
Recruit cards, assign them to shelters, and stop incoming waves in a strategic tower defense game. Combine three cards to strengthen your forces, manage limited resources, and adapt to each scenario.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 20, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.9M | 838 | 82% | $49.99 | |
| approximately $360.1K | 789 | 71% | $14.99 | |
| approximately $241.5K | 416 | 76% | $13.99 | |
| approximately $51.4K | 133 | 75% | $14.99 | |
| approximately $26.2K | 74 | 82% | $14.99 | |
| approximately $6.1K | 28 | 36% | $9.99 |