
Card Survival is a card-based survival experience. Stranded on a desert island you must use your wits and skills to stay alive. Use cards and combine them together to explore, gather resources and craft useful tools.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3Kreviews | 95% | — | $2.1M |
| $15.99 | 329ratings | 97% | — | $102.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩爱玩
爱看鲁滨逊漂流记的都来玩
Thank god not a roguelite deckbuilder. A deep and difficult survival game that is frighteningly compulsive. Superb.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Spanish - Latin America, Korean, German, Turkish, Japanese, French, Hungarian, Polish
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
手机端200+小时来steam补票以及玩mod,推荐购买,如果是没有了解过的朋友记得掐表并一次性游玩,如果前面90分钟玩不下去说明没必要强迫自己适应,觉得有趣的话就可以放心游玩,各种复杂的数值联动与机制探索量大管饱,本体玩爽了还可以看冰ic的视频学着下mod 另外失败了也没必要气馁,前几次就是让你死的,小小剧透一下,每个游戏月都有各自的特色与对应的考验,初见杀是正常的。多看游戏内帮助,实在不明白一个机制再去wiki查看或者去搜帮助 推荐一个原版一代的wiki:cswiki.uuppi.com
사냥꾼 얼굴만 보면 섬 생활 30년 경력인 것처럼 보이는데 이 미친 멘헤라 아저씨 뭐임 상처 하나 입었다고 멘탈 까여서 일도 못하고 바닷가에서 거처 짓고 살려고 했더니 태풍 오고 숨만 쉬면 다 날아가서(자꾸 깨물어서 슬슬 없앨까 생각하던 원숭이 친구도 날아감 뭐임?; 개 친구도 설마 날아가나) 3회차에 농사 지으려고 했더니 농약 없다고 작물 죽어서 밭이 통째로 사라짐 ㅅㅂ 그리고 커뮤니티 가이드에 지도 올려주신 분 감사합니다 개인 블로그에도 올려두셔서 폰 보면서 하기 좋네요 공략 안 보고 스스로 개척하는 플레이 스타일을 추구하는 사람, 스듀 같은 컨텐츠(농사) 좋아하는 사람한텐 비추하고 혼못죽 감성 좋아하는 사람들에게만 추천해요. 이거 2만 6천 원짜리 조언입니다 남들이 할 땐 답답해 보여서 걍 풀프로 사서 해봣는데 걍 답이 없음 하루종일 처먹고 바다 낚시 좀 안 하고 일만 했다고 즐거움 수치 다 개박살나서 변성 수치랑 사기 저하로 뭘 할 수가 없음 이럴 거면서 왜 지 발로 처온 거임 불시착한 관광객도 아니고
12 irl lost because of a drought this is one of those games where you will have to keep restarting to get better
ok
好玩,打完mod又是新游戏
Von der fotorealistischen Grafik hin zu sich einschleifenden Depressionen hat dieses Spiel wirklich alles erfüllt, was ich von einem längeren Strandurlaub erwarte.
현재 30일 정도 생존했다. 매우 긍정적이라서 밸런스 맞춰주기 위해 비추천을 주겠다. 재밌다. 하지만, UI가 진짜 너무 구리다. 하드코어하다. 생존게임들이 자동화넣는 이유를 알겠다. 분명 이전보다 좋은 장비를 구비했음에도, 이전 장비도 다 시간 써가며 '손수' 재료 수집, 가공 및 제작 해야한다. 그래... 그럴수있다. 다시 말하겠다. UI가 너무 구리다. 아이템이 10개, 20개가 넘어가는데, 한 스크롤에 보이는 아이템이 5개,6개면 관리를 어떻게 하라는 건지... 있는 아이템으로 계획 짜는것도 힘들어 죽겠는데, 보유 아이템까지 기억해야하니 죽을 맛이다. 필요한 아이템 찾는것도 일이다. 그래서 더 안할거냐구? 더할거읾....
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.1M | 3.1K | 63% | $19.99 | |
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| $2.1M | 2.4K | 61% | $24.99 | |
| $2.1M | 3.2K | 72% | $19.99 | |
| $2.1M | 4.8K | 97% | $23.99 |