
Cat Gladiator is a hardcore 2D slow-paced Monster Hunter-like action game! 4-player co-op, a wide variety of weapons, equipment, and items to aid in arena Boss battles. Become an adorable gladiator cat, team up with friends, conquer tough Bosses, and savor victory!
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Gameplay:
This is a 2D Monster Hunter-like co-op action game that supports solo play or online co-op for up to 4 players.
Observe boss attack patterns, leverage your weapon's unique traits, and use items wisely to defeat powerful bosses. After a victory, use boss materials to forge new equipment, take on even stronger bosses, and climb your way to become the top gladiator cat in the arena!

The balanced Sword & Shield; the elegant Longsword; the sustained-damage Cannon; the devastating charged Greatsword; the cyclone-spinning Dual Blades; and the note-playing Harp.
Each weapon has its own rhythm and unique moves, offering a completely different combat experience when facing enemies.

Arena foes demand respect! Observe their attack patterns, exploit your weapon's unique traits, and strategically counter. Equipment bonuses and tactical item usage are key to victory.

Struggling alone? Team up with up to 3 friends for 4-player online co-op! Enjoy the thrill of dominating your foes together.

Need a break from the challenges? Try your hand at fishing! Different fish grant different stat bonuses—don't forget to grab a bite before battle!

Traps, BoomBuckets, healing potions, basketball bombs, secret recipe grilled fish... Using items wisely can greatly reduce the difficulty of battle!

Forge armor from boss materials to boost stats (attack/defense/crit) or enhance item efficiency (CD/casting speed). Experiment with synergistic builds!
About Us
Cat Gladiators is developed by a small three-person team. We love Monster Hunter, so we wanted to create a "2D co-op hunting game." We simplified the weapon mechanics to make it "easy to learn but hard to master," while also enhancing the role of items—so more players can easily jump into the co-op action!
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Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还不错,几分钟的快节奏战斗,也能和朋友一起联机玩。期待后续能有更多武器选择
[h1] 被太刀侠优化掉的猫猫,愤而拿起太刀自己当太刀侠!我说太刀很强! [/h1] 谁能想到往日跟在猎人身后东奔西走的猫猫,居然惨遭主人抛弃!只因为主人是个太刀侠?!哦是太刀侠那就不奇怪了,那就不奇怪了…… 由三人小团队开发的《喵喵角斗士》,是一款2D手绘风的类怪猎横版共斗游戏。惨遭优化的猫猫意外加入猫猫公会。从此拿起武器自力更生!六种经典武器以及刷素材早装备的经典狩猎闭环一应俱全,还贴心地砍掉了跑图环节,不必多说直接开干,不带猫的虾头太刀侠、熟悉的猫饭和钓鱼……玩过怪猎的人看了很难不笑出声。游戏最多支持四人联机组队,作为怪猎代餐小甜品,这味儿还是挺正的。 [h2]六种武器六种风味太刀,我说玩太刀的很帅有没有懂得! [/h2] 游戏里目前提供了六种风味太刀武器,灵活帅气的牵手太刀(双刀)、攻守兼备的迷你太刀(剑盾)、猛烈轰炸的扳机太刀(小炮)、势大力沉的巨型太刀(大剑)、蓄力演奏的演奏太刀(竖琴),以及切居登猫的原味太刀。只能说没有玩过太刀的猎人,前面忘了,中间忘了,最终只能度过一个相对失败的人生。 咳咳言归正传,游戏中的几种武器都有自己的一套战斗节奏和特色招式,只不过原本武器中的很多细节都为了适配游戏而遭到阉割,衍生技有些偏少,各种武器之间的深度差异还不够。只能说上手好玩,但后续可玩性稍微有点撑不住长时间的开荒热情。 另外在六种武器之外其实还有第七种武器——鱼竿。虽然不能算常规武器,但既然在钓完鱼忘记换武器就能能拿进角斗场,那就有必要说一嘴(怨念)不管是什么品质和种类的鱼竿的伤害永远是十点,唯一的区别可能就是长按可以蓄力增加攻击范围。这更像是制作组塞进来的一个彩蛋性质的东西,娱乐局玩玩还行,认真打就免了。 [h2] 没有跑图,没有采集,接完任务就是干!然后猫~ [/h2] 和怪猎动辄半小时起步的单次狩猎不同,《喵喵角斗士》做的最轻量化的改动,就是直接砍掉了跑图环节。没有什么三百六十五里路地满世界追怪物,选定武器、接取任务、往右进入角斗场就能直接开打。战斗场地就是角斗场式的大平层,没有什么复杂地形,也没有什么采集要素让你分心,然后打败怪物后根据断尾和所用时间会获得不同数量的素材,每只怪物对应着六套专属武器和防具以及道具包,除去基础的数值外还有额外的特性,由于没有套装效果,往往拼多多散装即可。 另外在紧张的狩猎之余还可以体验钓鱼玩法,钓到的鱼类能够制作增益料理其实就相当于猫饭,战斗前吃下获得持续一定时间的属性加成,当然一旦猫车效果就会丢失。并且钓到过的鱼种后续可以直接购买,不用反复蹲点垂钓,这点还算挺人性化的。 [h2] 四人一起猫的酸爽只有本人才知道~ [/h2] 如果独狼玩的话很快就会感觉到刷素材的重复感以及游戏内容的匮乏感,似乎哪里都有种不对味的感觉。所以如果可以的话强烈建议拉上几个人一起联机,毕竟这才是游戏体验最对味儿的打开方式,什么队友残血时的紧张,突然猫车时的嘲笑,集体猫车时的难绷,登龙登空时的虾头……种种难忘时刻构成了本作独特的联机体验,朋友,真得来玩几把吧。 [h2] 结语 [/h2] 总的来说对于一款三人小团队的处女作来说,游戏的底子还是相当不错的,尤其是想找一款能和朋友晚上随便打两把的轻量怪猎代餐是绝对不亏的。只不过对于一款正式游戏来说,这只猫猫的未来还有很大的进步空间,希望希望制作组后续能持续丰富游戏的内容喵!
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Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
大大方方加入换皮亚种怪
一开始,我就以为只是一个普普通通的游戏,没想到啊没想到,我彻底着迷了喵!好玩的喵,快点更新吧喵,玩的很开心的喵!以为很粗糙的游戏,没想到玩下来竟然不错喵!操作手感不错,小炮打的很爽,就算是没有玩过怪猎也不影响游玩,反正一把也就几分钟,有咩有创意工坊啊喵!虽然是一款2D类怪猎共斗游戏,支持单人挑战或4人联机,由于联机还没试过,但是已经安利了小伙伴了,周末就是爽爽联机爽爽玩!
抖音刷到过对这游戏挺期待的 但是上手后糟糕的手感让我很难给这个好评 目前给我的感觉完全是赶工出来的作品 界面设计和剧情的文字效果像几年前的游戏 太刀见切的手感很奇怪 气人连段像是玩具一样 做好优化我会给好评 但不是现在
体验了一下感觉不错,给我的感觉是可爱版画风的简易怪猎共斗体验的boss rush游戏。主要玩法有打怪,做装备,打怪,做装备。钓鱼只能算调味剂。看了下简介,只有三人小团队制作的,看来是把精力都往战斗这一块去堆,打起来确实有怪猎的味道,手感不错,我只玩了剑盾。 我是正好暑假带小学的弟弟妹妹玩游戏,怪猎他们玩起来负担太大了,这一款他们反而更喜欢。省去了各种调查痕迹啥的。我感觉这游戏适合带一些玩游戏比较轻量的朋友玩。妹子,弟弟妹妹之类的。
会不会有后续的怪物更新和难度更新?目前来看难度适中,手感也还行
好,虽然动画和特效比较简陋,但是玩起来很有怪猎那味
玩了两天的demo,作为小体量的游戏已经很有诚意了,更可贵的是,我感觉它有一部分怪猎的灵魂在其中
有点怪猎味了。2D能做成这样有点意思。比边境强,哈哈哈
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