cat Mail Co. is about slowing down and enjoying the rhythm of small, satisfying tasks.
Incoming mail arrives by boat, and outgoing parcels must be carefully loaded for their journey.
Sort deliveries for the right destinations, or risk having them returned damaged. Take your time serving customers, organize your storage exactly the way you like, prepare for the next wave, and keep everything running smoothly as the post office slowly regains its former glory.
With each improvement, new destinations unlock, along with tools and abilities to help you manage the growing operation.

Every package tells you how it wants to be handled… but how you do it is up to you.
Weigh parcels to determine postage, apply destination labels, mark fragile or heavy goods, and decorate them with a variety of stamps. Functional or whimsical, every sticker you place adds personality to your work.
There’s no such thing as a “correct” way but just your way.

The post office doesn’t sleep… and neither do you.
As night settles in, moonlight reveals secrets. What seemed ordinary during the day may carry strange properties after dark, offering magical insight into how some parcels should be treated.
The routine continues, but in a magical way.

The massive backlog left behind isn’t just a task, it’s the story of the post office waiting to be uncovered.

Run the post office solo, or with friends.
With up to 4-player co-op, you can divide tasks, optimize your workflow, or simply enjoy the routine together. Whether you’re stamping, sorting, or loading the boat, teamwork makes the mail flow.
A cozy, stress-free gameplay loop with no timers or penalties
A satisfying package handling system: weigh, stamp, label, and sort
A meaningful day/night cycle with magical nighttime mechanics
A relaxing “pre-crastination” experience focused on preparation and flow
A post office in a cat's world to organize and restore
Up to 4-player cooperative gameplay
A narrative discovered through sorting parcels
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2673 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cutie little cat game if I'm honest; I saw a lot of people saying it got harder as you progressed but honestly? I loved it more once I had more things I had to sort for. Yea it gets a bit rough, but once you open the room where you can repair boxes, accidental placements aren't the end of the world. I kept accidently placing a solar box in the heat area, but otherwise they are very easy to alert to, just spin the box and check the top, if you see a stamp that dictates a room just walk it in there, otherwise the rest are just super easy.
A fun, satisfying little cozy game. My only real complaint is that some packages randomly get damaged, even in the right room. They could be there for several shifts, just fine, and out of nowhere you'll notice they're damaged, without having even moved, interacted with, or changed anything at all around them. But it's a minor bug that is made basically moot as you unlock more. Runs perfect on CachyOS, Steam Deck, and Steam Machine.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian +1 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前期體驗相當驚喜,可愛的美術,分類、擺放包裹的過程很治癒,作為休閒小遊戲初玩感覺相當不錯。 但後期遊戲平衡嚴重失調。隨著解鎖更多內容,包裹數量爆炸式增長,源源不斷湧入倉庫。然而出貨用的船隻空間十分有限,還有堆疊高度限制,每次能夠運走的貨物非常少。 包裹流入速度遠大於送出速度,庫存只會只增不減,永遠有一大堆貨物堆在各個房間,怎麼整理都清不完。原本主打放鬆解壓的玩法,後期轉變成沉重的負擔,玩得滿滿壓力。 沒有機制可以處理過量囤積的貨物,越玩越有逃不完的作業感。如果後續能優化船隻容量、調整包裹生成數量,會是很棒的遊戲,目前狀態不推薦追求長流程體驗的玩家入手。
Достоверный симулятор Почты России, работаете за троих, зарплата (где она?) отдыхаете вы также как и в жизни (работа 24 часа в сутки) прохожу в коопе игра кайфуха
Worth it. I've sent package to the wrong place multiple time. Some package need warmer/darker place and i gotta run around multiple time to check Sometime customer wont say their name only the characteristic of their box and you gotta take note of ever box Good Puzzle, Check Cute Character, Check Silly Old Man, Check
Une aventure cosy, relaxante et pleine de charme. Un gameplay qui donne toujours envie d'effectuer une livraison de plus après avoir débloquer de nouvelles destinations 😺. Un grand bravo et merci aux développeurs pour ce jeu, je recommande vivement !! 😁
Ich liebe es <3
Super cute game that will have you organizing for hours. I wish the NPC's had a little more diverse dialogue, as there are back to back repeats other than names. However, that doesn't take away from the main objective of the game, so I can forgive it. It's fun to try and stack every package efficiently onto the boat, or the shelves, but it can get a bit chaotic midway through. I also wish packages would get picked up relatively quickly after they are dropped off, but really those are just nitpicks. Worth the money imo. Plenty fun solo, and I'm sure even more fun with friends <3
LO AMO
Its a nice game, dont get me wrong but....it could do with a couple more features. Someone else in the reviews put it well 'it feels like a demo' there truly isn't enough to do and once you finish the main story, the gameplay cycle becomes so easy that it takes almost no effort! I would love if once you finish the main story you could go to another island, or give the 'finding parcels' timeslot a countdown, a bit of a challenge would be nice! make it a gamemode like: Leisurely: No rush! Intended way to play with no countdowns and a relaxing gameplay loop! Plenty of time to sort, find and ship! Time to work!: Time is now a countdown from xyz ammount! Make sure to be getting those parcels out on time otherwise you'll have some angry kitties on your paws! Additionally I would love some more lore, Give NPC's concerns and worries! because there should be more damaged items coming off the boat, I only had to use the repair room a handful of times for my own messes but other places should be making mistakes too and not just damage! Example: You failed to find the parcel 3 days in a row, turns out its not your fault! Theres a shipping error and it's still in XYZ location, you need to call them and ask them to send it! It would make for a challenging thing for the players who aren't exactly organised! If the call is wrong then it might take a day longer for that locations packages to arrive because they're being extra careful, making your customers a bit nervous! There is more but I understand that game development is difficult but these are just some examples on what would improve the gameplay cycle.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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