
Become the world's greatest Card Collector! Open packs on Stream and sell your Cards at the local Convention; growing your Collection and building your Stream Community!
Modeled estimate, not a reported figure. How we estimate →
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About
Card Collection Simulator is focused around opening Card Packs live on an in-game Stream and selling your Cards at the local Convention.

Every day you can open Card Packs on Stream, and your growing Community will share the excitement with you!

Head to the local Convention to sell your Cards, then buy Packs for more fun on Stream! Will you only sell Duplicate Cards or will you part with the most valuable pieces of your Collection?

Card Quest has hundreds of unique Cards to collect!
Three separate Trading Card Games:
Alienmon
Heroes vs Villains
Cheopets
Each TCG comes with different Packs and Cards of various Rarities! Can you collect them all?

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Incredible concept with great potential...Im a huge fan of all simulator games for the most part. but this game is full of bugs even for an early access game. UI is terrible, progressing and upgrading doesnt make the experience better but makes it feel like more of a grind. No capability to snowball profits. Like i dont understand the thought process of putting a cap on how many packs you can buy per day. Ive got 5k let me buy as many packs as i want. the grind isnt rewarded at all. I see the vision the devs are going for, and i really wanted this game to be somewhat enjoyable, but this is a HUGE swing and a miss. im done with the game for now, but may revisit if it sees some major reworks.
Very good concept, also the devs are lovely. While there is some generated art in the early access i'm very much looking forward to seeing the actual art they end up using. Would very much recommend to those that enjoy games like TCG Sim and other games alike.
Simple yet engaging sim game! Really enjoying the mechanics, which also lend to a pretty long and satisfying playtime. Very excited for this new update.
Had an issue, devs quickly told me what i was too dumb to figure out lol. Gotta click the box next to your seat to select cards to sell. Thanks guys! I think i'll thoroughly enjoy this game!
没中文 没成就 卡牌收集模拟器 《卡牌收集模拟器》主打在游戏内直播中开启卡牌补充包,并在当地漫展上出售卡牌。 壮大你的直播间: 每天你都能在直播中开卡包,不断壮大的粉丝社群会与你一同感受惊喜! 经营自己的摊位: 前往当地漫展出售卡牌,再买回卡包,为直播带来更多乐趣!你是只出售重复卡牌,还是舍得卖掉收藏中最珍贵的卡片? 集齐所有卡牌! 本游戏拥有数百张独特卡牌可供收集。 三大独立集换式卡牌游戏: 外星精灵 英雄 VS 反派 奇趣萌宠 每种卡牌游戏都有不同卡包与多种稀有度卡牌,你能全部集齐吗? 抢先体验说明 为何采用抢先体验? 我们希望在调整现有内容、规划新内容时获得社区反馈。若玩家认为现有内容需要修改,我们希望尽早得知。 抢先体验预计持续多久? 预计 1 至 3 个月,具体取决于反馈数量。 完整版与抢先体验版有何不同? 我们计划新增漫展扩展内容、至少一个新解锁内容(如转盘)、优化漫展收尾自动化、现有升级项新增一个等级以适配扩展,以及足球、小蛇等趣味内容。也可能新增不同类型集换卡牌,具体视社区需求而定。 抢先体验版本现状如何? 当前版本内容与游玩时长充足:20 个玩家等级、30 + 可购买升级、10 + 可解锁升级、8 种卡包内含 200 + 独特卡牌。每张卡牌均有普通版与可评级版,共 5 个评级。游戏仍有部分不完善之处,我们感谢所有反馈! 抢先体验期间及结束后价格是否会变化? 正式发售后,随着更多内容、功能与优化完成,我们计划上调价格,使其与同类模拟游戏价格相符。 如何让社区参与开发? 我们希望了解玩家后续期待、当前问题以及美术相关意见。目前已开设 Discord 反馈频道,也希望借抢先体验在 Steam 社区论坛与玩家互动。
chill game. the sound can have issues at points but some bugs are expected in early access
I got this game from Keymailer and did not expect to enjoy it as much as I did, The only requirement the devs had for me was that I needed to make some kind of content with it, so I started out my twitch stream playing it and after 5hrs of play it was agreed, very cozy and fun. I will be returning to this game.
While streaming the Dev sent me a key to try on stream, just so were clear they did not ask me how to rate the game. just so were clear this is my own opinion of the game, thus far: At the moment this game shows a promising future in the "card game" Category of games, it has nice variety of art and art styles. i am however well aware most are AI and that does put it a little down in my books. But of cause no everyone has the money to hire artists for the game, so ill remain neutral on that point for now. gameplay itself is nice and not "too" repetitive yet, tho i can see how it can get there quick if not spruced up a bit here and there to make stuff more interesting or intense. an issue i often had was "theives" as they can spawn pretty much everywhere in the area, and as your character sometimes isnt fast enough to catch them, its a major loss depending on what they took. so either change their spawns a lil or increase the time to actually catch them, not enough to make it a trivial thing, but enough to not have it be a major issue either. I do like this games "display" system a bit, as it feels a lil more refined than a game like "Card Shop simulator" or similar titels, as here you get a display room in your house? apartment? condo? where it can be displayed. all in all not the worst game ive played: solid 6/10 for now with a few changes, it can 100% become a 7-8/10
really good game enjoyed playing it 10/10
pretty great pacing, fun play expectations, exactly what you expect from the store page. HOWEVER deff needs some kisses on the road ahead. the shelf should take into account rarity, and where they are on the spectrum of cost for the bonuses as of right now the strat is low cost graded cards = win, win. i wish there was a multi grab option for selling at the convention. I feel betrayed a massive stream with 100+ packs doesn't influence anything, or catering to "streamers" asking for a specific pack type. the sponsors could have daily attempt to do this type of stream for extra $$ or more like a sponsered and targeted stream once a week. I would love to see the future of this game to evolve into instead of assisting and participating in a convention to convert into hosting your own convention and running it using what you have amassed to make a great experience and further build on the from the ground up gameplay. as of RIGHT now id give it a 7/10 in EA with some fluff for not accounting visuals being bland or bugs. im about an estimated 2/3rds through the experience.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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