
Cargo Hunters is an extraction shooter where you control a humanoid robot scavenging the remains of humanity on an abandoned, dystopian Earth. Play solo or in 4 players co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 2 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth.
Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival.
After the global temperature rise, mankind faced the emergence of superviruses released from the melting Antarctic ice. Within a few years, they wiped out everything that moved, grew, or breathed.
Those with wealth or power escaped the dying Earth, fleeing to [classified] during the 'Second Exodus' colonization program in [classified]. Just before the first outbreak. Now they’re paying a ton of money to get their shiny, useless memorabilia back.
It’s all about you and how you get the job done. Brute force, sneak, steal, craft, buy, find. Do what you will.
But once you lose, you lose everything you’ve found. So think carefully. Equip pragmatically.
Carrying capacity, weight, noise, condition—everything matters.
You already have a human-shaped body. So wear human clothes or armor. Use their weapons. Add replaceable limbs. Dismember the fallen. Harvest their body parts. Recycle what’s unnecessary. That is the daily routine.
A lot of firearms brings a lot of trouble (and fun). Different specs, ballistics, conditions, ammo types, modifications, and handling.
So it’s up to you: what do you prefer? Blunt force, maybe? Huh.
Let’s begin our aimless, ever-changing, merciless journey together. This cruel no-man’s homeland awaits.
But for whom?
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awful game. Most of it is off. aim is terrible. Cant kill with melee even if they down to their kneels
if the game had finished animations some QOL stuff with inventory and other gameplay stuff it would be a must buy for anyone who likes PVE extraction shooters As is right now its has two small maps, the quest really not super clear, and you cant pin upgrades or crafts. i say get it if you need your robot extraction shooter. but dont feel like you are in a rush you can wait for 1.0 or even at the end of the year of 2026 for QOL stuff great game :D
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a great coop time killer to enjoy with friends
isgud
Игра принципе не плохая но немного нудноватая. Фишка игры со сменой конечности реализовано плохо. Думал здесь тебе могут отстрелить конечность и ты можешь забрать ее у противника, чтоб доковылять до базы но нет. Все конечности, что вы найдете изношены. Думал есть верстак на котором их можно чинить или разбирать и создавать чертеж но его нет. При выходе с локации есть таймер, зачем? это не ПвП, а ПвЕ. Много ПВП элементов в ПвЕ игре Не хватает что-то на подобии блокнота где можно пометить те материалы которые тебе надо собрать, а то они иногда похожи и ты путаешься. Кажется что лут который тебе нужен редко попадается на карте, тот, что не нужен более часто. Много разных рюкзаков но по вместимости они уступают второму рюкзаку, что вам вы дадут за задание, как так по размерам он больше, а слотов под лут меньше. За мудреный крафт. У игрушки неплохой потенциал. Но вот будут его развивать или нет? А автору я бы подсматривать на другие экстакшены и просто брать от туда идеи.
Enjoying the single player extraction experience and aesthetic. Wish there were more blueprints, especially for bodyparts, it would be nice if every set could be crafted. Also, wish there were more missions, lvl 23 and nothing. Doesnt really seem like there is a purpose to the grind to get to 25 except to unlock final ver of a couple stations. More traders would be nice, and a roomba robot sidekick. Also, drone enemies that fly may add some depth to combat. Overall 7.5 out of 10.
很多机制完全是为了增加时长而恶心玩家的,一大堆莫名其妙的垃圾,制作也好,藏身处升级也罢,需要的材料一大堆,材料占的格子就多,还非得把材料设置成2x2和3x3,一把游戏根本拿不了几个材料,还有恶心人的负重系统,稍微多装点就跑不动,搜索5分钟,跑到撤离点半小时,说到撤离点,就不能给地图多设计几个撤离点吗,非得打完负重然后走一遍回头路,配件系统也是模糊不清,捡到的配件有些后面没有写明哪一把枪可以用,你根本不知道这配件干嘛的,整体玩了几十个小时下来,只能说这游戏可能现阶段太多要改的点了。最后提一嘴这游戏的优点,就是可以打开地图标记,会有地面线条指引到标记点,这个点是玩下来体验最好的点了
Customized armor and weapon loadouts, looting, much looting.
感觉不错非常有潜力的游戏,目前内容比较少
this game is great so far. I'm only a few hours in and it seems pretty solid. Every bug I've come across, was fixed in a patch the next day. Devs are on top of it. I'm excited to see where they're going to take this game in the future
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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