
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень сырая игра с миллионом китайцев
Have fun supporting that..
Lanzamiento más verde que un cogollo de lechuga pero buen juego que innova un género tan marcado por "Dead by daylight". Problemas de conexión, mal rendimiento, ajustes gráficos que se reinician solos por algún motivo... (cosas que deberían de ser de "fácil" arreglo en unos días con parches ligeros). Totalmente recomendado si te gusta el género lo más mínimo y te has cansado de tirar y dar vueltas a palés todos estos años (Dead by daylight referencia). Eso sí, mucho más complejo que su claro competidor ya que añade muchas más mecánicas.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is Early Access expect bugs. I have had a few crashes. I didn't crash the last public play test so I'm sure the Devs will fix it. Over my time playing Carnival Hunt the FPS has gotten better, but it isn't the most consistent. I don't think there are North American servers as my ping is always 150+ ms. Matchmaking seems to have a bug where it will find a lobby, wait a minute, leave it, then re-join it. It doesn't happen every time, but I have noticed it a few times. As someone who plays mostly Bunny, I don't like the change of opening some of the first floor doors at the start. If there were changes I'd ask for it would be: • Adding text to the radar to know what the icons mean. • Removing the Magicians Stutter-step since it removes footstep audio while invisible. • Some Magic Booths, like the second-floor circus, are too close to objectives. If a magician places an Impostor on these objectives, they become nearly impossible by the time you kick the Impostor off, they are on top of you. Overall, the game is fun with minor problems. The biggest challenge, as with all team games, is the team lol. Hope to see the FPS improve, servers in NA to improve ping, and more rooms. I like the two newer rooms they added already. 😎 If you don't have too much of a problem with these things 8/10 I Recommend.👍I may update my review with more bugs as I run into them fingers crossed I don't.
Do not forget this is early access, great game with great potential. I think the game should be promoted more, since it has few players. I really hope this project moves forward, and get the fixes as it should be.
有人一起吗,刚玩这个游戏玩不明白啊ovo
Needs more balancing like making Panic last WAY longer
游戏要鬼服啦,从刚开始在线1200人,到8月11日在线400人。游戏玩法新颖,但平衡很需要打磨,单排兔子和面对五黑的屠夫只能说很牢。
Okay, first I do enjoy playing the game! - The graphics are very good - Haven't found a lot of bugs if any at all - A fun challenge But for the Negatives - I bought the game as it was on Family Share, and they just turned that off, HUGE let down - It is NOT fun playing where you are just starting out and the killer has been playing from the start and is loaded with abilities you just cant play again in your skills range - Right now there are way to make killers that are just camping, as soon as you can get free from a cage there is the killer to either get you are the person saving you. - They had years to work on the game and only 1 (one) map to play on so going to get boring very fast.
Не знаю почему людям не нравится эта игра и баланс в ней. Как по мне игра очень крутая, баланс соблюдается, если тебе в лобби регает маломальски адекватных кроликов то вы легко победите ханта. Минусы игры: не работает без впна в России часто бывает такое что один из кроликов вылетает и вы играете в 4 ( все еще можно выиграть) бывают неадекватные грифящие тиммейты встающие афк или подставляющие Отсутствие системы подбора по скиллу (или она очень слабая), тк меня на первую катку за ханта кинуло на фулл прокаченных сурвов, шансов победить было просто 0 Плюсы: Не надоевшая выживалка, интересные механики, два красивых варианта карты с разными ходами и подъемами Оверолл игра 5/5, есть некоторые моменты которые надо доработать, но игра точно лучше чем дбд
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