
Card Cultivation is a card management game that visualizes the process of cultivating immortality through cards. In the game, you will play as a cultivation practitioner: cultivate techniques, explore treasures, and craft weapons, Throughout re-cultivation, you will recover memory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 24 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
制作组这次更新我觉得算是更新到点子上了。 没有一味加新卡牌。而是先把游戏底子补了补。自由模式、奇遇这些东西都是能一直玩的内容。 这种更新比加几十张卡更有意义。 不过还是那句话。地图再大一点。宗门内容再丰富一点。战斗再深一点。这游戏还能更好
刚开始玩真的有点懵,很多东西都不知道干嘛的,不过玩懂以后就停不下来了,研究各种流派特别有意思,希望后面把元婴和宗门早点做完
趁着夏促入手玩了一下,作为修仙题材的游戏,自由模式总体比初始模式好玩一点,开放性大了不少(但不适合一开始玩,好多地方要摸索一下)。重做的奇遇玩法和其他游戏差不多,会在路上遭遇一些随机事件,不过目前没遇到什么特别惊喜的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Russian
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
之前被負評的bug都修得差不多了,沒遇到甚麼bug了。算是我覺得目前最好玩的兩款修仙遊戲之一,另一是覓長生。
去城镇或者探索的时候,右下角UI能不能一起移动,拖来拖去累死了
水墨画风是挺对味的,卡牌化修仙这脑洞刚玩觉得新鲜。但玩久了感觉自己不像修仙的,像个天天整理出租屋的,后期桌面卡牌堆到炸,找个材料眼睛都找瞎。这游戏底子是有,但半成品感太重,还搞这套。
还是很不错的,引导稍微差了点,不看攻略很多东西都知道
支持一下
非常有修仙味道的一款游戏,有点慢热不适合喜欢无脑爽或刷宝类的人玩,但特别适合喜欢修仙培养类、碎片化剧情类、卡牌类的人玩,目前刚玩到筑基期可以御剑飞行,你可以把你的修仙桌面通过御剑飞行带到不同的地方去,也有储物袋方便了操作和整理,可惜前期的储物袋太小了后面不知道能买到更大的不。目前玩下来挺不错的,好评!
剧情和题材无疑是老学校式的,但在这个玩法下却很有魅力,很上头,也很有潜力[strike] 如果你有闲钱就买来尝尝吧,就当是造福人类 [/strike] [spoiler] 关注逆风笑谢谢喵[/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.1K | 90% | $24.99 | |
| $108.6K | 353 | 56% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 200 | 73% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $288.3K | 1.3K | 92% | $9.99 | |
| $288.3K | 587 | 95% | $14.99 | |
| $288.3K | 436 | 83% | $15.19 | |
| $288.3K | 273 | 71% | $24.99 | |
| $288.5K | 1.1K | 74% | $9.99 | |
| $288.2K | 366 | 86% | $12.49 |