
Zoochosis is a bodycam horror simulation game. You’re a zookeeper. Identify infected mutant animals, make a vaccine and cure them. Will you save all of them and survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.4Kreviews | 61% | — | $2.1M |
| $12.49−50% | 441ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game had a lot of potential but I'm beyond frustrated with it. By the time you gather the symptoms and everything needed to treat the animals with medication darts and get back to their enclosure, they mutate and turn and there is little feeling of accomplishment or success when all of your animals are dead. The concept and story are pretty neat, but when you can only get the same ending over and over, it becomes frustrating.
Super fun concept, I love the UI, gameplay, and design of both the mutants and machines. However, at least for me, it was *super* glitchy, to a game-breaking extent. Ex: After having to kill a mutant camel (I couldn't figure out how to cure them, my fault), the parasite spawned underground multiple times, so I couldn't use the MFE, and since you can't leave without doing so, I had to start over. Ex: Voice lines often had grammatical errors (and subtitles), which isn't a big deal. However, they also often cut out or were just inaccurate to gameplay. Ex: An event triggered while I was in the camel airlock(?), and I was attacked while using the terminal, which made it impossible for me to exit, forcing me to restart the game. The narrative events and dialogue also feel really unnatural and unpolished. Ex: I encountered multiple jumpscare events immediately after finishing the tutorial and before finishing any other enclosures. However, none of these were acknowledged during phone calls with anyone until much later. Ex: The tutorial was pretty confusing at certain parts, notably when it comes to creating medications or diagnosing animals. I also think it would be pretty nice if there was some kind of endless mode, where you would only have to keep track of animal health for as long as you could, without worrying about the story. Frankly, I feel as if this kind of gameplay is best without an interactive story. I would also appreciate for level variety with the animals. As of now, all the animals are land herbivores with the same behavior patterns, but I would love to see some lions/wolves/etc, which pose certain challenges when testing them. Perhaps even a shark tank, where you have to lure the animals using chum in order to obtain samples. Overall, I would suggest this to anyone who likes round-based(?) and replayable gameplay, just don't expect not to run into glitches or get invested in the story. Personally, I'm likely not going to play much more without some fixes.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish +3 more
| $24.99 |
| 146ratings |
| 64% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
По трейлерам игра казалась чем-то вроде Alien: Isolation напряженный хоррор с выживанием, где за каждым углом может ждать опасность. На деле же это оказалась довольно унылая беготня. Графика посредственная, звук нормальный, но атмосфера быстро теряется. В самом начале еще есть какое-то напряжение, однако вскоре понимаешь, что умереть здесь невозможно, и весь страх исчезает. Монстры вроде бы разные, но ощущаются одинаковыми: у всех примерно одинаковое количество здоровья, а сражения не отличаются друг от друга. Геймплей быстро надоедает постоянно ходишь по зоопарку, кормишь животных, убираешь за ними, лечишь их и выполняешь однотипные действия. Сюжет тоже не цепляет. Казалось бы, игра пытается вызвать эмоции: семья, которой ты, возможно, скормил человеческое мясо, девочка, которую встречаешь по ходу истории... Но все это совершенно не вызывает переживаний. Персонажи не раскрыты, поэтому происходящее оставляет равнодушным. Больше всего разочаровало то, что трейлеры обещали совсем другой опыт. Из этой идеи можно было сделать настоящий Alien: Isolation, только в заброшенном зоопарке с мутировавшими животными. Потенциал был огромный, но в итоге получилась обычная однообразная беготня. В итоге игра для меня стала большим разочарованием. По трейлерам ожидалось что-то действительно крутое, а на практике вышла довольно посредственная игра, которая быстро наскучивает. По оптимизации проблем нет.
This may have been playable at some point, but right now it's a broken mess. The animal treatment mechanics, which are the main activity in the game, seem to be FUBAR - I'm pretty certain it's impossible to cure the ones you *really* need to cure without consulting an online guide, and even those are useless because the devs have changed the mechanics so many times nobody ♥♥♥♥♥♥♥ knows what's what anymore. At least it's short. Cheap and stupid jumpscares - oh noes a monster ran past me and disappeared into thin air! Tedious combat - 100% safe spot inside enclosure entrance, yay! Plotholes galore - why is there suddenly a human hand in a chute I've checked TWICE earlier and never used? Small bugs for everyone - why bother matching audio to subtitles! Huge bugs for everyone - the game said I got the recipe for curing mutants, but NOPE! Cheapshot endgame mechanic - didn't cure enough? Your chances at a good ending now depend on a random guess (I LOL'd when it turned out that I guessed right)! Sad thing is, the story kind of had potential. I got two endings: a bad one everybody gets and the second best one. Both felt like they've been written by a 12-year-old. I was hoping for more.
The concept is cool, but the execution is quite poor. To me at least, it was confusing on how to cure the animals once they turn, and the game doesn't really tell you that after they're down you can make the medicine for their ailments and shoot it and it'll morph back to normal. Along with the random jumpscares that can kill you while you're doing your thing, its very annoying, especially if you just so happen to run directly into it when it gives you no time to react, setting you back in some cases that can be very annoying. The managing the animals and giving them a cure part is okay I guess, but definitely not for me, since I find it more tedious than fun doing the same thing over and over, then having to deal with the lengthy "boss fights" once the animals turn evil even though you can't do much to stop them as far as I know.
+ ОБОЖАЮ СОСАТЬ DЕРЬMО - НЕ ЯСНО ЧЕ ДЕЛАТЬ - ПОКА ВСОСЕШЬ ДЕРМЬО СПАВНИТСЯ ЖУК В СКОТЕ - ТРИ (плохих) СКРИМЕРА НА ИГРУ + ПОКАЗАЛИ СИСЬКИ ПРИ МЯСОКОМБИНАТЕ Наигрались
Bought this game on sale, bc wanted to play, but after reading all the reviews, I wanted to buy it when it went on sale again. Goes on sale for 12 bucks; cool, let's do it. First off, the game itself has so much potential, but it's a let down imo. Like so many others, they point out the lack of plot and direction, we basically get dumped after the first introduction and then it's basically a guessing game from then on. What's really irritating for me, is whenever I get finished with the last enclosure I have [bc I only have four which I guess is how it starts off], my controller joysticks just stop working. Now I'm not sure if it's my controller itself acting weird, but I doubt it as any other game I play doesn't do this after a certain degree. It forces me to use my keyboard which I absolutely HATE using. It's frustrating bc I want to finish the game and I want to like this game, but there's just so many bugs and glitches that it's not worth it right now. Maybe later, when and if they do another patch update, I'll come back to it. Until then, buyers be advised.
I Love This Game !!!!! To everyone down voting this game may or may not have a point, I bout this game at launch and have loved it the hole time. Let me exsplaine .... Doc the voice acter passed before launch and set the team back quite a bit as you could imagin. they rolled out updates daily or more after launch. I keep coming back to play. Yes it has it quarks but they keep fixing and adding so mad respect for devs who do care about there game and i can only say the best about this game.
Put off playing this for a while after I bought it, because I wanted a good amount of time to play it, and in retrospect I probably shouldn't have done that, as it may have caused me to build it up too much in my head, but regardless this game is disgracefully buggy for a game that has been available to the public for 2 years as of writing this review. There absolutely should not still be this many typos and incorrect lines in the dialogue subtitles, placing my hand on a bio-reader absolutely should not still buckle my characters movement speed to the point I'm basically not moving, parasites absolutely should not still be able to clip through the floor and become unharvestable, half the options in the menu absolutely should not still be completely functionless. And I'm sure there's more I just didn't find, because 1.6 hours is all I needed to know this wasn't remotely worth what I paid and that I'll probably never play it again. Don't buy this game unless you want to spend at least 2 hours getting buckled by bugs while hopelessly trying to figure out what to do because the game only bothers to teach you what you could have figured out on your own and nothing else.
Great concept; too many glitches.... please patch
Players by region
Where this game's players are, estimated from review languages.
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